369 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			369 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			HTML
		
	
	
	
| <!DOCTYPE html>
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| <title>PathKit (Skia's Geometry + asm.js)</title>
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| <meta charset="utf-8" />
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| <meta http-equiv="X-UA-Compatible" content="IE=edge">
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| <meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 
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| <style>
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|   svg, canvas {
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|     border: 1px dashed #AAA;
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|   }
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| 
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|   canvas {
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|     width: 200px;
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|     height: 200px;
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|   }
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| 
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|   canvas.big {
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|     width: 300px;
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|     height: 300px;
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|   }
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| 
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| </style>
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| 
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| <h2> Can output to an SVG Path, a Canvas, or a Path2D object </h2>
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| <svg id=svg1 xmlns='http://www.w3.org/2000/svg' width=200 height=200></svg>
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| <canvas id=canvas1></canvas>
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| <canvas id=canvas2></canvas>
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| 
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| <h2> Interact with NewPath() just like a Path2D Object </h2>
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| <canvas class=big id=canvas3></canvas>
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| <canvas class=big id=canvas4></canvas>
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| 
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| <h2> Has various Path Effects </h2>
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| <canvas class=big id=canvas5></canvas>
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| <canvas class=big id=canvas6></canvas>
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| <canvas class=big id=canvas7></canvas>
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| <canvas class=big id=canvas8></canvas>
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| <canvas class=big id=canvas9></canvas>
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| <canvas class=big id=canvas10></canvas>
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| <canvas class=big id=canvas11></canvas>
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| <canvas class=big id=canvasTransform></canvas>
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| 
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| <h2> Supports fill-rules of nonzero and evenodd </h2>
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| <svg id=svg2 xmlns='http://www.w3.org/2000/svg' width=200 height=200></svg>
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| <svg id=svg3 xmlns='http://www.w3.org/2000/svg' width=200 height=200></svg>
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| 
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| <h2> Solves Cubics for Y given X </h2>
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| <canvas class=big id=cubics></canvas>
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| 
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| <script type="text/javascript" src="/build/asmjs/pathkit.js"></script>
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| 
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| <script type="text/javascript" charset="utf-8">
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| 
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|   PathKitInit({
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|     locateFile: (file) => '/build/asmjs/'+file,
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|   }).then((PathKit) => {
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|     window.PathKit = PathKit;
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|     OutputsExample(PathKit);
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|     Path2DExample(PathKit);
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|     PathEffectsExample(PathKit);
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|     MatrixTransformExample(PathKit);
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|     FilledSVGExample(PathKit);
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|     CubicSolverExample(PathKit);
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|   });
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| 
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|   function setCanvasSize(ctx, width, height) {
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|     ctx.canvas.width = width;
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|     ctx.canvas.height = height;
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|   }
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| 
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|   function OutputsExample(PathKit) {
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|     let firstPath = PathKit.FromSVGString('M11.99 2C6.47 2 2 6.48 2 12s4.47 10 9.99 10C17.52 22 22 17.52 22 12S17.52 2 11.99 2zM12 20c-4.42 0-8-3.58-8-8s3.58-8 8-8 8 3.58 8 8-3.58 8-8 8zm.5-13H11v6l5.25 3.15.75-1.23-4.5-2.67z');
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| 
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|     let secondPath = PathKit.NewPath();
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|     // Acts somewhat like the Canvas API, except can be chained
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|     secondPath.moveTo(1, 1)
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|               .lineTo(20, 1)
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|               .lineTo(10, 30)
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|               .closePath();
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| 
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|     // Join the two paths together (mutating firstPath in the process)
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|     firstPath.op(secondPath, PathKit.PathOp.INTERSECT);
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| 
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|     let simpleStr = firstPath.toSVGString();
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| 
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|     let newSVG = document.createElementNS('http://www.w3.org/2000/svg', 'path');
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|     newSVG.setAttribute('stroke', 'rgb(0,0,200)');
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|     newSVG.setAttribute('fill', 'white');
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|     newSVG.setAttribute('transform', 'scale(8,8)');
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|     newSVG.setAttribute('d', simpleStr);
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|     document.getElementById('svg1').appendChild(newSVG);
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| 
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|     // Draw directly to Canvas
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|     let ctx = document.getElementById('canvas1').getContext('2d');
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|     setCanvasSize(ctx, 200, 200);
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|     ctx.strokeStyle = 'green';
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|     ctx.fillStyle = 'white';
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|     ctx.scale(8, 8);
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|     ctx.beginPath();
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|     firstPath.toCanvas(ctx);
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|     ctx.stroke();
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| 
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|     // create Path2D object and use it in a Canvas.
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|     let path2D = firstPath.toPath2D();
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|     ctx = document.getElementById('canvas2').getContext('2d');
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|     setCanvasSize(ctx, 200, 200);
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|     ctx.canvas.width = 200
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|     ctx.scale(8, 8);
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|     ctx.fillStyle = 'purple';
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|     ctx.strokeStyle = 'orange';
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|     ctx.fill(path2D);
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|     ctx.stroke(path2D);
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| 
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|     // clean up memory and call destructors in the c++ code (if any).
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|     // See http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/embind.html?highlight=memory#memory-management
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|     firstPath.delete();
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|     secondPath.delete();
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|   }
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| 
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|   function Path2DExample(PathKit) {
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|     let objs = [new Path2D(), PathKit.NewPath(), new Path2D(), PathKit.NewPath()];
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|     let canvases = [
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|       document.getElementById('canvas3').getContext('2d'),
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|       document.getElementById('canvas4').getContext('2d')
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|     ];
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| 
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|     for (i = 0; i <= 1; i++) {
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|       let path = objs[i];
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| 
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|       path.moveTo(20, 5);
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|       path.lineTo(30, 20);
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|       path.lineTo(40, 10);
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|       path.lineTo(50, 20);
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|       path.lineTo(60, 0);
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|       path.lineTo(20, 5);
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| 
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|       path.moveTo(20, 80);
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|       path.bezierCurveTo(90, 10, 160, 150, 190, 10);
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| 
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|       path.moveTo(36, 148);
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|       path.quadraticCurveTo(66, 188, 120, 136);
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|       path.lineTo(36, 148);
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| 
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|       path.rect(5, 170, 20, 20);
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| 
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|       path.moveTo(150, 180);
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|       path.arcTo(150, 100, 50, 200, 20);
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|       path.lineTo(160, 160);
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| 
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|       path.moveTo(20, 120);
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|       path.arc(20, 120, 18, 0, 1.75 * Math.PI);
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|       path.lineTo(20, 120);
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| 
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|       let secondPath = objs[i+2];
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|       secondPath.ellipse(130, 25, 30, 10, -1*Math.PI/8, Math.PI/6, 1.5*Math.PI, false);
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| 
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|       path.addPath(secondPath);
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| 
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|       let m = document.createElementNS('http://www.w3.org/2000/svg', 'svg').createSVGMatrix();
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|       m.a = 1; m.b = 0;
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|       m.c = 0; m.d = 1;
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|       m.e = 0; m.f = 20.5;
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| 
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|       path.addPath(secondPath, m);
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|       // With PathKit, one can also just provide the 6 params as floats, to avoid
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|       // the overhead of making an SVGMatrix
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|       // path.addPath(secondPath, 1, 0, 0, 1, 0, 20.5);
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| 
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|       canvasCtx = canvases[i];
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|       canvasCtx.fillStyle = 'blue';
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|       setCanvasSize(canvasCtx, 300, 300);
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|       canvasCtx.scale(1.5, 1.5);
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|       if (path.toPath2D) {
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|         canvasCtx.stroke(path.toPath2D());
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|       } else {
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|         canvasCtx.stroke(path);
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|       }
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|     }
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| 
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| 
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|     objs[1].delete();
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|   }
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| 
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|   // see https://fiddle.skia.org/c/@discrete_path
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|   function drawStar(path) {
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|     let R = 115.2, C = 128.0;
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|     path.moveTo(C + R + 22, C);
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|     for (let i = 1; i < 8; i++) {
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|       let a = 2.6927937 * i;
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|       path.lineTo(C + R * Math.cos(a) + 22, C + R * Math.sin(a));
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|     }
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|     path.closePath();
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|     return path;
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|   }
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| 
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|   function PathEffectsExample(PathKit) {
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|     let effects = [
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|       // no-op
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|       (path) => path,
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|       // dash
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|       (path, counter) => path.dash(10, 3, counter/5),
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|       // trim (takes optional 3rd param for returning the trimmed part
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|       // or the complement)
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|       (path, counter) => path.trim((counter/100) % 1, 0.8, false),
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|       // simplify
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|       (path) => path.simplify(),
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|       // stroke
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|       (path, counter) => path.stroke({
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|         width: 10 * (Math.sin(counter/30) + 1),
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|         join: PathKit.StrokeJoin.BEVEL,
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|         cap: PathKit.StrokeCap.BUTT,
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|         miter_limit: 1,
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|       }),
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|       // "offset effect", that is, making a border around the shape.
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|       (path, counter) => {
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|         let orig = path.copy();
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|         path.stroke({
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|           width: 10 + (counter / 4) % 50,
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|           join: PathKit.StrokeJoin.ROUND,
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|           cap: PathKit.StrokeCap.SQUARE,
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|         })
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|           .op(orig, PathKit.PathOp.DIFFERENCE);
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|         orig.delete();
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|       },
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|       (path, counter) => {
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|         let simplified = path.simplify().copy();
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|         path.stroke({
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|           width: 2 + (counter / 2) % 100,
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|           join: PathKit.StrokeJoin.BEVEL,
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|           cap: PathKit.StrokeCap.BUTT,
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|         })
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|           .op(simplified, PathKit.PathOp.REVERSE_DIFFERENCE);
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|         simplified.delete();
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|       }
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|     ];
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| 
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|     let names = ["(plain)", "Dash", "Trim", "Simplify", "Stroke", "Grow", "Shrink"];
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| 
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|     let counter = 0;
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|     function frame() {
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|       counter++;
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|       for (let i = 0; i < effects.length; i++) {
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|         let path = PathKit.NewPath();
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|         drawStar(path);
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| 
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|         // The transforms apply directly to the path.
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|         effects[i](path, counter);
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| 
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|         let ctx = document.getElementById(`canvas${i+5}`).getContext('2d');
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|         setCanvasSize(ctx, 300, 300);
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|         ctx.strokeStyle = '#3c597a';
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|         ctx.fillStyle = '#3c597a';
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|         if (i >=4 ) {
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|           ctx.fill(path.toPath2D(), path.getFillTypeString());
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|         } else {
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|           ctx.stroke(path.toPath2D());
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|         }
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| 
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|         ctx.font = '42px monospace';
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| 
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|         let x = 150-ctx.measureText(names[i]).width/2;
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|         ctx.strokeText(names[i], x, 290);
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| 
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|         path.delete();
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|       }
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|       window.requestAnimationFrame(frame);
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|     }
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|     window.requestAnimationFrame(frame);
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|   }
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| 
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|   function MatrixTransformExample(PathKit) {
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|     // Creates an animated star that twists and moves.
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|     let ctx = document.getElementById('canvasTransform').getContext('2d');
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|     setCanvasSize(ctx, 300, 300);
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|     ctx.strokeStyle = '#3c597a';
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| 
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|     let path = drawStar(PathKit.NewPath());
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|     // TODO(kjlubick): Perhaps expose some matrix helper functions to allow
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|     // clients to build their own matrices like this?
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|     // These matrices represent a 2 degree rotation and a 1% scale factor.
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|     let scaleUp = [1.0094, -0.0352,  3.1041,
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|                    0.0352,  1.0094, -6.4885,
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|                    0     ,  0      , 1];
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| 
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|     let scaleDown = [ 0.9895, 0.0346, -2.8473,
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|                      -0.0346, 0.9895,  6.5276,
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|                       0     , 0     ,  1];
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| 
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|     let i = 0;
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|     function frame(){
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|       i++;
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|       if (Math.round(i/100) % 2) {
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|         path.transform(scaleDown);
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|       } else {
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|         path.transform(scaleUp);
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|       }
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| 
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|       ctx.clearRect(0, 0, 300, 300);
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|       ctx.stroke(path.toPath2D());
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| 
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|       ctx.font = '42px monospace';
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|       let x = 150-ctx.measureText('Transform').width/2;
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|       ctx.strokeText('Transform', x, 290);
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| 
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|       window.requestAnimationFrame(frame);
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|     }
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|     window.requestAnimationFrame(frame);
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|   }
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| 
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|   function FilledSVGExample(PathKit) {
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|     let innerRect = PathKit.NewPath();
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|     innerRect.rect(80, 100, 40, 40);
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| 
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|     let outerRect = PathKit.NewPath();
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|     outerRect.rect(50, 10, 100, 100)
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|              .op(innerRect, PathKit.PathOp.XOR);
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| 
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|     let str = outerRect.toSVGString();
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| 
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|     let diffSVG = document.createElementNS('http://www.w3.org/2000/svg', 'path');
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|     diffSVG.setAttribute('stroke', 'red');
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|     diffSVG.setAttribute('fill', 'black');
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|     // force fill-rule to nonzero to demonstrate difference
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|     diffSVG.setAttribute('fill-rule', 'nonzero');
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|     diffSVG.setAttribute('d', str);
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|     document.getElementById('svg2').appendChild(diffSVG);
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| 
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|     let unionSVG = document.createElementNS('http://www.w3.org/2000/svg', 'path');
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|     unionSVG.setAttribute('stroke', 'red');
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|     unionSVG.setAttribute('fill', 'black');
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|     // ask what the path thinks fill-rule should be ('evenodd')
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|     // SVG and Canvas both use the same keys ('nonzero' and 'evenodd') and both
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|     // default to 'nonzero', so one call supports both.
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|     unionSVG.setAttribute('fill-rule', outerRect.getFillTypeString());
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|     unionSVG.setAttribute('d', str);
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|     document.getElementById('svg3').appendChild(unionSVG);
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| 
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|     outerRect.delete();
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|     innerRect.delete();
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|   }
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| 
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|   function CubicSolverExample(PathKit) {
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|     let ctx = document.getElementById('cubics').getContext('2d');
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|     setCanvasSize(ctx, 300, 300);
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|     // Draw lines between cp0 (0, 0) and cp1 and then cp2 and cp3 (1, 1)
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|     // scaled up to be on a 300x300 grid instead of unit square
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|     ctx.strokeStyle = 'black';
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|     ctx.beginPath();
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|     ctx.moveTo(0, 0);
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|     ctx.lineTo(0.1 * 300, 0.5*300);
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| 
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|     ctx.moveTo(0.5 * 300, 0.1*300);
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|     ctx.lineTo(300, 300);
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|     ctx.stroke();
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| 
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| 
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|     ctx.strokeStyle = 'green';
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|     ctx.beginPath();
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| 
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|     for (let x = 0; x < 300; x++) {
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|       // scale X into unit square
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|       let y = PathKit.cubicYFromX(0.1, 0.5, 0.5, 0.1, x/300);
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|       ctx.arc(x, y*300, 2, 0, 2*Math.PI);
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|     }
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|     ctx.stroke();
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|   }
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| 
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| </script>
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