1243 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			1243 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			HTML
		
	
	
	
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<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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  <code><a href="#close">close()</a></code></p>
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<p class="firstline">Close httplib2 connections.</p>
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<p class="toc_element">
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  <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
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<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
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<p class="toc_element">
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  <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
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<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
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<p class="toc_element">
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  <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
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<p class="firstline">Insert a new leaderboard configuration in this application.</p>
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<p class="toc_element">
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  <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
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<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
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<p class="toc_element">
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  <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
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<p class="firstline">Retrieves the next page of results.</p>
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<p class="toc_element">
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  <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
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<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
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<h3>Method Details</h3>
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<div class="method">
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    <code class="details" id="close">close()</code>
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  <pre>Close httplib2 connections.</pre>
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</div>
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<div class="method">
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    <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
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  <pre>Delete the leaderboard configuration with the given ID.
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Args:
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  leaderboardId: string, The ID of the leaderboard. (required)
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  x__xgafv: string, V1 error format.
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    Allowed values
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      1 - v1 error format
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      2 - v2 error format
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</pre>
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</div>
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<div class="method">
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    <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
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  <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
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Args:
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  leaderboardId: string, The ID of the leaderboard. (required)
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  x__xgafv: string, V1 error format.
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    Allowed values
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      1 - v1 error format
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      2 - v2 error format
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Returns:
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  An object of the form:
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    { # An leaderboard configuration resource.
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  "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
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    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
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    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
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    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
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      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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      "translations": [ # The locale strings.
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        { # A localized string resource.
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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          "locale": "A String", # The locale string.
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          "value": "A String", # The string value.
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        },
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      ],
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    },
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    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
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      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
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      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
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      "numberFormatType": "A String", # The formatting for the number.
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      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
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        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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          "translations": [ # The locale strings.
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            { # A localized string resource.
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              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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              "locale": "A String", # The locale string.
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              "value": "A String", # The string value.
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            },
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          ],
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        },
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        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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          "translations": [ # The locale strings.
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            { # A localized string resource.
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              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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              "locale": "A String", # The locale string.
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              "value": "A String", # The string value.
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            },
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          ],
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        },
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        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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          "translations": [ # The locale strings.
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            { # A localized string resource.
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              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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              "locale": "A String", # The locale string.
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              "value": "A String", # The string value.
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            },
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          ],
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        },
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        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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          "translations": [ # The locale strings.
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            { # A localized string resource.
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              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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              "locale": "A String", # The locale string.
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              "value": "A String", # The string value.
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            },
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          ],
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        },
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        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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          "translations": [ # The locale strings.
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            { # A localized string resource.
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              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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              "locale": "A String", # The locale string.
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              "value": "A String", # The string value.
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            },
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          ],
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        },
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        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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          "translations": [ # The locale strings.
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            { # A localized string resource.
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              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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              "locale": "A String", # The locale string.
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              "value": "A String", # The string value.
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            },
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          ],
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        },
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      },
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    },
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    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
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  },
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  "id": "A String", # The ID of the leaderboard.
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  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
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  "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
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    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
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    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
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    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
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						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
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						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
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						|
        },
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      ],
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    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
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          "translations": [ # The locale strings.
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						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
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          ],
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        },
 | 
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        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
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						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
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          ],
 | 
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        },
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        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
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          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | 
						|
  "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | 
						|
  "scoreOrder": "A String",
 | 
						|
  "token": "A String", # The token for this resource.
 | 
						|
}</pre>
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</div>
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<div class="method">
 | 
						|
    <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
 | 
						|
  <pre>Insert a new leaderboard configuration in this application.
 | 
						|
 | 
						|
Args:
 | 
						|
  applicationId: string, The application ID from the Google Play developer console. (required)
 | 
						|
  body: object, The request body.
 | 
						|
    The object takes the form of:
 | 
						|
 | 
						|
{ # An leaderboard configuration resource.
 | 
						|
  "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "id": "A String", # The ID of the leaderboard.
 | 
						|
  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | 
						|
  "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | 
						|
  "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | 
						|
  "scoreOrder": "A String",
 | 
						|
  "token": "A String", # The token for this resource.
 | 
						|
}
 | 
						|
 | 
						|
  x__xgafv: string, V1 error format.
 | 
						|
    Allowed values
 | 
						|
      1 - v1 error format
 | 
						|
      2 - v2 error format
 | 
						|
 | 
						|
Returns:
 | 
						|
  An object of the form:
 | 
						|
 | 
						|
    { # An leaderboard configuration resource.
 | 
						|
  "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "id": "A String", # The ID of the leaderboard.
 | 
						|
  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | 
						|
  "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | 
						|
  "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | 
						|
  "scoreOrder": "A String",
 | 
						|
  "token": "A String", # The token for this resource.
 | 
						|
}</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<div class="method">
 | 
						|
    <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
 | 
						|
  <pre>Returns a list of the leaderboard configurations in this application.
 | 
						|
 | 
						|
Args:
 | 
						|
  applicationId: string, The application ID from the Google Play developer console. (required)
 | 
						|
  maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
 | 
						|
  pageToken: string, The token returned by the previous request.
 | 
						|
  x__xgafv: string, V1 error format.
 | 
						|
    Allowed values
 | 
						|
      1 - v1 error format
 | 
						|
      2 - v2 error format
 | 
						|
 | 
						|
Returns:
 | 
						|
  An object of the form:
 | 
						|
 | 
						|
    { # A ListConfigurations response.
 | 
						|
  "items": [ # The leaderboard configurations.
 | 
						|
    { # An leaderboard configuration resource.
 | 
						|
      "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | 
						|
        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
        "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
          "numberFormatType": "A String", # The formatting for the number.
 | 
						|
          "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
            "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
          },
 | 
						|
        },
 | 
						|
        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
      },
 | 
						|
      "id": "A String", # The ID of the leaderboard.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | 
						|
      "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | 
						|
        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
        "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
          "numberFormatType": "A String", # The formatting for the number.
 | 
						|
          "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
            "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
            "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
              "translations": [ # The locale strings.
 | 
						|
                { # A localized string resource.
 | 
						|
                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
                  "locale": "A String", # The locale string.
 | 
						|
                  "value": "A String", # The string value.
 | 
						|
                },
 | 
						|
              ],
 | 
						|
            },
 | 
						|
          },
 | 
						|
        },
 | 
						|
        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
      },
 | 
						|
      "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | 
						|
      "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | 
						|
      "scoreOrder": "A String",
 | 
						|
      "token": "A String", # The token for this resource.
 | 
						|
    },
 | 
						|
  ],
 | 
						|
  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`.
 | 
						|
  "nextPageToken": "A String", # The pagination token for the next page of results.
 | 
						|
}</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<div class="method">
 | 
						|
    <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
 | 
						|
  <pre>Retrieves the next page of results.
 | 
						|
 | 
						|
Args:
 | 
						|
  previous_request: The request for the previous page. (required)
 | 
						|
  previous_response: The response from the request for the previous page. (required)
 | 
						|
 | 
						|
Returns:
 | 
						|
  A request object that you can call 'execute()' on to request the next
 | 
						|
  page. Returns None if there are no more items in the collection.
 | 
						|
    </pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<div class="method">
 | 
						|
    <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
 | 
						|
  <pre>Update the metadata of the leaderboard configuration with the given ID.
 | 
						|
 | 
						|
Args:
 | 
						|
  leaderboardId: string, The ID of the leaderboard. (required)
 | 
						|
  body: object, The request body.
 | 
						|
    The object takes the form of:
 | 
						|
 | 
						|
{ # An leaderboard configuration resource.
 | 
						|
  "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "id": "A String", # The ID of the leaderboard.
 | 
						|
  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | 
						|
  "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | 
						|
  "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | 
						|
  "scoreOrder": "A String",
 | 
						|
  "token": "A String", # The token for this resource.
 | 
						|
}
 | 
						|
 | 
						|
  x__xgafv: string, V1 error format.
 | 
						|
    Allowed values
 | 
						|
      1 - v1 error format
 | 
						|
      2 - v2 error format
 | 
						|
 | 
						|
Returns:
 | 
						|
  An object of the form:
 | 
						|
 | 
						|
    { # An leaderboard configuration resource.
 | 
						|
  "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "id": "A String", # The ID of the leaderboard.
 | 
						|
  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | 
						|
  "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | 
						|
    "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | 
						|
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | 
						|
    "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | 
						|
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
      "translations": [ # The locale strings.
 | 
						|
        { # A localized string resource.
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
          "locale": "A String", # The locale string.
 | 
						|
          "value": "A String", # The string value.
 | 
						|
        },
 | 
						|
      ],
 | 
						|
    },
 | 
						|
    "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | 
						|
      "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | 
						|
      "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | 
						|
      "numberFormatType": "A String", # The formatting for the number.
 | 
						|
      "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | 
						|
        "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
        "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | 
						|
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | 
						|
          "translations": [ # The locale strings.
 | 
						|
            { # A localized string resource.
 | 
						|
              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | 
						|
              "locale": "A String", # The locale string.
 | 
						|
              "value": "A String", # The string value.
 | 
						|
            },
 | 
						|
          ],
 | 
						|
        },
 | 
						|
      },
 | 
						|
    },
 | 
						|
    "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | 
						|
  },
 | 
						|
  "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | 
						|
  "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | 
						|
  "scoreOrder": "A String",
 | 
						|
  "token": "A String", # The token for this resource.
 | 
						|
}</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</body></html> |