219 lines
7.4 KiB
C++
219 lines
7.4 KiB
C++
/**
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* Copyright (c) 2021, The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <aidl/android/hardware/graphics/composer3/IComposerClient.h>
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#include <android-base/unique_fd.h>
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#include <android/hardware/graphics/composer3/ComposerClientReader.h>
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#include <android/hardware/graphics/composer3/ComposerClientWriter.h>
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#include <mapper-vts/2.1/MapperVts.h>
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#include <renderengine/RenderEngine.h>
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#include <ui/GraphicBuffer.h>
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#include <memory>
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#include "GraphicsComposerCallback.h"
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#include "VtsComposerClient.h"
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namespace aidl::android::hardware::graphics::composer3::vts {
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using ::android::renderengine::LayerSettings;
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using common::Dataspace;
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using common::PixelFormat;
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using IMapper2_1 = ::android::hardware::graphics::mapper::V2_1::IMapper;
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static const Color BLACK = {0.0f, 0.0f, 0.0f, 1.0f};
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static const Color RED = {1.0f, 0.0f, 0.0f, 1.0f};
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// DIM_RED is 90% dimmed from RED in linear space
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// hard-code as value 243 in 8-bit space here, as calculating it requires
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// oetf(eotf(value) * .9), which is a complex non-linear transformation
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static const Color DIM_RED = {243.f / 255.f, 0.0f, 0.0f, 1.0f};
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static const Color TRANSLUCENT_RED = {1.0f, 0.0f, 0.0f, 0.3f};
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static const Color GREEN = {0.0f, 1.0f, 0.0f, 1.0f};
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static const Color BLUE = {0.0f, 0.0f, 1.0f, 1.0f};
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static const Color WHITE = {1.0f, 1.0f, 1.0f, 1.0f};
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class TestRenderEngine;
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class TestLayer {
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public:
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TestLayer(const std::shared_ptr<VtsComposerClient>& client, int64_t display)
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: mDisplay(display) {
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const auto& [status, layer] = client->createLayer(display, kBufferSlotCount);
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EXPECT_TRUE(status.isOk());
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mLayer = layer;
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}
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// ComposerClient will take care of destroying layers, no need to explicitly
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// call destroyLayers here
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virtual ~TestLayer(){};
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virtual void write(ComposerClientWriter& writer);
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virtual LayerSettings toRenderEngineLayerSettings();
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void setDisplayFrame(Rect frame) { mDisplayFrame = frame; }
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void setSourceCrop(FRect crop) { mSourceCrop = crop; }
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void setZOrder(uint32_t z) { mZOrder = z; }
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void setWhitePointNits(float whitePointNits) { mWhitePointNits = whitePointNits; }
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void setBrightness(float brightness) { mBrightness = brightness; }
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void setSurfaceDamage(std::vector<Rect> surfaceDamage) {
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mSurfaceDamage = std::move(surfaceDamage);
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}
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void setTransform(Transform transform) { mTransform = transform; }
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void setAlpha(float alpha) { mAlpha = alpha; }
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void setBlendMode(BlendMode blendMode) { mBlendMode = blendMode; }
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BlendMode getBlendMode() const { return mBlendMode; }
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uint32_t getZOrder() const { return mZOrder; }
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float getAlpha() const { return mAlpha; }
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int64_t getLayer() const { return mLayer; }
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float getBrightness() const { return mBrightness; }
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protected:
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int64_t mDisplay;
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int64_t mLayer;
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Rect mDisplayFrame = {0, 0, 0, 0};
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float mBrightness = 1.f;
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float mWhitePointNits = -1.f;
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std::vector<Rect> mSurfaceDamage;
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Transform mTransform = static_cast<Transform>(0);
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FRect mSourceCrop = {0, 0, 0, 0};
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static constexpr uint32_t kBufferSlotCount = 64;
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float mAlpha = 1.0;
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BlendMode mBlendMode = BlendMode::NONE;
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uint32_t mZOrder = 0;
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};
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class TestColorLayer : public TestLayer {
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public:
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TestColorLayer(const std::shared_ptr<VtsComposerClient>& client, int64_t display)
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: TestLayer{client, display} {}
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void write(ComposerClientWriter& writer) override;
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LayerSettings toRenderEngineLayerSettings() override;
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void setColor(Color color) { mColor = color; }
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private:
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Color mColor = WHITE;
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};
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class TestBufferLayer : public TestLayer {
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public:
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TestBufferLayer(const std::shared_ptr<VtsComposerClient>& client,
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TestRenderEngine& renderEngine, int64_t display, uint32_t width,
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uint32_t height, common::PixelFormat format,
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Composition composition = Composition::DEVICE);
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void write(ComposerClientWriter& writer) override;
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LayerSettings toRenderEngineLayerSettings() override;
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void fillBuffer(std::vector<Color>& expectedColors);
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void setBuffer(std::vector<Color> colors);
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void setDataspace(Dataspace dataspace, ComposerClientWriter& writer);
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void setToClientComposition(ComposerClientWriter& writer);
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uint32_t getWidth() const { return mWidth; }
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uint32_t getHeight() const { return mHeight; }
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::android::Rect getAccessRegion() const { return mAccessRegion; }
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uint32_t getLayerCount() const { return mLayerCount; }
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protected:
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Composition mComposition;
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::android::sp<::android::GraphicBuffer> mGraphicBuffer;
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TestRenderEngine& mRenderEngine;
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int32_t mFillFence;
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uint32_t mWidth;
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uint32_t mHeight;
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uint32_t mLayerCount;
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PixelFormat mPixelFormat;
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uint32_t mUsage;
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::android::Rect mAccessRegion;
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private:
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::android::sp<::android::GraphicBuffer> allocateBuffer();
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};
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class ReadbackHelper {
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public:
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static std::string getColorModeString(ColorMode mode);
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static std::string getDataspaceString(Dataspace dataspace);
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static Dataspace getDataspaceForColorMode(ColorMode mode);
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static int32_t GetBytesPerPixel(PixelFormat pixelFormat);
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static void fillBuffer(uint32_t width, uint32_t height, uint32_t stride, void* bufferData,
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PixelFormat pixelFormat, std::vector<Color> desiredPixelColors);
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static void clearColors(std::vector<Color>& expectedColors, int32_t width, int32_t height,
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int32_t displayWidth);
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static void fillColorsArea(std::vector<Color>& expectedColors, int32_t stride, Rect area,
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Color color);
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static bool readbackSupported(const PixelFormat& pixelFormat, const Dataspace& dataspace);
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static const std::vector<ColorMode> colorModes;
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static const std::vector<Dataspace> dataspaces;
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static void compareColorBuffers(const std::vector<Color>& expectedColors, void* bufferData,
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const uint32_t stride, const uint32_t width,
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const uint32_t height, PixelFormat pixelFormat);
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};
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class ReadbackBuffer {
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public:
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ReadbackBuffer(int64_t display, const std::shared_ptr<VtsComposerClient>& client, int32_t width,
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int32_t height, common::PixelFormat pixelFormat, common::Dataspace dataspace);
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void setReadbackBuffer();
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void checkReadbackBuffer(const std::vector<Color>& expectedColors);
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protected:
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uint32_t mWidth;
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uint32_t mHeight;
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uint32_t mLayerCount;
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uint32_t mUsage;
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PixelFormat mPixelFormat;
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Dataspace mDataspace;
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int64_t mDisplay;
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::android::sp<::android::GraphicBuffer> mGraphicBuffer;
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std::shared_ptr<VtsComposerClient> mComposerClient;
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::android::Rect mAccessRegion;
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native_handle_t mBufferHandle;
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private:
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::android::sp<::android::GraphicBuffer> allocateBuffer();
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};
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} // namespace aidl::android::hardware::graphics::composer3::vts
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