74 lines
3.0 KiB
C++
74 lines
3.0 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "TestSceneBase.h"
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#include "tests/common/BitmapAllocationTestUtils.h"
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#include "utils/Color.h"
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#include <SkBitmap.h>
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using namespace android;
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using namespace android::uirenderer;
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class BitmapFillrate;
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static bool _BitmapFillrate(
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BitmapAllocationTestUtils::registerBitmapAllocationScene<BitmapFillrate>(
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"bitmapFillrate", "Draws multiple large half transparent bitmaps."));
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class BitmapFillrate : public TestScene {
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public:
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explicit BitmapFillrate(BitmapAllocationTestUtils::BitmapAllocator allocator)
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: TestScene(), mAllocator(allocator) {}
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void createContent(int width, int height, Canvas& canvas) override {
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canvas.drawColor(Color::White, SkBlendMode::kSrcOver);
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createNode(canvas, 0x909C27B0, 0, 0, width, height);
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createNode(canvas, 0xA0CDDC39, width / 3, height / 3, width, height);
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createNode(canvas, 0x90009688, width / 3, 0, width, height);
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createNode(canvas, 0xA0FF5722, 0, height / 3, width, height);
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createNode(canvas, 0x9000796B, width / 6, height / 6, width, height);
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createNode(canvas, 0xA0FFC107, width / 6, 0, width, height);
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}
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void doFrame(int frameNr) override {
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for (size_t ci = 0; ci < mNodes.size(); ci++) {
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mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200);
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mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200);
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mNodes[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
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}
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}
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private:
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void createNode(Canvas& canvas, SkColor color, int left, int top, int width, int height) {
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int itemWidth = 2 * width / 3;
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int itemHeight = 2 * height / 3;
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auto card = TestUtils::createNode(
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left, top, left + itemWidth, top + itemHeight,
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[this, itemWidth, itemHeight, color](RenderProperties& props, Canvas& canvas) {
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sk_sp<Bitmap> bitmap =
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mAllocator(itemWidth, itemHeight, kRGBA_8888_SkColorType,
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[color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); });
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canvas.drawBitmap(*bitmap, 0, 0, nullptr);
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});
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canvas.drawRenderNode(card.get());
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mNodes.push_back(card);
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}
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BitmapAllocationTestUtils::BitmapAllocator mAllocator;
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std::vector<sp<RenderNode> > mNodes;
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};
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