144 lines
5.0 KiB
C++
144 lines
5.0 KiB
C++
/*
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* Copyright (c) 2017, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __SYNC_TASK_H__
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#define __SYNC_TASK_H__
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#include <thread>
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#include <mutex>
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#include <condition_variable> // NOLINT
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namespace sdm {
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template <class TaskCode>
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class SyncTask {
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public:
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// This class need to be overridden by caller to pass on a task context.
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class TaskContext {
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public:
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virtual ~TaskContext() { }
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};
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// Methods to callback into caller for command codes executions in worker thread.
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class TaskHandler {
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public:
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virtual ~TaskHandler() { }
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virtual void OnTask(const TaskCode &task_code, TaskContext *task_context) = 0;
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};
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explicit SyncTask(TaskHandler &task_handler) : task_handler_(task_handler) {
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// Block caller thread until worker thread has started and ready to listen to task commands.
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// Worker thread will signal as soon as callback is received in the new thread.
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std::unique_lock<std::mutex> caller_lock(caller_mutex_);
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std::thread worker_thread(SyncTaskThread, this);
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worker_thread_.swap(worker_thread);
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caller_cv_.wait(caller_lock);
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}
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~SyncTask() {
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// Task code does not matter here.
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PerformTask(task_code_, nullptr, true);
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worker_thread_.join();
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}
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void PerformTask(const TaskCode &task_code, TaskContext *task_context) {
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PerformTask(task_code, task_context, false);
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}
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private:
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void PerformTask(const TaskCode &task_code, TaskContext *task_context, bool terminate) {
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std::unique_lock<std::mutex> caller_lock(caller_mutex_);
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// New scope to limit scope of worker lock to this block.
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{
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// Set task command code and notify worker thread.
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std::unique_lock<std::mutex> worker_lock(worker_mutex_);
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task_code_ = task_code;
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task_context_ = task_context;
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worker_thread_exit_ = terminate;
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pending_code_ = true;
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worker_cv_.notify_one();
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}
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// Wait for worker thread to finish and signal.
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caller_cv_.wait(caller_lock);
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}
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static void SyncTaskThread(SyncTask *sync_task) {
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if (sync_task) {
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sync_task->OnThreadCallback();
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}
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}
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void OnThreadCallback() {
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// Acquire worker lock and start waiting for events.
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// Wait must start before caller thread can post events, otherwise posted events will be lost.
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// Caller thread will be blocked until worker thread signals readiness.
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std::unique_lock<std::mutex> worker_lock(worker_mutex_);
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// New scope to limit scope of caller lock to this block.
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{
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// Signal caller thread that worker thread is ready to listen to events.
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std::unique_lock<std::mutex> caller_lock(caller_mutex_);
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caller_cv_.notify_one();
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}
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while (!worker_thread_exit_) {
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// Add predicate to handle spurious interrupts.
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// Wait for caller thread to signal new command codes.
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worker_cv_.wait(worker_lock, [this] { return pending_code_; });
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// Call task handler which is implemented by the caller.
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if (!worker_thread_exit_) {
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task_handler_.OnTask(task_code_, task_context_);
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}
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pending_code_ = false;
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// Notify completion of current task to the caller thread which is blocked.
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std::unique_lock<std::mutex> caller_lock(caller_mutex_);
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caller_cv_.notify_one();
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}
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}
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TaskHandler &task_handler_;
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TaskCode task_code_;
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TaskContext *task_context_ = nullptr;
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std::thread worker_thread_;
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std::mutex caller_mutex_;
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std::mutex worker_mutex_;
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std::condition_variable caller_cv_;
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std::condition_variable worker_cv_;
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bool worker_thread_exit_ = false;
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bool pending_code_ = false;
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};
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} // namespace sdm
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#endif // __SYNC_TASK_H__
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