68 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Java
		
	
	
	
| /*
 | |
|  * Copyright (C) 2017 The Android Open Source Project
 | |
|  *
 | |
|  * Licensed under the Apache License, Version 2.0 (the "License");
 | |
|  * you may not use this file except in compliance with the License.
 | |
|  * You may obtain a copy of the License at
 | |
|  *
 | |
|  *      http://www.apache.org/licenses/LICENSE-2.0
 | |
|  *
 | |
|  * Unless required by applicable law or agreed to in writing, software
 | |
|  * distributed under the License is distributed on an "AS IS" BASIS,
 | |
|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
|  * See the License for the specific language governing permissions and
 | |
|  * limitations under the License
 | |
|  */
 | |
| 
 | |
| package com.android.dialer.precall;
 | |
| 
 | |
| import android.content.Context;
 | |
| import android.support.annotation.MainThread;
 | |
| import com.android.dialer.callintent.CallIntentBuilder;
 | |
| 
 | |
| /**
 | |
|  * An action to perform before the call is made. The action should inspect and modify the {@link
 | |
|  * CallIntentBuilder} to generate full information for the call. For example, showing a dialog to
 | |
|  * select the phone account on a multi-SIM device, ask if RTT should be enabled, or rewrite the
 | |
|  * number for roaming calls.
 | |
|  *
 | |
|  * <p>UI actions are discarded when the hosting activity is paused. A new instance of the action
 | |
|  * will be created once the activity is resumed again.
 | |
|  */
 | |
| public interface PreCallAction {
 | |
| 
 | |
|   /**
 | |
|    * Whether the action requires an activity to operate. This method is called on all actions before
 | |
|    * {@link #runWithUi(PreCallCoordinator)} is called. If {@link true} is returned, {@link
 | |
|    * #runWithUi(PreCallCoordinator)} will be guaranteed to be called on the execution phase.
 | |
|    * Otherwise {@link #runWithoutUi(Context, CallIntentBuilder)} may be called instead and the
 | |
|    * action will not be able to show UI, perform async task, or abort the call. This method should
 | |
|    * not make any state changes.
 | |
|    */
 | |
|   @MainThread
 | |
|   boolean requiresUi(Context context, CallIntentBuilder builder);
 | |
| 
 | |
|   /**
 | |
|    * Called when all actions returned {@code false} for {@link #requiresUi(Context,
 | |
|    * CallIntentBuilder)}.
 | |
|    */
 | |
|   void runWithoutUi(Context context, CallIntentBuilder builder);
 | |
| 
 | |
|   /**
 | |
|    * Runs the action. Should block on the main thread until the action is finished. If the action is
 | |
|    * not instantaneous, {@link PreCallCoordinator#startPendingAction()} should be called to release
 | |
|    * the thread and continue later.
 | |
|    */
 | |
|   @MainThread
 | |
|   void runWithUi(PreCallCoordinator coordinator);
 | |
| 
 | |
|   /**
 | |
|    * Called when the UI is being paused when a {@link PreCallCoordinator.PendingAction} is started,
 | |
|    * and the action is going to be discarded. If the action is showing a dialog the dialog should be
 | |
|    * dismissed. The action should not retain state, a new instance of the action will be re-run when
 | |
|    * the UI is resumed.
 | |
|    */
 | |
|   @MainThread
 | |
|   void onDiscard();
 | |
| }
 |