63 lines
2.2 KiB
C++
63 lines
2.2 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <array>
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#include <vector>
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#include <fuzzer/FuzzedDataProvider.h>
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#include "common/DepthPhotoProcessor.h"
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using namespace android;
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using namespace android::camera3;
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static const size_t kTestBufferWidth = 640;
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static const size_t kTestBufferHeight = 480;
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static const size_t kTestBufferDepthSize (kTestBufferWidth * kTestBufferHeight);
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void generateDepth16Buffer(const uint8_t* data, size_t size, std::array<uint16_t, kTestBufferDepthSize> *depth16Buffer /*out*/) {
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FuzzedDataProvider dataProvider(data, size);
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for (size_t i = 0; i < depth16Buffer->size(); i++) {
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(*depth16Buffer)[i] = dataProvider.ConsumeIntegral<uint16_t>();
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}
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}
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
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DepthPhotoInputFrame inputFrame;
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// Worst case both depth and confidence maps have the same size as the main color image.
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inputFrame.mMaxJpegSize = inputFrame.mMainJpegSize * 3;
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std::vector<uint8_t> depthPhotoBuffer(inputFrame.mMaxJpegSize);
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size_t actualDepthPhotoSize = 0;
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std::array<uint16_t, kTestBufferDepthSize> depth16Buffer;
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generateDepth16Buffer(data, size, &depth16Buffer);
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inputFrame.mMainJpegBuffer = reinterpret_cast<const char*> (data);
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inputFrame.mMainJpegSize = size;
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inputFrame.mDepthMapBuffer = depth16Buffer.data();
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inputFrame.mDepthMapStride = kTestBufferWidth;
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inputFrame.mDepthMapWidth = kTestBufferWidth;
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inputFrame.mDepthMapHeight = kTestBufferHeight;
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processDepthPhotoFrame(
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inputFrame,
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depthPhotoBuffer.size(),
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depthPhotoBuffer.data(),
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&actualDepthPhotoSize);
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return 0;
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}
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