583 lines
23 KiB
C++
583 lines
23 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "VtsHalEvsTest"
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// These values are called out in the EVS design doc (as of Mar 8, 2017)
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static const int kMaxStreamStartMilliseconds = 1000;
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static const int kMinimumFramesPerSecond = 10;
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static const int kSecondsToMilliseconds = 1000;
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static const int kMillisecondsToMicroseconds = 1000;
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static const float kNanoToMilliseconds = 0.000001f;
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static const float kNanoToSeconds = 0.000000001f;
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#include "FrameHandler.h"
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#include <stdio.h>
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#include <string.h>
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#include <hidl/HidlTransportSupport.h>
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#include <hwbinder/ProcessState.h>
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#include <log/log.h>
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#include <utils/Errors.h>
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#include <utils/StrongPointer.h>
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#include <android/log.h>
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#include <android/hardware/automotive/evs/1.0/IEvsCamera.h>
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#include <android/hardware/automotive/evs/1.0/IEvsEnumerator.h>
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#include <android/hardware/automotive/evs/1.0/IEvsCameraStream.h>
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#include <android/hardware/automotive/evs/1.0/IEvsDisplay.h>
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#include <gtest/gtest.h>
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#include <hidl/GtestPrinter.h>
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#include <hidl/ServiceManagement.h>
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using namespace ::android::hardware::automotive::evs::V1_0;
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::hardware::hidl_vec;
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using ::android::hardware::hidl_handle;
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using ::android::hardware::hidl_string;
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using ::android::sp;
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// The main test class for EVS
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class EvsHidlTest : public ::testing::TestWithParam<std::string> {
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public:
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virtual void SetUp() override {
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// Make sure we can connect to the enumerator
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std::string service_name = GetParam();
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pEnumerator = IEvsEnumerator::getService(service_name);
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ASSERT_NE(pEnumerator.get(), nullptr);
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// "default" is reserved for EVS manager.
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constexpr static char kEvsManagerName[] = "default";
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mIsHwModule = service_name.compare(kEvsManagerName);
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}
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virtual void TearDown() override {}
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protected:
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void loadCameraList() {
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// SetUp() must run first!
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assert(pEnumerator != nullptr);
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// Get the camera list
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pEnumerator->getCameraList([this](hidl_vec <CameraDesc> cameraList) {
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ALOGI("Camera list callback received %zu cameras",
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cameraList.size());
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cameraInfo.reserve(cameraList.size());
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for (auto&& cam: cameraList) {
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ALOGI("Found camera %s", cam.cameraId.c_str());
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cameraInfo.push_back(cam);
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}
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}
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);
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// We insist on at least one camera for EVS to pass any camera tests
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ASSERT_GE(cameraInfo.size(), 1u);
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}
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sp<IEvsEnumerator> pEnumerator; // Every test needs access to the service
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std::vector <CameraDesc> cameraInfo; // Empty unless/until loadCameraList() is called
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bool mIsHwModule; // boolean to tell current module under testing
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// is HW module implementation.
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};
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// Test cases, their implementations, and corresponding requirements are
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// documented at go/aae-evs-public-api-test.
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/*
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* CameraOpenClean:
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* Opens each camera reported by the enumerator and then explicitly closes it via a
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* call to closeCamera. Then repeats the test to ensure all cameras can be reopened.
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*/
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TEST_P(EvsHidlTest, CameraOpenClean) {
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ALOGI("Starting CameraOpenClean test");
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// Get the camera list
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loadCameraList();
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// Open and close each camera twice
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for (auto&& cam: cameraInfo) {
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for (int pass = 0; pass < 2; pass++) {
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sp<IEvsCamera> pCam = pEnumerator->openCamera(cam.cameraId);
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ASSERT_NE(pCam, nullptr);
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// Verify that this camera self-identifies correctly
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pCam->getCameraInfo([&cam](CameraDesc desc) {
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ALOGD("Found camera %s", desc.cameraId.c_str());
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EXPECT_EQ(cam.cameraId, desc.cameraId);
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}
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);
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// Explicitly close the camera so resources are released right away
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pEnumerator->closeCamera(pCam);
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}
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}
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}
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/*
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* CameraOpenAggressive:
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* Opens each camera reported by the enumerator twice in a row without an intervening closeCamera
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* call. This ensures that the intended "aggressive open" behavior works. This is necessary for
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* the system to be tolerant of shutdown/restart race conditions.
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*/
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TEST_P(EvsHidlTest, CameraOpenAggressive) {
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ALOGI("Starting CameraOpenAggressive test");
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// Get the camera list
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loadCameraList();
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// Open and close each camera twice
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for (auto&& cam: cameraInfo) {
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sp<IEvsCamera> pCam = pEnumerator->openCamera(cam.cameraId);
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ASSERT_NE(pCam, nullptr);
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// Verify that this camera self-identifies correctly
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pCam->getCameraInfo([&cam](CameraDesc desc) {
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ALOGD("Found camera %s", desc.cameraId.c_str());
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EXPECT_EQ(cam.cameraId, desc.cameraId);
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}
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);
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sp<IEvsCamera> pCam2 = pEnumerator->openCamera(cam.cameraId);
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ASSERT_NE(pCam, pCam2);
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ASSERT_NE(pCam2, nullptr);
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Return<EvsResult> result = pCam->setMaxFramesInFlight(2);
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if (mIsHwModule) {
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// Verify that the old camera rejects calls via HW module.
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EXPECT_EQ(EvsResult::OWNERSHIP_LOST, EvsResult(result));
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} else {
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// default implementation supports multiple clients.
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EXPECT_EQ(EvsResult::OK, EvsResult(result));
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}
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// Close the superceded camera
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pEnumerator->closeCamera(pCam);
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// Verify that the second camera instance self-identifies correctly
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pCam2->getCameraInfo([&cam](CameraDesc desc) {
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ALOGD("Found camera %s", desc.cameraId.c_str());
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EXPECT_EQ(cam.cameraId, desc.cameraId);
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}
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);
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// Close the second camera instance
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pEnumerator->closeCamera(pCam2);
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}
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// Sleep here to ensure the destructor cleanup has time to run so we don't break follow on tests
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sleep(1); // I hate that this is an arbitrary time to wait. :( b/36122635
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}
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/*
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* DisplayOpen:
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* Test both clean shut down and "aggressive open" device stealing behavior.
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*/
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TEST_P(EvsHidlTest, DisplayOpen) {
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ALOGI("Starting DisplayOpen test");
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// Request exclusive access to the EVS display, then let it go
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{
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sp<IEvsDisplay> pDisplay = pEnumerator->openDisplay();
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ASSERT_NE(pDisplay, nullptr);
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// Ask the display what it's name is
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pDisplay->getDisplayInfo([](DisplayDesc desc) {
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ALOGD("Found display %s", desc.displayId.c_str());
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}
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);
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pEnumerator->closeDisplay(pDisplay);
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}
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// Ensure we can reopen the display after it has been closed
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{
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// Reopen the display
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sp<IEvsDisplay> pDisplay = pEnumerator->openDisplay();
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ASSERT_NE(pDisplay, nullptr);
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// Open the display while its already open -- ownership should be transferred
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sp<IEvsDisplay> pDisplay2 = pEnumerator->openDisplay();
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ASSERT_NE(pDisplay2, nullptr);
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// Ensure the old display properly reports its assassination
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Return<DisplayState> badResult = pDisplay->getDisplayState();
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EXPECT_EQ(badResult, DisplayState::DEAD);
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// Close only the newest display instance -- the other should already be a zombie
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pEnumerator->closeDisplay(pDisplay2);
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}
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// Finally, validate that we can open the display after the provoked failure above
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sp<IEvsDisplay> pDisplay = pEnumerator->openDisplay();
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ASSERT_NE(pDisplay, nullptr);
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pEnumerator->closeDisplay(pDisplay);
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}
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/*
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* DisplayStates:
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* Validate that display states transition as expected and can be queried from either the display
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* object itself or the owning enumerator.
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*/
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TEST_P(EvsHidlTest, DisplayStates) {
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ALOGI("Starting DisplayStates test");
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// Ensure the display starts in the expected state
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EXPECT_EQ((DisplayState)pEnumerator->getDisplayState(), DisplayState::NOT_OPEN);
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// Scope to limit the lifetime of the pDisplay pointer, and thus the IEvsDisplay object
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{
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// Request exclusive access to the EVS display
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sp<IEvsDisplay> pDisplay = pEnumerator->openDisplay();
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ASSERT_NE(pDisplay, nullptr);
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EXPECT_EQ((DisplayState)pEnumerator->getDisplayState(), DisplayState::NOT_VISIBLE);
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// Activate the display
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pDisplay->setDisplayState(DisplayState::VISIBLE_ON_NEXT_FRAME);
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EXPECT_EQ((DisplayState)pEnumerator->getDisplayState(), DisplayState::VISIBLE_ON_NEXT_FRAME);
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EXPECT_EQ((DisplayState)pDisplay->getDisplayState(), DisplayState::VISIBLE_ON_NEXT_FRAME);
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// Get the output buffer we'd use to display the imagery
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BufferDesc tgtBuffer = {};
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pDisplay->getTargetBuffer([&tgtBuffer](const BufferDesc& buff) {
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tgtBuffer = buff;
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}
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);
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EXPECT_NE(tgtBuffer.memHandle, nullptr);
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// Send the target buffer back for display (we didn't actually fill anything)
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pDisplay->returnTargetBufferForDisplay(tgtBuffer);
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// Sleep for a tenth of a second to ensure the driver has time to get the image displayed
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usleep(100 * kMillisecondsToMicroseconds);
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EXPECT_EQ((DisplayState)pEnumerator->getDisplayState(), DisplayState::VISIBLE);
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EXPECT_EQ((DisplayState)pDisplay->getDisplayState(), DisplayState::VISIBLE);
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// Turn off the display
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pDisplay->setDisplayState(DisplayState::NOT_VISIBLE);
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usleep(100 * kMillisecondsToMicroseconds);
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EXPECT_EQ((DisplayState)pEnumerator->getDisplayState(), DisplayState::NOT_VISIBLE);
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// Close the display
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pEnumerator->closeDisplay(pDisplay);
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}
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// TODO: This hack shouldn't be necessary. b/36122635
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sleep(1);
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// Now that the display pointer has gone out of scope, causing the IEvsDisplay interface
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// object to be destroyed, we should be back to the "not open" state.
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// NOTE: If we want this to pass without the sleep above, we'd have to add the
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// (now recommended) closeDisplay() call instead of relying on the smarter pointer
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// going out of scope. I've not done that because I want to verify that the deletion
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// of the object does actually clean up (eventually).
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EXPECT_EQ((DisplayState)pEnumerator->getDisplayState(), DisplayState::NOT_OPEN);
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}
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/*
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* CameraStreamPerformance:
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* Measure and qualify the stream start up time and streaming frame rate of each reported camera
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*/
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TEST_P(EvsHidlTest, CameraStreamPerformance) {
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ALOGI("Starting CameraStreamPerformance test");
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// Get the camera list
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loadCameraList();
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// Test each reported camera
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for (auto&& cam: cameraInfo) {
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sp <IEvsCamera> pCam = pEnumerator->openCamera(cam.cameraId);
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ASSERT_NE(pCam, nullptr);
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// Set up a frame receiver object which will fire up its own thread
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sp<FrameHandler> frameHandler = new FrameHandler(pCam, cam,
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nullptr,
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FrameHandler::eAutoReturn);
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// Start the camera's video stream
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nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC);
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bool startResult = frameHandler->startStream();
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ASSERT_TRUE(startResult);
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// Ensure the first frame arrived within the expected time
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frameHandler->waitForFrameCount(1);
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nsecs_t firstFrame = systemTime(SYSTEM_TIME_MONOTONIC);
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nsecs_t timeToFirstFrame = systemTime(SYSTEM_TIME_MONOTONIC) - start;
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EXPECT_LE(nanoseconds_to_milliseconds(timeToFirstFrame), kMaxStreamStartMilliseconds);
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printf("Measured time to first frame %0.2f ms\n", timeToFirstFrame * kNanoToMilliseconds);
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ALOGI("Measured time to first frame %0.2f ms", timeToFirstFrame * kNanoToMilliseconds);
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// Wait a bit, then ensure we get at least the required minimum number of frames
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sleep(5);
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nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC);
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unsigned framesReceived = 0;
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frameHandler->getFramesCounters(&framesReceived, nullptr);
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framesReceived = framesReceived - 1; // Back out the first frame we already waited for
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nsecs_t runTime = end - firstFrame;
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float framesPerSecond = framesReceived / (runTime * kNanoToSeconds);
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printf("Measured camera rate %3.2f fps\n", framesPerSecond);
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ALOGI("Measured camera rate %3.2f fps", framesPerSecond);
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EXPECT_GE(framesPerSecond, kMinimumFramesPerSecond);
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// Even when the camera pointer goes out of scope, the FrameHandler object will
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// keep the stream alive unless we tell it to shutdown.
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// Also note that the FrameHandle and the Camera have a mutual circular reference, so
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// we have to break that cycle in order for either of them to get cleaned up.
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frameHandler->shutdown();
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// Explicitly release the camera
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pEnumerator->closeCamera(pCam);
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}
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}
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/*
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* CameraStreamBuffering:
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* Ensure the camera implementation behaves properly when the client holds onto buffers for more
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* than one frame time. The camera must cleanly skip frames until the client is ready again.
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*/
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TEST_P(EvsHidlTest, CameraStreamBuffering) {
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ALOGI("Starting CameraStreamBuffering test");
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// Arbitrary constant (should be > 1 and not too big)
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static const unsigned int kBuffersToHold = 2;
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// Get the camera list
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loadCameraList();
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// Test each reported camera
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for (auto&& cam: cameraInfo) {
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sp<IEvsCamera> pCam = pEnumerator->openCamera(cam.cameraId);
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ASSERT_NE(pCam, nullptr);
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// Ask for a very large number of buffers in flight to ensure it errors correctly
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Return<EvsResult> badResult = pCam->setMaxFramesInFlight(0xFFFFFFFF);
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EXPECT_EQ(EvsResult::BUFFER_NOT_AVAILABLE, badResult);
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// Now ask for exactly two buffers in flight as we'll test behavior in that case
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Return<EvsResult> goodResult = pCam->setMaxFramesInFlight(kBuffersToHold);
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EXPECT_EQ(EvsResult::OK, goodResult);
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// Set up a frame receiver object which will fire up its own thread.
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sp<FrameHandler> frameHandler = new FrameHandler(pCam, cam,
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nullptr,
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FrameHandler::eNoAutoReturn);
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// Start the camera's video stream
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bool startResult = frameHandler->startStream();
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ASSERT_TRUE(startResult);
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// Check that the video stream stalls once we've gotten exactly the number of buffers
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// we requested since we told the frameHandler not to return them.
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sleep(2); // 1 second should be enough for at least 5 frames to be delivered worst case
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unsigned framesReceived = 0;
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frameHandler->getFramesCounters(&framesReceived, nullptr);
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ASSERT_EQ(kBuffersToHold, framesReceived) << "Stream didn't stall at expected buffer limit";
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// Give back one buffer
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bool didReturnBuffer = frameHandler->returnHeldBuffer();
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EXPECT_TRUE(didReturnBuffer);
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// Once we return a buffer, it shouldn't take more than 1/10 second to get a new one
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// filled since we require 10fps minimum -- but give a 10% allowance just in case.
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usleep(110 * kMillisecondsToMicroseconds);
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frameHandler->getFramesCounters(&framesReceived, nullptr);
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EXPECT_EQ(kBuffersToHold+1, framesReceived) << "Stream should've resumed";
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// Even when the camera pointer goes out of scope, the FrameHandler object will
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// keep the stream alive unless we tell it to shutdown.
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// Also note that the FrameHandle and the Camera have a mutual circular reference, so
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// we have to break that cycle in order for either of them to get cleaned up.
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frameHandler->shutdown();
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// Explicitly release the camera
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pEnumerator->closeCamera(pCam);
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}
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}
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/*
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* CameraToDisplayRoundTrip:
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* End to end test of data flowing from the camera to the display. Each delivered frame of camera
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* imagery is simply copied to the display buffer and presented on screen. This is the one test
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* which a human could observe to see the operation of the system on the physical display.
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*/
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TEST_P(EvsHidlTest, CameraToDisplayRoundTrip) {
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ALOGI("Starting CameraToDisplayRoundTrip test");
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// Get the camera list
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loadCameraList();
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// Request exclusive access to the EVS display
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sp<IEvsDisplay> pDisplay = pEnumerator->openDisplay();
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ASSERT_NE(pDisplay, nullptr);
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// Test each reported camera
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for (auto&& cam: cameraInfo) {
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sp <IEvsCamera> pCam = pEnumerator->openCamera(cam.cameraId);
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ASSERT_NE(pCam, nullptr);
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// Set up a frame receiver object which will fire up its own thread.
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sp<FrameHandler> frameHandler = new FrameHandler(pCam, cam,
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pDisplay,
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FrameHandler::eAutoReturn);
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// Activate the display
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pDisplay->setDisplayState(DisplayState::VISIBLE_ON_NEXT_FRAME);
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// Start the camera's video stream
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bool startResult = frameHandler->startStream();
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ASSERT_TRUE(startResult);
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// Wait a while to let the data flow
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static const int kSecondsToWait = 5;
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const int streamTimeMs = kSecondsToWait * kSecondsToMilliseconds -
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kMaxStreamStartMilliseconds;
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const unsigned minimumFramesExpected = streamTimeMs * kMinimumFramesPerSecond /
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kSecondsToMilliseconds;
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sleep(kSecondsToWait);
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unsigned framesReceived = 0;
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unsigned framesDisplayed = 0;
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frameHandler->getFramesCounters(&framesReceived, &framesDisplayed);
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EXPECT_EQ(framesReceived, framesDisplayed);
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EXPECT_GE(framesDisplayed, minimumFramesExpected);
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// Turn off the display (yes, before the stream stops -- it should be handled)
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pDisplay->setDisplayState(DisplayState::NOT_VISIBLE);
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// Shut down the streamer
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frameHandler->shutdown();
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// Explicitly release the camera
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pEnumerator->closeCamera(pCam);
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}
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// Explicitly release the display
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pEnumerator->closeDisplay(pDisplay);
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}
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/*
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* MultiCameraStream:
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* Verify that each client can start and stop video streams on the same
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* underlying camera.
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*/
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TEST_P(EvsHidlTest, MultiCameraStream) {
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ALOGI("Starting MultiCameraStream test");
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|
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if (mIsHwModule) {
|
|
// This test is not for HW module implementation.
|
|
return;
|
|
}
|
|
|
|
// Get the camera list
|
|
loadCameraList();
|
|
|
|
// Test each reported camera
|
|
for (auto&& cam: cameraInfo) {
|
|
// Create two camera clients.
|
|
sp <IEvsCamera> pCam0 = pEnumerator->openCamera(cam.cameraId);
|
|
ASSERT_NE(pCam0, nullptr);
|
|
|
|
sp <IEvsCamera> pCam1 = pEnumerator->openCamera(cam.cameraId);
|
|
ASSERT_NE(pCam1, nullptr);
|
|
|
|
// Set up per-client frame receiver objects which will fire up its own thread
|
|
sp<FrameHandler> frameHandler0 = new FrameHandler(pCam0, cam,
|
|
nullptr,
|
|
FrameHandler::eAutoReturn);
|
|
ASSERT_NE(frameHandler0, nullptr);
|
|
|
|
sp<FrameHandler> frameHandler1 = new FrameHandler(pCam1, cam,
|
|
nullptr,
|
|
FrameHandler::eAutoReturn);
|
|
ASSERT_NE(frameHandler1, nullptr);
|
|
|
|
// Start the camera's video stream via client 0
|
|
bool startResult = false;
|
|
startResult = frameHandler0->startStream() &&
|
|
frameHandler1->startStream();
|
|
ASSERT_TRUE(startResult);
|
|
|
|
// Ensure the stream starts
|
|
frameHandler0->waitForFrameCount(1);
|
|
frameHandler1->waitForFrameCount(1);
|
|
|
|
nsecs_t firstFrame = systemTime(SYSTEM_TIME_MONOTONIC);
|
|
|
|
// Wait a bit, then ensure both clients get at least the required minimum number of frames
|
|
sleep(5);
|
|
nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC);
|
|
unsigned framesReceived0 = 0, framesReceived1 = 0;
|
|
frameHandler0->getFramesCounters(&framesReceived0, nullptr);
|
|
frameHandler1->getFramesCounters(&framesReceived1, nullptr);
|
|
framesReceived0 = framesReceived0 - 1; // Back out the first frame we already waited for
|
|
framesReceived1 = framesReceived1 - 1; // Back out the first frame we already waited for
|
|
nsecs_t runTime = end - firstFrame;
|
|
float framesPerSecond0 = framesReceived0 / (runTime * kNanoToSeconds);
|
|
float framesPerSecond1 = framesReceived1 / (runTime * kNanoToSeconds);
|
|
printf("Measured camera rate %3.2f fps and %3.2f fps\n", framesPerSecond0, framesPerSecond1);
|
|
ALOGI("Measured camera rate %3.2f fps and %3.2f fps", framesPerSecond0, framesPerSecond1);
|
|
EXPECT_GE(framesPerSecond0, kMinimumFramesPerSecond);
|
|
EXPECT_GE(framesPerSecond1, kMinimumFramesPerSecond);
|
|
|
|
// Shutdown one client
|
|
frameHandler0->shutdown();
|
|
|
|
// Read frame counters again
|
|
frameHandler0->getFramesCounters(&framesReceived0, nullptr);
|
|
frameHandler1->getFramesCounters(&framesReceived1, nullptr);
|
|
|
|
// Wait a bit again
|
|
sleep(5);
|
|
unsigned framesReceivedAfterStop0 = 0, framesReceivedAfterStop1 = 0;
|
|
frameHandler0->getFramesCounters(&framesReceivedAfterStop0, nullptr);
|
|
frameHandler1->getFramesCounters(&framesReceivedAfterStop1, nullptr);
|
|
EXPECT_EQ(framesReceived0, framesReceivedAfterStop0);
|
|
EXPECT_LT(framesReceived1, framesReceivedAfterStop1);
|
|
|
|
// Shutdown another
|
|
frameHandler1->shutdown();
|
|
|
|
// Explicitly release the camera
|
|
pEnumerator->closeCamera(pCam0);
|
|
pEnumerator->closeCamera(pCam1);
|
|
}
|
|
}
|
|
|
|
GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(EvsHidlTest);
|
|
INSTANTIATE_TEST_SUITE_P(
|
|
PerInstance,
|
|
EvsHidlTest,
|
|
testing::ValuesIn(android::hardware::getAllHalInstanceNames(IEvsEnumerator::descriptor)),
|
|
android::hardware::PrintInstanceNameToString);
|