45 lines
3.9 KiB
Ruby
45 lines
3.9 KiB
Ruby
void glBlendBarrier ( void )
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void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth )
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void glDebugMessageControl ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
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void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf )
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void glDebugMessageCallback ( GLDEBUGPROC callback, const void *userParam )
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GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
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void glPushDebugGroup ( GLenum source, GLuint id, GLsizei length, const GLchar *message )
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void glPopDebugGroup ( void )
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void glObjectLabel ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label )
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void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
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void glObjectPtrLabel ( const void *ptr, GLsizei length, const GLchar *label )
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void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
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void glGetPointerv ( GLenum pname, void **params )
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void glEnablei ( GLenum target, GLuint index )
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void glDisablei ( GLenum target, GLuint index )
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void glBlendEquationi ( GLuint buf, GLenum mode )
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void glBlendEquationSeparatei ( GLuint buf, GLenum modeRGB, GLenum modeAlpha )
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void glBlendFunci ( GLuint buf, GLenum src, GLenum dst )
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void glBlendFuncSeparatei ( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
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void glColorMaski ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a )
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GLboolean glIsEnabledi ( GLenum target, GLuint index )
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void glDrawElementsBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex )
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void glDrawRangeElementsBaseVertex ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex )
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void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex )
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void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
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void glPrimitiveBoundingBox ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
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GLenum glGetGraphicsResetStatus ( void )
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void glReadnPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data )
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void glGetnUniformfv ( GLuint program, GLint location, GLsizei bufSize, GLfloat *params )
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void glGetnUniformiv ( GLuint program, GLint location, GLsizei bufSize, GLint *params )
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void glGetnUniformuiv ( GLuint program, GLint location, GLsizei bufSize, GLuint *params )
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void glMinSampleShading ( GLfloat value )
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void glPatchParameteri ( GLenum pname, GLint value )
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void glTexParameterIiv ( GLenum target, GLenum pname, const GLint *params )
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void glTexParameterIuiv ( GLenum target, GLenum pname, const GLuint *params )
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void glGetTexParameterIiv ( GLenum target, GLenum pname, GLint *params )
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void glGetTexParameterIuiv ( GLenum target, GLenum pname, GLuint *params )
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void glSamplerParameterIiv ( GLuint sampler, GLenum pname, const GLint *param )
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void glSamplerParameterIuiv ( GLuint sampler, GLenum pname, const GLuint *param )
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void glGetSamplerParameterIiv ( GLuint sampler, GLenum pname, GLint *params )
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void glGetSamplerParameterIuiv ( GLuint sampler, GLenum pname, GLuint *params )
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void glTexBuffer ( GLenum target, GLenum internalformat, GLuint buffer )
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void glTexBufferRange ( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size )
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void glTexStorage3DMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
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