139 lines
5.6 KiB
C++
139 lines
5.6 KiB
C++
/*
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* Copyright (c) 2018 Arm Limited.
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef ARM_COMPUTE_TEST_HOG_DETECTOR_FIXTURE
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#define ARM_COMPUTE_TEST_HOG_DETECTOR_FIXTURE
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#include "arm_compute/core/HOGInfo.h"
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#include "arm_compute/core/Types.h"
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#include "tests/AssetsLibrary.h"
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#include "tests/Globals.h"
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#include "tests/IAccessor.h"
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#include "tests/IHOGAccessor.h"
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#include "tests/framework/Asserts.h"
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#include "tests/framework/Fixture.h"
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#include "tests/validation/fixtures/HOGDescriptorFixture.h"
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#include "tests/validation/reference/HOGDetector.h"
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namespace arm_compute
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{
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namespace test
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{
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namespace validation
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{
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template <typename TensorType,
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typename HOGType,
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typename DetectionWindowArrayType,
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typename HOGDescriptorType,
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typename AccessorType,
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typename ArrayAccessorType,
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typename HOGAccessorType,
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typename HOGDetectorType,
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typename T,
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typename U>
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class HOGDetectorValidationFixture : public HOGDescriptorValidationFixture<TensorType, HOGType, AccessorType, HOGDescriptorType, T, U>
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{
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public:
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template <typename...>
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void setup(Size2D detection_window_stride, std::string image, HOGInfo hog_info, Format format, BorderMode border_mode)
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{
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using HDF = HOGDescriptorValidationFixture<TensorType, HOGType, AccessorType, HOGDescriptorType, T, U>;
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HDF::setup(image, hog_info, format, border_mode);
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const unsigned int max_num_detection_windows = 100000;
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// Initialise descriptor (linear SVM coefficients).
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// NOTE: Fixed values are used to keep the number of detection windows detected
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// consistent in order to have meaningful validation tolerances.
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// The values are "unbalanced" to reduce the number of detected objects
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std::random_device::result_type seed = 0;
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std::vector<U> descriptor = generate_random_real(hog_info.descriptor_size(), -0.505f, 0.495f, seed);
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// Compute target and reference values using feature vector from descriptor kernel
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_target = compute_target(HDF::_target, descriptor, max_num_detection_windows, hog_info, detection_window_stride);
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_reference = compute_reference(HDF::_reference, descriptor, max_num_detection_windows, hog_info, detection_window_stride);
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}
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protected:
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std::vector<DetectionWindow> compute_target(const TensorType &src, const std::vector<U> &descriptor, unsigned int max_num_detection_windows,
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const HOGInfo &hog_info, const Size2D &detection_window_stride)
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{
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// Create HOG
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HOGType hog = create_HOG<HOGType>(hog_info);
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// Create array of detection windows
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DetectionWindowArrayType detection_windows(max_num_detection_windows);
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// Copy HOG descriptor values to HOG memory
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{
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HOGAccessorType hog_accessor(hog);
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std::memcpy(hog_accessor.descriptor(), descriptor.data(), descriptor.size() * sizeof(U));
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}
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// Create and configure function
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HOGDetectorType hog_detector;
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hog_detector.configure(&src, &hog, &detection_windows, detection_window_stride);
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// Reset detection windows
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detection_windows.clear();
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// Compute function
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hog_detector.run();
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// Create array of detection windows
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std::vector<DetectionWindow> windows;
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// Copy detection windows
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ArrayAccessorType accessor(detection_windows);
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for(size_t i = 0; i < accessor.num_values(); i++)
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{
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DetectionWindow win;
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win.x = accessor.at(i).x;
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win.y = accessor.at(i).y;
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win.width = accessor.at(i).width;
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win.height = accessor.at(i).height;
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win.idx_class = accessor.at(i).idx_class;
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win.score = accessor.at(i).score;
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windows.push_back(win);
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}
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return windows;
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}
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std::vector<DetectionWindow> compute_reference(const SimpleTensor<U> &src, const std::vector<U> &descriptor, unsigned int max_num_detection_windows,
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const HOGInfo &hog_info, const Size2D &detection_window_stride)
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{
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// Assumes defaults value of zero for threshold and class_idx.
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return reference::hog_detector(src, descriptor, max_num_detection_windows, hog_info, detection_window_stride);
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}
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std::vector<DetectionWindow> _target{};
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std::vector<DetectionWindow> _reference{};
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};
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} // namespace validation
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} // namespace test
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} // namespace arm_compute
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#endif /* ARM_COMPUTE_TEST_HOG_DETECTOR_FIXTURE */
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