1142 lines
36 KiB
C++
1142 lines
36 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/thread.h"
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#include <memory>
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#include "api/task_queue/task_queue_factory.h"
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#include "api/task_queue/task_queue_test.h"
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#include "rtc_base/async_invoker.h"
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#include "rtc_base/async_udp_socket.h"
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#include "rtc_base/atomic_ops.h"
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#include "rtc_base/event.h"
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#include "rtc_base/gunit.h"
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#include "rtc_base/null_socket_server.h"
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#include "rtc_base/physical_socket_server.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/synchronization/mutex.h"
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#include "rtc_base/task_utils/to_queued_task.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "test/testsupport/rtc_expect_death.h"
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#if defined(WEBRTC_WIN)
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#include <comdef.h> // NOLINT
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#endif
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namespace rtc {
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namespace {
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using ::webrtc::ToQueuedTask;
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// Generates a sequence of numbers (collaboratively).
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class TestGenerator {
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public:
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TestGenerator() : last(0), count(0) {}
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int Next(int prev) {
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int result = prev + last;
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last = result;
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count += 1;
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return result;
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}
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int last;
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int count;
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};
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struct TestMessage : public MessageData {
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explicit TestMessage(int v) : value(v) {}
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int value;
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};
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// Receives on a socket and sends by posting messages.
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class SocketClient : public TestGenerator, public sigslot::has_slots<> {
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public:
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SocketClient(AsyncSocket* socket,
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const SocketAddress& addr,
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Thread* post_thread,
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MessageHandler* phandler)
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: socket_(AsyncUDPSocket::Create(socket, addr)),
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post_thread_(post_thread),
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post_handler_(phandler) {
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socket_->SignalReadPacket.connect(this, &SocketClient::OnPacket);
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}
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~SocketClient() override { delete socket_; }
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SocketAddress address() const { return socket_->GetLocalAddress(); }
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void OnPacket(AsyncPacketSocket* socket,
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const char* buf,
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size_t size,
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const SocketAddress& remote_addr,
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const int64_t& packet_time_us) {
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EXPECT_EQ(size, sizeof(uint32_t));
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uint32_t prev = reinterpret_cast<const uint32_t*>(buf)[0];
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uint32_t result = Next(prev);
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post_thread_->PostDelayed(RTC_FROM_HERE, 200, post_handler_, 0,
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new TestMessage(result));
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}
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private:
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AsyncUDPSocket* socket_;
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Thread* post_thread_;
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MessageHandler* post_handler_;
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};
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// Receives messages and sends on a socket.
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class MessageClient : public MessageHandler, public TestGenerator {
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public:
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MessageClient(Thread* pth, Socket* socket) : socket_(socket) {}
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~MessageClient() override { delete socket_; }
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void OnMessage(Message* pmsg) override {
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TestMessage* msg = static_cast<TestMessage*>(pmsg->pdata);
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int result = Next(msg->value);
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EXPECT_GE(socket_->Send(&result, sizeof(result)), 0);
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delete msg;
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}
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private:
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Socket* socket_;
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};
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class CustomThread : public rtc::Thread {
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public:
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CustomThread()
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: Thread(std::unique_ptr<SocketServer>(new rtc::NullSocketServer())) {}
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~CustomThread() override { Stop(); }
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bool Start() { return false; }
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bool WrapCurrent() { return Thread::WrapCurrent(); }
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void UnwrapCurrent() { Thread::UnwrapCurrent(); }
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};
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// A thread that does nothing when it runs and signals an event
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// when it is destroyed.
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class SignalWhenDestroyedThread : public Thread {
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public:
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SignalWhenDestroyedThread(Event* event)
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: Thread(std::unique_ptr<SocketServer>(new NullSocketServer())),
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event_(event) {}
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~SignalWhenDestroyedThread() override {
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Stop();
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event_->Set();
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}
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void Run() override {
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// Do nothing.
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}
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private:
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Event* event_;
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};
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// A bool wrapped in a mutex, to avoid data races. Using a volatile
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// bool should be sufficient for correct code ("eventual consistency"
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// between caches is sufficient), but we can't tell the compiler about
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// that, and then tsan complains about a data race.
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// See also discussion at
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// http://stackoverflow.com/questions/7223164/is-mutex-needed-to-synchronize-a-simple-flag-between-pthreads
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// Using std::atomic<bool> or std::atomic_flag in C++11 is probably
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// the right thing to do, but those features are not yet allowed. Or
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// rtc::AtomicInt, if/when that is added. Since the use isn't
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// performance critical, use a plain critical section for the time
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// being.
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class AtomicBool {
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public:
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explicit AtomicBool(bool value = false) : flag_(value) {}
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AtomicBool& operator=(bool value) {
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webrtc::MutexLock scoped_lock(&mutex_);
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flag_ = value;
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return *this;
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}
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bool get() const {
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webrtc::MutexLock scoped_lock(&mutex_);
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return flag_;
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}
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private:
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mutable webrtc::Mutex mutex_;
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bool flag_;
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};
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// Function objects to test Thread::Invoke.
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struct FunctorA {
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int operator()() { return 42; }
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};
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class FunctorB {
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public:
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explicit FunctorB(AtomicBool* flag) : flag_(flag) {}
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void operator()() {
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if (flag_)
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*flag_ = true;
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}
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private:
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AtomicBool* flag_;
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};
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struct FunctorC {
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int operator()() {
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Thread::Current()->ProcessMessages(50);
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return 24;
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}
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};
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struct FunctorD {
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public:
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explicit FunctorD(AtomicBool* flag) : flag_(flag) {}
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FunctorD(FunctorD&&) = default;
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FunctorD& operator=(FunctorD&&) = default;
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void operator()() {
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if (flag_)
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*flag_ = true;
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}
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private:
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AtomicBool* flag_;
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RTC_DISALLOW_COPY_AND_ASSIGN(FunctorD);
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};
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// See: https://code.google.com/p/webrtc/issues/detail?id=2409
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TEST(ThreadTest, DISABLED_Main) {
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const SocketAddress addr("127.0.0.1", 0);
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// Create the messaging client on its own thread.
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auto th1 = Thread::CreateWithSocketServer();
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Socket* socket =
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th1->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
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MessageClient msg_client(th1.get(), socket);
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// Create the socket client on its own thread.
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auto th2 = Thread::CreateWithSocketServer();
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AsyncSocket* asocket =
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th2->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
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SocketClient sock_client(asocket, addr, th1.get(), &msg_client);
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socket->Connect(sock_client.address());
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th1->Start();
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th2->Start();
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// Get the messages started.
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th1->PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
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// Give the clients a little while to run.
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// Messages will be processed at 100, 300, 500, 700, 900.
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Thread* th_main = Thread::Current();
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th_main->ProcessMessages(1000);
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// Stop the sending client. Give the receiver a bit longer to run, in case
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// it is running on a machine that is under load (e.g. the build machine).
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th1->Stop();
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th_main->ProcessMessages(200);
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th2->Stop();
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// Make sure the results were correct
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EXPECT_EQ(5, msg_client.count);
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EXPECT_EQ(34, msg_client.last);
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EXPECT_EQ(5, sock_client.count);
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EXPECT_EQ(55, sock_client.last);
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}
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// Test that setting thread names doesn't cause a malfunction.
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// There's no easy way to verify the name was set properly at this time.
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TEST(ThreadTest, Names) {
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// Default name
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auto thread = Thread::CreateWithSocketServer();
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EXPECT_TRUE(thread->Start());
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thread->Stop();
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// Name with no object parameter
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thread = Thread::CreateWithSocketServer();
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EXPECT_TRUE(thread->SetName("No object", nullptr));
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EXPECT_TRUE(thread->Start());
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thread->Stop();
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// Really long name
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thread = Thread::CreateWithSocketServer();
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EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this));
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EXPECT_TRUE(thread->Start());
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thread->Stop();
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}
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TEST(ThreadTest, Wrap) {
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Thread* current_thread = Thread::Current();
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ThreadManager::Instance()->SetCurrentThread(nullptr);
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{
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CustomThread cthread;
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EXPECT_TRUE(cthread.WrapCurrent());
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EXPECT_EQ(&cthread, Thread::Current());
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EXPECT_TRUE(cthread.RunningForTest());
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EXPECT_FALSE(cthread.IsOwned());
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cthread.UnwrapCurrent();
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EXPECT_FALSE(cthread.RunningForTest());
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}
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ThreadManager::Instance()->SetCurrentThread(current_thread);
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}
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#if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
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TEST(ThreadTest, InvokeToThreadAllowedReturnsTrueWithoutPolicies) {
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// Create and start the thread.
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auto thread1 = Thread::CreateWithSocketServer();
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auto thread2 = Thread::CreateWithSocketServer();
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thread1->PostTask(ToQueuedTask(
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[&]() { EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread2.get())); }));
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Thread* th_main = Thread::Current();
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th_main->ProcessMessages(100);
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}
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TEST(ThreadTest, InvokeAllowedWhenThreadsAdded) {
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// Create and start the thread.
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auto thread1 = Thread::CreateWithSocketServer();
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auto thread2 = Thread::CreateWithSocketServer();
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auto thread3 = Thread::CreateWithSocketServer();
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auto thread4 = Thread::CreateWithSocketServer();
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thread1->AllowInvokesToThread(thread2.get());
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thread1->AllowInvokesToThread(thread3.get());
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thread1->PostTask(ToQueuedTask([&]() {
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EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread2.get()));
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EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread3.get()));
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EXPECT_FALSE(thread1->IsInvokeToThreadAllowed(thread4.get()));
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}));
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Thread* th_main = Thread::Current();
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th_main->ProcessMessages(100);
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}
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TEST(ThreadTest, InvokesDisallowedWhenDisallowAllInvokes) {
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// Create and start the thread.
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auto thread1 = Thread::CreateWithSocketServer();
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auto thread2 = Thread::CreateWithSocketServer();
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thread1->DisallowAllInvokes();
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thread1->PostTask(ToQueuedTask([&]() {
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EXPECT_FALSE(thread1->IsInvokeToThreadAllowed(thread2.get()));
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}));
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Thread* th_main = Thread::Current();
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th_main->ProcessMessages(100);
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}
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#endif // (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
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TEST(ThreadTest, InvokesAllowedByDefault) {
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// Create and start the thread.
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auto thread1 = Thread::CreateWithSocketServer();
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auto thread2 = Thread::CreateWithSocketServer();
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thread1->PostTask(ToQueuedTask(
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[&]() { EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread2.get())); }));
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Thread* th_main = Thread::Current();
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th_main->ProcessMessages(100);
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}
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TEST(ThreadTest, Invoke) {
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// Create and start the thread.
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auto thread = Thread::CreateWithSocketServer();
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thread->Start();
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// Try calling functors.
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EXPECT_EQ(42, thread->Invoke<int>(RTC_FROM_HERE, FunctorA()));
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AtomicBool called;
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FunctorB f2(&called);
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thread->Invoke<void>(RTC_FROM_HERE, f2);
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EXPECT_TRUE(called.get());
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// Try calling bare functions.
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struct LocalFuncs {
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static int Func1() { return 999; }
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static void Func2() {}
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};
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EXPECT_EQ(999, thread->Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
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thread->Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
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}
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// Verifies that two threads calling Invoke on each other at the same time does
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// not deadlock but crash.
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#if RTC_DCHECK_IS_ON && GTEST_HAS_DEATH_TEST && !defined(WEBRTC_ANDROID)
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TEST(ThreadTest, TwoThreadsInvokeDeathTest) {
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::testing::GTEST_FLAG(death_test_style) = "threadsafe";
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AutoThread thread;
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Thread* main_thread = Thread::Current();
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auto other_thread = Thread::CreateWithSocketServer();
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other_thread->Start();
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other_thread->Invoke<void>(RTC_FROM_HERE, [main_thread] {
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RTC_EXPECT_DEATH(main_thread->Invoke<void>(RTC_FROM_HERE, [] {}), "loop");
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});
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}
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TEST(ThreadTest, ThreeThreadsInvokeDeathTest) {
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::testing::GTEST_FLAG(death_test_style) = "threadsafe";
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AutoThread thread;
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Thread* first = Thread::Current();
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auto second = Thread::Create();
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second->Start();
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auto third = Thread::Create();
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third->Start();
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second->Invoke<void>(RTC_FROM_HERE, [&] {
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third->Invoke<void>(RTC_FROM_HERE, [&] {
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RTC_EXPECT_DEATH(first->Invoke<void>(RTC_FROM_HERE, [] {}), "loop");
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});
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});
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}
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#endif
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// Verifies that if thread A invokes a call on thread B and thread C is trying
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// to invoke A at the same time, thread A does not handle C's invoke while
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// invoking B.
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TEST(ThreadTest, ThreeThreadsInvoke) {
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AutoThread thread;
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Thread* thread_a = Thread::Current();
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auto thread_b = Thread::CreateWithSocketServer();
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auto thread_c = Thread::CreateWithSocketServer();
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thread_b->Start();
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thread_c->Start();
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class LockedBool {
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public:
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explicit LockedBool(bool value) : value_(value) {}
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void Set(bool value) {
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webrtc::MutexLock lock(&mutex_);
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value_ = value;
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}
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bool Get() {
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webrtc::MutexLock lock(&mutex_);
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return value_;
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}
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private:
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webrtc::Mutex mutex_;
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bool value_ RTC_GUARDED_BY(mutex_);
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};
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struct LocalFuncs {
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static void Set(LockedBool* out) { out->Set(true); }
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static void InvokeSet(Thread* thread, LockedBool* out) {
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thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out));
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}
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// Set |out| true and call InvokeSet on |thread|.
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static void SetAndInvokeSet(LockedBool* out,
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Thread* thread,
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LockedBool* out_inner) {
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out->Set(true);
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InvokeSet(thread, out_inner);
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}
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// Asynchronously invoke SetAndInvokeSet on |thread1| and wait until
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// |thread1| starts the call.
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static void AsyncInvokeSetAndWait(AsyncInvoker* invoker,
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Thread* thread1,
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Thread* thread2,
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LockedBool* out) {
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LockedBool async_invoked(false);
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invoker->AsyncInvoke<void>(
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RTC_FROM_HERE, thread1,
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Bind(&SetAndInvokeSet, &async_invoked, thread2, out));
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EXPECT_TRUE_WAIT(async_invoked.Get(), 2000);
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}
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};
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AsyncInvoker invoker;
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LockedBool thread_a_called(false);
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// Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
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// Thread B returns when C receives the call and C should be blocked until A
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// starts to process messages.
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thread_b->Invoke<void>(RTC_FROM_HERE,
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Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
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thread_c.get(), thread_a, &thread_a_called));
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EXPECT_FALSE(thread_a_called.Get());
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EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
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}
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// Set the name on a thread when the underlying QueueDestroyed signal is
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// triggered. This causes an error if the object is already partially
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// destroyed.
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class SetNameOnSignalQueueDestroyedTester : public sigslot::has_slots<> {
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public:
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SetNameOnSignalQueueDestroyedTester(Thread* thread) : thread_(thread) {
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thread->SignalQueueDestroyed.connect(
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this, &SetNameOnSignalQueueDestroyedTester::OnQueueDestroyed);
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}
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void OnQueueDestroyed() {
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// Makes sure that if we access the Thread while it's being destroyed, that
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// it doesn't cause a problem because the vtable has been modified.
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thread_->SetName("foo", nullptr);
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}
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private:
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Thread* thread_;
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};
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TEST(ThreadTest, SetNameOnSignalQueueDestroyed) {
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auto thread1 = Thread::CreateWithSocketServer();
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SetNameOnSignalQueueDestroyedTester tester1(thread1.get());
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thread1.reset();
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Thread* thread2 = new AutoThread();
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SetNameOnSignalQueueDestroyedTester tester2(thread2);
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delete thread2;
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}
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class ThreadQueueTest : public ::testing::Test, public Thread {
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public:
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ThreadQueueTest() : Thread(SocketServer::CreateDefault(), true) {}
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bool IsLocked_Worker() {
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if (!CritForTest()->TryEnter()) {
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return true;
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}
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CritForTest()->Leave();
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return false;
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}
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bool IsLocked() {
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// We have to do this on a worker thread, or else the TryEnter will
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// succeed, since our critical sections are reentrant.
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std::unique_ptr<Thread> worker(Thread::CreateWithSocketServer());
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worker->Start();
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return worker->Invoke<bool>(
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RTC_FROM_HERE, rtc::Bind(&ThreadQueueTest::IsLocked_Worker, this));
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|
}
|
|
};
|
|
|
|
struct DeletedLockChecker {
|
|
DeletedLockChecker(ThreadQueueTest* test, bool* was_locked, bool* deleted)
|
|
: test(test), was_locked(was_locked), deleted(deleted) {}
|
|
~DeletedLockChecker() {
|
|
*deleted = true;
|
|
*was_locked = test->IsLocked();
|
|
}
|
|
ThreadQueueTest* test;
|
|
bool* was_locked;
|
|
bool* deleted;
|
|
};
|
|
|
|
static void DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(Thread* q) {
|
|
EXPECT_TRUE(q != nullptr);
|
|
int64_t now = TimeMillis();
|
|
q->PostAt(RTC_FROM_HERE, now, nullptr, 3);
|
|
q->PostAt(RTC_FROM_HERE, now - 2, nullptr, 0);
|
|
q->PostAt(RTC_FROM_HERE, now - 1, nullptr, 1);
|
|
q->PostAt(RTC_FROM_HERE, now, nullptr, 4);
|
|
q->PostAt(RTC_FROM_HERE, now - 1, nullptr, 2);
|
|
|
|
Message msg;
|
|
for (size_t i = 0; i < 5; ++i) {
|
|
memset(&msg, 0, sizeof(msg));
|
|
EXPECT_TRUE(q->Get(&msg, 0));
|
|
EXPECT_EQ(i, msg.message_id);
|
|
}
|
|
|
|
EXPECT_FALSE(q->Get(&msg, 0)); // No more messages
|
|
}
|
|
|
|
TEST_F(ThreadQueueTest, DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder) {
|
|
Thread q(SocketServer::CreateDefault(), true);
|
|
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(&q);
|
|
|
|
NullSocketServer nullss;
|
|
Thread q_nullss(&nullss, true);
|
|
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(&q_nullss);
|
|
}
|
|
|
|
TEST_F(ThreadQueueTest, DisposeNotLocked) {
|
|
bool was_locked = true;
|
|
bool deleted = false;
|
|
DeletedLockChecker* d = new DeletedLockChecker(this, &was_locked, &deleted);
|
|
Dispose(d);
|
|
Message msg;
|
|
EXPECT_FALSE(Get(&msg, 0));
|
|
EXPECT_TRUE(deleted);
|
|
EXPECT_FALSE(was_locked);
|
|
}
|
|
|
|
class DeletedMessageHandler : public MessageHandler {
|
|
public:
|
|
explicit DeletedMessageHandler(bool* deleted) : deleted_(deleted) {}
|
|
~DeletedMessageHandler() override { *deleted_ = true; }
|
|
void OnMessage(Message* msg) override {}
|
|
|
|
private:
|
|
bool* deleted_;
|
|
};
|
|
|
|
TEST_F(ThreadQueueTest, DiposeHandlerWithPostedMessagePending) {
|
|
bool deleted = false;
|
|
DeletedMessageHandler* handler = new DeletedMessageHandler(&deleted);
|
|
// First, post a dispose.
|
|
Dispose(handler);
|
|
// Now, post a message, which should *not* be returned by Get().
|
|
Post(RTC_FROM_HERE, handler, 1);
|
|
Message msg;
|
|
EXPECT_FALSE(Get(&msg, 0));
|
|
EXPECT_TRUE(deleted);
|
|
}
|
|
|
|
// Ensure that ProcessAllMessageQueues does its essential function; process
|
|
// all messages (both delayed and non delayed) up until the current time, on
|
|
// all registered message queues.
|
|
TEST(ThreadManager, ProcessAllMessageQueues) {
|
|
Event entered_process_all_message_queues(true, false);
|
|
auto a = Thread::CreateWithSocketServer();
|
|
auto b = Thread::CreateWithSocketServer();
|
|
a->Start();
|
|
b->Start();
|
|
|
|
volatile int messages_processed = 0;
|
|
auto incrementer = [&messages_processed,
|
|
&entered_process_all_message_queues] {
|
|
// Wait for event as a means to ensure Increment doesn't occur outside
|
|
// of ProcessAllMessageQueues. The event is set by a message posted to
|
|
// the main thread, which is guaranteed to be handled inside
|
|
// ProcessAllMessageQueues.
|
|
entered_process_all_message_queues.Wait(Event::kForever);
|
|
AtomicOps::Increment(&messages_processed);
|
|
};
|
|
auto event_signaler = [&entered_process_all_message_queues] {
|
|
entered_process_all_message_queues.Set();
|
|
};
|
|
|
|
// Post messages (both delayed and non delayed) to both threads.
|
|
a->PostTask(ToQueuedTask(incrementer));
|
|
b->PostTask(ToQueuedTask(incrementer));
|
|
a->PostDelayedTask(ToQueuedTask(incrementer), 0);
|
|
b->PostDelayedTask(ToQueuedTask(incrementer), 0);
|
|
rtc::Thread::Current()->PostTask(ToQueuedTask(event_signaler));
|
|
|
|
ThreadManager::ProcessAllMessageQueuesForTesting();
|
|
EXPECT_EQ(4, AtomicOps::AcquireLoad(&messages_processed));
|
|
}
|
|
|
|
// Test that ProcessAllMessageQueues doesn't hang if a thread is quitting.
|
|
TEST(ThreadManager, ProcessAllMessageQueuesWithQuittingThread) {
|
|
auto t = Thread::CreateWithSocketServer();
|
|
t->Start();
|
|
t->Quit();
|
|
ThreadManager::ProcessAllMessageQueuesForTesting();
|
|
}
|
|
|
|
// Test that ProcessAllMessageQueues doesn't hang if a queue clears its
|
|
// messages.
|
|
TEST(ThreadManager, ProcessAllMessageQueuesWithClearedQueue) {
|
|
Event entered_process_all_message_queues(true, false);
|
|
auto t = Thread::CreateWithSocketServer();
|
|
t->Start();
|
|
|
|
auto clearer = [&entered_process_all_message_queues] {
|
|
// Wait for event as a means to ensure Clear doesn't occur outside of
|
|
// ProcessAllMessageQueues. The event is set by a message posted to the
|
|
// main thread, which is guaranteed to be handled inside
|
|
// ProcessAllMessageQueues.
|
|
entered_process_all_message_queues.Wait(Event::kForever);
|
|
rtc::Thread::Current()->Clear(nullptr);
|
|
};
|
|
auto event_signaler = [&entered_process_all_message_queues] {
|
|
entered_process_all_message_queues.Set();
|
|
};
|
|
|
|
// Post messages (both delayed and non delayed) to both threads.
|
|
t->PostTask(RTC_FROM_HERE, clearer);
|
|
rtc::Thread::Current()->PostTask(RTC_FROM_HERE, event_signaler);
|
|
ThreadManager::ProcessAllMessageQueuesForTesting();
|
|
}
|
|
|
|
class RefCountedHandler : public MessageHandler, public rtc::RefCountInterface {
|
|
public:
|
|
void OnMessage(Message* msg) override {}
|
|
};
|
|
|
|
class EmptyHandler : public MessageHandler {
|
|
public:
|
|
void OnMessage(Message* msg) override {}
|
|
};
|
|
|
|
TEST(ThreadManager, ClearReentrant) {
|
|
std::unique_ptr<Thread> t(Thread::Create());
|
|
EmptyHandler handler;
|
|
RefCountedHandler* inner_handler(
|
|
new rtc::RefCountedObject<RefCountedHandler>());
|
|
// When the empty handler is destroyed, it will clear messages queued for
|
|
// itself. The message to be cleared itself wraps a MessageHandler object
|
|
// (RefCountedHandler) so this will cause the message queue to be cleared
|
|
// again in a re-entrant fashion, which previously triggered a DCHECK.
|
|
// The inner handler will be removed in a re-entrant fashion from the
|
|
// message queue of the thread while the outer handler is removed, verifying
|
|
// that the iterator is not invalidated in "MessageQueue::Clear".
|
|
t->Post(RTC_FROM_HERE, inner_handler, 0);
|
|
t->Post(RTC_FROM_HERE, &handler, 0,
|
|
new ScopedRefMessageData<RefCountedHandler>(inner_handler));
|
|
}
|
|
|
|
class AsyncInvokeTest : public ::testing::Test {
|
|
public:
|
|
void IntCallback(int value) {
|
|
EXPECT_EQ(expected_thread_, Thread::Current());
|
|
int_value_ = value;
|
|
}
|
|
void SetExpectedThreadForIntCallback(Thread* thread) {
|
|
expected_thread_ = thread;
|
|
}
|
|
|
|
protected:
|
|
enum { kWaitTimeout = 1000 };
|
|
AsyncInvokeTest() : int_value_(0), expected_thread_(nullptr) {}
|
|
|
|
int int_value_;
|
|
Thread* expected_thread_;
|
|
};
|
|
|
|
TEST_F(AsyncInvokeTest, FireAndForget) {
|
|
AsyncInvoker invoker;
|
|
// Create and start the thread.
|
|
auto thread = Thread::CreateWithSocketServer();
|
|
thread->Start();
|
|
// Try calling functor.
|
|
AtomicBool called;
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(), FunctorB(&called));
|
|
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
|
thread->Stop();
|
|
}
|
|
|
|
TEST_F(AsyncInvokeTest, NonCopyableFunctor) {
|
|
AsyncInvoker invoker;
|
|
// Create and start the thread.
|
|
auto thread = Thread::CreateWithSocketServer();
|
|
thread->Start();
|
|
// Try calling functor.
|
|
AtomicBool called;
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(), FunctorD(&called));
|
|
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
|
thread->Stop();
|
|
}
|
|
|
|
TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
|
|
// Use these events to get in a state where the functor is in the middle of
|
|
// executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE"
|
|
// is run.
|
|
Event functor_started;
|
|
Event functor_continue;
|
|
Event functor_finished;
|
|
|
|
auto thread = Thread::CreateWithSocketServer();
|
|
thread->Start();
|
|
volatile bool invoker_destroyed = false;
|
|
{
|
|
auto functor = [&functor_started, &functor_continue, &functor_finished,
|
|
&invoker_destroyed] {
|
|
functor_started.Set();
|
|
functor_continue.Wait(Event::kForever);
|
|
rtc::Thread::Current()->SleepMs(kWaitTimeout);
|
|
EXPECT_FALSE(invoker_destroyed);
|
|
functor_finished.Set();
|
|
};
|
|
AsyncInvoker invoker;
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(), functor);
|
|
functor_started.Wait(Event::kForever);
|
|
|
|
// Destroy the invoker while the functor is still executing (doing
|
|
// SleepMs).
|
|
functor_continue.Set();
|
|
}
|
|
|
|
// If the destructor DIDN'T wait for the functor to finish executing, it will
|
|
// hit the EXPECT_FALSE(invoker_destroyed) after it finishes sleeping for a
|
|
// second.
|
|
invoker_destroyed = true;
|
|
functor_finished.Wait(Event::kForever);
|
|
}
|
|
|
|
// Variant of the above test where the async-invoked task calls AsyncInvoke
|
|
// *again*, for the thread on which the AsyncInvoker is currently being
|
|
// destroyed. This shouldn't deadlock or crash; this second invocation should
|
|
// just be ignored.
|
|
TEST_F(AsyncInvokeTest, KillInvokerDuringExecuteWithReentrantInvoke) {
|
|
Event functor_started;
|
|
// Flag used to verify that the recursively invoked task never actually runs.
|
|
bool reentrant_functor_run = false;
|
|
|
|
Thread* main = Thread::Current();
|
|
Thread thread(std::make_unique<NullSocketServer>());
|
|
thread.Start();
|
|
{
|
|
AsyncInvoker invoker;
|
|
auto reentrant_functor = [&reentrant_functor_run] {
|
|
reentrant_functor_run = true;
|
|
};
|
|
auto functor = [&functor_started, &invoker, main, reentrant_functor] {
|
|
functor_started.Set();
|
|
Thread::Current()->SleepMs(kWaitTimeout);
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, main, reentrant_functor);
|
|
};
|
|
// This queues a task on |thread| to sleep for |kWaitTimeout| then queue a
|
|
// task on |main|. But this second queued task should never run, since the
|
|
// destructor will be entered before it's even invoked.
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, functor);
|
|
functor_started.Wait(Event::kForever);
|
|
}
|
|
EXPECT_FALSE(reentrant_functor_run);
|
|
}
|
|
|
|
TEST_F(AsyncInvokeTest, Flush) {
|
|
AsyncInvoker invoker;
|
|
AtomicBool flag1;
|
|
AtomicBool flag2;
|
|
// Queue two async calls to the current thread.
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1));
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2));
|
|
// Because we haven't pumped messages, these should not have run yet.
|
|
EXPECT_FALSE(flag1.get());
|
|
EXPECT_FALSE(flag2.get());
|
|
// Force them to run now.
|
|
invoker.Flush(Thread::Current());
|
|
EXPECT_TRUE(flag1.get());
|
|
EXPECT_TRUE(flag2.get());
|
|
}
|
|
|
|
TEST_F(AsyncInvokeTest, FlushWithIds) {
|
|
AsyncInvoker invoker;
|
|
AtomicBool flag1;
|
|
AtomicBool flag2;
|
|
// Queue two async calls to the current thread, one with a message id.
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1),
|
|
5);
|
|
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2));
|
|
// Because we haven't pumped messages, these should not have run yet.
|
|
EXPECT_FALSE(flag1.get());
|
|
EXPECT_FALSE(flag2.get());
|
|
// Execute pending calls with id == 5.
|
|
invoker.Flush(Thread::Current(), 5);
|
|
EXPECT_TRUE(flag1.get());
|
|
EXPECT_FALSE(flag2.get());
|
|
flag1 = false;
|
|
// Execute all pending calls. The id == 5 call should not execute again.
|
|
invoker.Flush(Thread::Current());
|
|
EXPECT_FALSE(flag1.get());
|
|
EXPECT_TRUE(flag2.get());
|
|
}
|
|
|
|
void ThreadIsCurrent(Thread* thread, bool* result, Event* event) {
|
|
*result = thread->IsCurrent();
|
|
event->Set();
|
|
}
|
|
|
|
void WaitAndSetEvent(Event* wait_event, Event* set_event) {
|
|
wait_event->Wait(Event::kForever);
|
|
set_event->Set();
|
|
}
|
|
|
|
// A functor that keeps track of the number of copies and moves.
|
|
class LifeCycleFunctor {
|
|
public:
|
|
struct Stats {
|
|
size_t copy_count = 0;
|
|
size_t move_count = 0;
|
|
};
|
|
|
|
LifeCycleFunctor(Stats* stats, Event* event) : stats_(stats), event_(event) {}
|
|
LifeCycleFunctor(const LifeCycleFunctor& other) { *this = other; }
|
|
LifeCycleFunctor(LifeCycleFunctor&& other) { *this = std::move(other); }
|
|
|
|
LifeCycleFunctor& operator=(const LifeCycleFunctor& other) {
|
|
stats_ = other.stats_;
|
|
event_ = other.event_;
|
|
++stats_->copy_count;
|
|
return *this;
|
|
}
|
|
|
|
LifeCycleFunctor& operator=(LifeCycleFunctor&& other) {
|
|
stats_ = other.stats_;
|
|
event_ = other.event_;
|
|
++stats_->move_count;
|
|
return *this;
|
|
}
|
|
|
|
void operator()() { event_->Set(); }
|
|
|
|
private:
|
|
Stats* stats_;
|
|
Event* event_;
|
|
};
|
|
|
|
// A functor that verifies the thread it was destroyed on.
|
|
class DestructionFunctor {
|
|
public:
|
|
DestructionFunctor(Thread* thread, bool* thread_was_current, Event* event)
|
|
: thread_(thread),
|
|
thread_was_current_(thread_was_current),
|
|
event_(event) {}
|
|
~DestructionFunctor() {
|
|
// Only signal the event if this was the functor that was invoked to avoid
|
|
// the event being signaled due to the destruction of temporary/moved
|
|
// versions of this object.
|
|
if (was_invoked_) {
|
|
*thread_was_current_ = thread_->IsCurrent();
|
|
event_->Set();
|
|
}
|
|
}
|
|
|
|
void operator()() { was_invoked_ = true; }
|
|
|
|
private:
|
|
Thread* thread_;
|
|
bool* thread_was_current_;
|
|
Event* event_;
|
|
bool was_invoked_ = false;
|
|
};
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithBind) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event event;
|
|
background_thread->PostTask(RTC_FROM_HERE, Bind(&Event::Set, &event));
|
|
event.Wait(Event::kForever);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithLambda) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event event;
|
|
background_thread->PostTask(RTC_FROM_HERE, [&event] { event.Set(); });
|
|
event.Wait(Event::kForever);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithCopiedFunctor) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
LifeCycleFunctor::Stats stats;
|
|
Event event;
|
|
LifeCycleFunctor functor(&stats, &event);
|
|
background_thread->PostTask(RTC_FROM_HERE, functor);
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_EQ(1u, stats.copy_count);
|
|
EXPECT_EQ(0u, stats.move_count);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithMovedFunctor) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
LifeCycleFunctor::Stats stats;
|
|
Event event;
|
|
LifeCycleFunctor functor(&stats, &event);
|
|
background_thread->PostTask(RTC_FROM_HERE, std::move(functor));
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_EQ(0u, stats.copy_count);
|
|
EXPECT_EQ(1u, stats.move_count);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithReferencedFunctorShouldCopy) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
LifeCycleFunctor::Stats stats;
|
|
Event event;
|
|
LifeCycleFunctor functor(&stats, &event);
|
|
LifeCycleFunctor& functor_ref = functor;
|
|
background_thread->PostTask(RTC_FROM_HERE, functor_ref);
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_EQ(1u, stats.copy_count);
|
|
EXPECT_EQ(0u, stats.move_count);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithCopiedFunctorDestroyedOnTargetThread) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event event;
|
|
bool was_invoked_on_background_thread = false;
|
|
DestructionFunctor functor(background_thread.get(),
|
|
&was_invoked_on_background_thread, &event);
|
|
background_thread->PostTask(RTC_FROM_HERE, functor);
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_TRUE(was_invoked_on_background_thread);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesWithMovedFunctorDestroyedOnTargetThread) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event event;
|
|
bool was_invoked_on_background_thread = false;
|
|
DestructionFunctor functor(background_thread.get(),
|
|
&was_invoked_on_background_thread, &event);
|
|
background_thread->PostTask(RTC_FROM_HERE, std::move(functor));
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_TRUE(was_invoked_on_background_thread);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest,
|
|
InvokesWithReferencedFunctorShouldCopyAndDestroyedOnTargetThread) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event event;
|
|
bool was_invoked_on_background_thread = false;
|
|
DestructionFunctor functor(background_thread.get(),
|
|
&was_invoked_on_background_thread, &event);
|
|
DestructionFunctor& functor_ref = functor;
|
|
background_thread->PostTask(RTC_FROM_HERE, functor_ref);
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_TRUE(was_invoked_on_background_thread);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesOnBackgroundThread) {
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|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
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|
background_thread->Start();
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|
|
|
Event event;
|
|
bool was_invoked_on_background_thread = false;
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|
background_thread->PostTask(RTC_FROM_HERE,
|
|
Bind(&ThreadIsCurrent, background_thread.get(),
|
|
&was_invoked_on_background_thread, &event));
|
|
event.Wait(Event::kForever);
|
|
|
|
EXPECT_TRUE(was_invoked_on_background_thread);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesAsynchronously) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
// The first event ensures that SendSingleMessage() is not blocking this
|
|
// thread. The second event ensures that the message is processed.
|
|
Event event_set_by_test_thread;
|
|
Event event_set_by_background_thread;
|
|
background_thread->PostTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &event_set_by_test_thread,
|
|
&event_set_by_background_thread));
|
|
event_set_by_test_thread.Set();
|
|
event_set_by_background_thread.Wait(Event::kForever);
|
|
}
|
|
|
|
TEST(ThreadPostTaskTest, InvokesInPostedOrder) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event first;
|
|
Event second;
|
|
Event third;
|
|
Event fourth;
|
|
|
|
background_thread->PostTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &first, &second));
|
|
background_thread->PostTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &second, &third));
|
|
background_thread->PostTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &third, &fourth));
|
|
|
|
// All tasks have been posted before the first one is unblocked.
|
|
first.Set();
|
|
// Only if the chain is invoked in posted order will the last event be set.
|
|
fourth.Wait(Event::kForever);
|
|
}
|
|
|
|
TEST(ThreadPostDelayedTaskTest, InvokesAsynchronously) {
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
// The first event ensures that SendSingleMessage() is not blocking this
|
|
// thread. The second event ensures that the message is processed.
|
|
Event event_set_by_test_thread;
|
|
Event event_set_by_background_thread;
|
|
background_thread->PostDelayedTask(
|
|
RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &event_set_by_test_thread,
|
|
&event_set_by_background_thread),
|
|
/*milliseconds=*/10);
|
|
event_set_by_test_thread.Set();
|
|
event_set_by_background_thread.Wait(Event::kForever);
|
|
}
|
|
|
|
TEST(ThreadPostDelayedTaskTest, InvokesInDelayOrder) {
|
|
ScopedFakeClock clock;
|
|
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
|
|
background_thread->Start();
|
|
|
|
Event first;
|
|
Event second;
|
|
Event third;
|
|
Event fourth;
|
|
|
|
background_thread->PostDelayedTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &third, &fourth),
|
|
/*milliseconds=*/11);
|
|
background_thread->PostDelayedTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &first, &second),
|
|
/*milliseconds=*/9);
|
|
background_thread->PostDelayedTask(RTC_FROM_HERE,
|
|
Bind(&WaitAndSetEvent, &second, &third),
|
|
/*milliseconds=*/10);
|
|
|
|
// All tasks have been posted before the first one is unblocked.
|
|
first.Set();
|
|
// Only if the chain is invoked in delay order will the last event be set.
|
|
clock.AdvanceTime(webrtc::TimeDelta::Millis(11));
|
|
EXPECT_TRUE(fourth.Wait(0));
|
|
}
|
|
|
|
TEST(ThreadPostDelayedTaskTest, IsCurrentTaskQueue) {
|
|
auto current_tq = webrtc::TaskQueueBase::Current();
|
|
{
|
|
std::unique_ptr<rtc::Thread> thread(rtc::Thread::Create());
|
|
thread->WrapCurrent();
|
|
EXPECT_EQ(webrtc::TaskQueueBase::Current(),
|
|
static_cast<webrtc::TaskQueueBase*>(thread.get()));
|
|
thread->UnwrapCurrent();
|
|
}
|
|
EXPECT_EQ(webrtc::TaskQueueBase::Current(), current_tq);
|
|
}
|
|
|
|
class ThreadFactory : public webrtc::TaskQueueFactory {
|
|
public:
|
|
std::unique_ptr<webrtc::TaskQueueBase, webrtc::TaskQueueDeleter>
|
|
CreateTaskQueue(absl::string_view /* name */,
|
|
Priority /*priority*/) const override {
|
|
std::unique_ptr<Thread> thread = Thread::Create();
|
|
thread->Start();
|
|
return std::unique_ptr<webrtc::TaskQueueBase, webrtc::TaskQueueDeleter>(
|
|
thread.release());
|
|
}
|
|
};
|
|
|
|
using ::webrtc::TaskQueueTest;
|
|
|
|
INSTANTIATE_TEST_SUITE_P(RtcThread,
|
|
TaskQueueTest,
|
|
::testing::Values(std::make_unique<ThreadFactory>));
|
|
|
|
} // namespace
|
|
} // namespace rtc
|