110 lines
2.5 KiB
HTML
110 lines
2.5 KiB
HTML
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<h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.revisions.html">revisions</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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<code><a href="#check">check(clientRevision, x__xgafv=None)</a></code></p>
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<p class="firstline">Checks whether the games client is out of date.</p>
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<p class="toc_element">
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<code><a href="#close">close()</a></code></p>
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<p class="firstline">Close httplib2 connections.</p>
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<h3>Method Details</h3>
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<div class="method">
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<code class="details" id="check">check(clientRevision, x__xgafv=None)</code>
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<pre>Checks whether the games client is out of date.
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Args:
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clientRevision: string, The revision of the client SDK used by your application. Format: `[PLATFORM_TYPE]:[VERSION_NUMBER]`. Possible values of `PLATFORM_TYPE` are: * `ANDROID` - Client is running the Android SDK. * `IOS` - Client is running the iOS SDK. * `WEB_APP` - Client is running as a Web App. (required)
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x__xgafv: string, V1 error format.
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Allowed values
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1 - v1 error format
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2 - v2 error format
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Returns:
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An object of the form:
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{ # A third party checking a revision response.
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"apiVersion": "A String", # The version of the API this client revision should use when calling API methods.
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"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#revisionCheckResponse`.
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"revisionStatus": "A String", # The result of the revision check.
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}</pre>
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</div>
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<div class="method">
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<code class="details" id="close">close()</code>
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<pre>Close httplib2 connections.</pre>
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</div>
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</body></html> |