195 lines
7.5 KiB
C++
195 lines
7.5 KiB
C++
// Copyright 2021 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef CAST_STANDALONE_SENDER_STREAMING_VIDEO_ENCODER_H_
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#define CAST_STANDALONE_SENDER_STREAMING_VIDEO_ENCODER_H_
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#include <algorithm>
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#include <condition_variable> // NOLINT
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include <vector>
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#include "absl/base/thread_annotations.h"
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#include "cast/streaming/constants.h"
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#include "cast/streaming/frame_id.h"
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#include "cast/streaming/rtp_time.h"
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#include "platform/api/task_runner.h"
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#include "platform/api/time.h"
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namespace openscreen {
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class TaskRunner;
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namespace cast {
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class Sender;
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class StreamingVideoEncoder {
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public:
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// Configurable parameters passed to the StreamingVpxEncoder constructor.
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struct Parameters {
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// Number of threads to parallelize frame encoding. This should be set based
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// on the number of CPU cores available for encoding, but no more than 8.
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int num_encode_threads =
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std::min(std::max<int>(std::thread::hardware_concurrency(), 1), 8);
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// Best-quality quantizer (lower is better quality). Range: [0,63]
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int min_quantizer = 4;
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// Worst-quality quantizer (lower is better quality). Range: [0,63]
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int max_quantizer = kMaxQuantizer;
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// Worst-quality quantizer to use when the CPU is extremely constrained.
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// Range: [min_quantizer,max_quantizer]
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int max_cpu_saver_quantizer = 25;
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// Maximum amount of wall-time a frame's encode can take, relative to the
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// frame's duration, before the CPU-saver logic is activated. The default
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// (70%) is appropriate for systems with four or more cores, but should be
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// reduced (e.g., 50%) for systems with fewer than three cores.
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//
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// Example: For 30 FPS (continuous) video, the frame duration is ~33.3ms,
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// and a value of 0.5 here would mean that the CPU-saver logic starts
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// sacrificing quality when frame encodes start taking longer than ~16.7ms.
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double max_time_utilization = 0.7;
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// Determines which codec (VP8, VP9, or AV1) is to be used for encoding.
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// Defaults to VP8.
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VideoCodec codec = VideoCodec::kVp8;
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};
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// Represents an input VideoFrame, passed to EncodeAndSend().
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struct VideoFrame {
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// Image width and height.
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int width = 0;
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int height = 0;
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// I420 format image pointers and row strides (the number of bytes between
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// the start of successive rows). The pointers only need to remain valid
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// until the EncodeAndSend() call returns.
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const uint8_t* yuv_planes[3] = {};
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int yuv_strides[3] = {};
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// How long this frame will be held before the next frame will be displayed,
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// or zero if unknown. The frame duration is passed to the video codec,
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// affecting a number of important behaviors, including: per-frame
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// bandwidth, CPU time spent encoding, temporal quality trade-offs, and
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// key/golden/alt-ref frame generation intervals.
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Clock::duration duration;
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};
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// Performance statistics for a single frame's encode.
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//
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// For full details on how to use these stats in an end-to-end system, see:
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// https://www.chromium.org/developers/design-documents/
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// auto-throttled-screen-capture-and-mirroring
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// and https://source.chromium.org/chromium/chromium/src/+/master:
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// media/cast/sender/performance_metrics_overlay.h
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struct Stats {
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// The Cast Streaming ID that was assigned to the frame.
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FrameId frame_id;
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// The RTP timestamp of the frame.
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RtpTimeTicks rtp_timestamp;
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// How long the frame took to encode. This is wall time, not CPU time or
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// some other load metric.
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Clock::duration encode_wall_time;
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// The frame's predicted duration; or, the actual duration if it was
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// provided in the VideoFrame.
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Clock::duration frame_duration;
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// The encoded frame's size in bytes.
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int encoded_size = 0;
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// The average size of an encoded frame in bytes, having this
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// |frame_duration| and current target bitrate.
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double target_size = 0.0;
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// The actual quantizer the video encoder used, in the range [0,63].
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int quantizer = 0;
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// The "hindsight" quantizer value that would have produced the best quality
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// encoding of the frame at the current target bitrate. The nominal range is
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// [0.0,63.0]. If it is larger than 63.0, then it was impossible to
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// encode the frame within the current target bitrate (e.g., too much
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// "entropy" in the image, or too low a target bitrate).
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double perfect_quantizer = 0.0;
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// Utilization feedback metrics. The nominal range for each of these is
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// [0.0,1.0] where 1.0 means "the entire budget available for the frame was
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// exhausted." Going above 1.0 is okay for one or a few frames, since it's
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// the average over many frames that matters before the system is considered
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// "redlining."
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//
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// The max of these three provides an overall utilization control signal.
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// The usual approach is for upstream control logic to increase/decrease the
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// data volume (e.g., video resolution and/or frame rate) to maintain a good
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// target point.
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double time_utilization() const {
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return static_cast<double>(encode_wall_time.count()) /
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frame_duration.count();
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}
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double space_utilization() const { return encoded_size / target_size; }
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double entropy_utilization() const {
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return perfect_quantizer / kMaxQuantizer;
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}
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};
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virtual ~StreamingVideoEncoder();
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// Get/Set the target bitrate. This may be changed at any time, as frequently
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// as desired, and it will take effect internally as soon as possible.
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virtual int GetTargetBitrate() const = 0;
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virtual void SetTargetBitrate(int new_bitrate) = 0;
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// Encode |frame| using the video encoder, assemble an EncodedFrame, and
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// enqueue into the Sender. The frame may be dropped if too many frames are
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// in-flight. If provided, the |stats_callback| is run after the frame is
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// enqueued in the Sender (via the main TaskRunner).
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virtual void EncodeAndSend(const VideoFrame& frame,
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Clock::time_point reference_time,
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std::function<void(Stats)> stats_callback) = 0;
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static constexpr int kMinQuantizer = 0;
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static constexpr int kMaxQuantizer = 63;
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protected:
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StreamingVideoEncoder(const Parameters& params,
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TaskRunner* task_runner,
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Sender* sender);
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// This is the equivalent change in encoding speed per one quantizer step.
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static constexpr double kEquivalentEncodingSpeedStepPerQuantizerStep =
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1 / 20.0;
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// Updates the |ideal_speed_setting_|, to take effect with the next frame
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// encode, based on the given performance |stats|.
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void UpdateSpeedSettingForNextFrame(const Stats& stats);
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const Parameters params_;
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TaskRunner* const main_task_runner_;
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Sender* const sender_;
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// These represent the magnitude of the AV1 speed setting, where larger values
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// (i.e., faster speed) request less CPU usage but will provide lower video
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// quality. Only the encode thread accesses these.
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double ideal_speed_setting_; // A time-weighted average, from measurements.
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int current_speed_setting_; // Current |encoder_| speed setting.
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// This member should be last in the class since the thread should not start
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// until all above members have been initialized by the constructor.
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std::thread encode_thread_;
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};
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} // namespace cast
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} // namespace openscreen
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#endif // CAST_STANDALONE_SENDER_STREAMING_VIDEO_ENCODER_H_
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