185 lines
5.5 KiB
C++
185 lines
5.5 KiB
C++
/*
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* Copyright 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "VsyncThread.h"
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#include <utils/ThreadDefs.h>
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#include <thread>
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#include "Time.h"
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namespace aidl::android::hardware::graphics::composer3::impl {
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namespace {
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// Returns the timepoint of the next vsync after the 'now' timepoint that is
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// a multiple of 'vsyncPeriod' in-phase/offset-from 'previousSync'.
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//
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// Some examples:
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// * vsyncPeriod=50ns previousVsync=500ns now=510ns => 550ns
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// * vsyncPeriod=50ns previousVsync=300ns now=510ns => 550ns
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// * vsyncPeriod=50ns previousVsync=500ns now=550ns => 550ns
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TimePoint GetNextVsyncInPhase(Nanoseconds vsyncPeriod, TimePoint previousVsync,
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TimePoint now) {
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const auto elapsed = Nanoseconds(now - previousVsync);
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const auto nextMultiple = (elapsed / vsyncPeriod) + 1;
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return previousVsync + (nextMultiple * vsyncPeriod);
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}
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} // namespace
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VsyncThread::VsyncThread(int64_t displayId) : mDisplayId(displayId) {
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mPreviousVsync = std::chrono::steady_clock::now() - mVsyncPeriod;
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}
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VsyncThread::~VsyncThread() { stop(); }
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HWC3::Error VsyncThread::start(int32_t vsyncPeriodNanos) {
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DEBUG_LOG("%s for display:%" PRIu64, __FUNCTION__, mDisplayId);
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mVsyncPeriod = Nanoseconds(vsyncPeriodNanos);
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mThread = std::thread([this]() { threadLoop(); });
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const std::string name =
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"display_" + std::to_string(mDisplayId) + "_vsync_thread";
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int ret = pthread_setname_np(mThread.native_handle(), name.c_str());
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if (ret != 0) {
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ALOGE("%s: failed to set Vsync thread name: %s", __FUNCTION__,
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strerror(ret));
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}
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struct sched_param param = {
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.sched_priority = ANDROID_PRIORITY_DISPLAY,
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};
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ret = pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m);
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if (ret != 0) {
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ALOGE("%s: failed to set Vsync thread priority: %s", __FUNCTION__,
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strerror(ret));
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}
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return HWC3::Error::None;
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}
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HWC3::Error VsyncThread::stop() {
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mShuttingDown.store(true);
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mThread.join();
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return HWC3::Error::None;
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}
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HWC3::Error VsyncThread::setCallbacks(
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const std::shared_ptr<IComposerCallback>& callback) {
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DEBUG_LOG("%s for display:%" PRIu64, __FUNCTION__, mDisplayId);
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std::unique_lock<std::mutex> lock(mStateMutex);
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mCallbacks = callback;
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return HWC3::Error::None;
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}
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HWC3::Error VsyncThread::setVsyncEnabled(bool enabled) {
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DEBUG_LOG("%s for display:%" PRIu64 " enabled:%d", __FUNCTION__, mDisplayId,
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enabled);
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std::unique_lock<std::mutex> lock(mStateMutex);
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mVsyncEnabled = enabled;
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return HWC3::Error::None;
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}
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HWC3::Error VsyncThread::scheduleVsyncUpdate(
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int32_t newVsyncPeriod, const VsyncPeriodChangeConstraints& constraints,
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VsyncPeriodChangeTimeline* outTimeline) {
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DEBUG_LOG("%s for display:%" PRIu64, __FUNCTION__, mDisplayId);
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PendingUpdate update;
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update.period = Nanoseconds(newVsyncPeriod);
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update.updateAfter = asTimePoint(constraints.desiredTimeNanos);
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std::unique_lock<std::mutex> lock(mStateMutex);
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mPendingUpdate.emplace(std::move(update));
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TimePoint nextVsync =
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GetNextVsyncInPhase(mVsyncPeriod, mPreviousVsync, update.updateAfter);
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outTimeline->newVsyncAppliedTimeNanos = asNanosTimePoint(nextVsync);
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outTimeline->refreshRequired = false;
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outTimeline->refreshTimeNanos = 0;
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return HWC3::Error::None;
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}
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Nanoseconds VsyncThread::updateVsyncPeriodLocked(TimePoint now) {
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if (mPendingUpdate && now > mPendingUpdate->updateAfter) {
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mVsyncPeriod = mPendingUpdate->period;
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mPendingUpdate.reset();
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}
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return mVsyncPeriod;
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}
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void VsyncThread::threadLoop() {
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ALOGI("Vsync thread for display:%" PRId64 " starting", mDisplayId);
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Nanoseconds vsyncPeriod = mVsyncPeriod;
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int vsyncs = 0;
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TimePoint previousLog = std::chrono::steady_clock::now();
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while (!mShuttingDown.load()) {
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TimePoint now = std::chrono::steady_clock::now();
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TimePoint nextVsync = GetNextVsyncInPhase(vsyncPeriod, mPreviousVsync, now);
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std::this_thread::sleep_until(nextVsync);
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{
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std::unique_lock<std::mutex> lock(mStateMutex);
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mPreviousVsync = nextVsync;
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// Display has finished refreshing at previous vsync period. Update the
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// vsync period if there was a pending update.
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vsyncPeriod = updateVsyncPeriodLocked(mPreviousVsync);
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}
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if (mVsyncEnabled) {
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if (mCallbacks) {
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DEBUG_LOG("%s: for display:%" PRIu64 " calling vsync", __FUNCTION__,
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mDisplayId);
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mCallbacks->onVsync(mDisplayId, asNanosTimePoint(nextVsync),
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asNanosDuration(vsyncPeriod));
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}
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}
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static constexpr const int kLogIntervalSeconds = 60;
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if (now > (previousLog + std::chrono::seconds(kLogIntervalSeconds))) {
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DEBUG_LOG("%s: for display:%" PRIu64 " send %" PRIu32
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" in last %d seconds",
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__FUNCTION__, mDisplayId, vsyncs, kLogIntervalSeconds);
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previousLog = now;
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vsyncs = 0;
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}
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++vsyncs;
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}
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ALOGI("Vsync thread for display:%" PRId64 " finished", mDisplayId);
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}
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} // namespace aidl::android::hardware::graphics::composer3::impl
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