android13/external/skia/tests/sksl/inliner/IfElseBodyMustBeInlinedInto...

13 lines
219 B
GLSL

out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 c = colorRed;
if (colorGreen.y == 0.0) ; else {
vec4 _0_x = colorGreen;
c = _0_x;
}
return c;
}