190 lines
5.3 KiB
C++
190 lines
5.3 KiB
C++
/*
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* Copyright 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "ScreenRecord"
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//#define LOG_NDEBUG 0
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#include <utils/Log.h>
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#define EGL_EGLEXT_PROTOTYPES
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#include <gui/BufferQueue.h>
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#include <gui/Surface.h>
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#include "EglWindow.h"
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <assert.h>
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using namespace android;
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status_t EglWindow::createWindow(const sp<IGraphicBufferProducer>& surface) {
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if (mEglSurface != EGL_NO_SURFACE) {
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ALOGE("surface already created");
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return UNKNOWN_ERROR;
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}
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status_t err = eglSetupContext(false);
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if (err != NO_ERROR) {
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return err;
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}
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// Cache the current dimensions. We're not expecting these to change.
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surface->query(NATIVE_WINDOW_WIDTH, &mWidth);
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surface->query(NATIVE_WINDOW_HEIGHT, &mHeight);
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// Output side (EGL surface to draw on).
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sp<ANativeWindow> anw = new Surface(surface);
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mEglSurface = eglCreateWindowSurface(mEglDisplay, mEglConfig, anw.get(),
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NULL);
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if (mEglSurface == EGL_NO_SURFACE) {
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ALOGE("eglCreateWindowSurface error: %#x", eglGetError());
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eglRelease();
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return UNKNOWN_ERROR;
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}
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return NO_ERROR;
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}
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status_t EglWindow::createPbuffer(int width, int height) {
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if (mEglSurface != EGL_NO_SURFACE) {
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ALOGE("surface already created");
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return UNKNOWN_ERROR;
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}
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status_t err = eglSetupContext(true);
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if (err != NO_ERROR) {
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return err;
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}
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mWidth = width;
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mHeight = height;
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EGLint pbufferAttribs[] = {
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EGL_WIDTH, width,
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EGL_HEIGHT, height,
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EGL_NONE
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};
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mEglSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, pbufferAttribs);
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if (mEglSurface == EGL_NO_SURFACE) {
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ALOGE("eglCreatePbufferSurface error: %#x", eglGetError());
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eglRelease();
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return UNKNOWN_ERROR;
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}
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return NO_ERROR;
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}
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status_t EglWindow::makeCurrent() const {
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if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
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ALOGE("eglMakeCurrent failed: %#x", eglGetError());
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return UNKNOWN_ERROR;
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}
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return NO_ERROR;
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}
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status_t EglWindow::eglSetupContext(bool forPbuffer) {
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EGLBoolean result;
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mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (mEglDisplay == EGL_NO_DISPLAY) {
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ALOGE("eglGetDisplay failed: %#x", eglGetError());
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return UNKNOWN_ERROR;
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}
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EGLint majorVersion, minorVersion;
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result = eglInitialize(mEglDisplay, &majorVersion, &minorVersion);
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if (result != EGL_TRUE) {
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ALOGE("eglInitialize failed: %#x", eglGetError());
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return UNKNOWN_ERROR;
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}
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ALOGV("Initialized EGL v%d.%d", majorVersion, minorVersion);
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EGLint numConfigs = 0;
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EGLint windowConfigAttribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_RECORDABLE_ANDROID, 1,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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// no alpha
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EGL_NONE
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};
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EGLint pbufferConfigAttribs[] = {
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EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_NONE
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};
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result = eglChooseConfig(mEglDisplay,
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forPbuffer ? pbufferConfigAttribs : windowConfigAttribs,
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&mEglConfig, 1, &numConfigs);
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if (result != EGL_TRUE) {
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ALOGE("eglChooseConfig error: %#x", eglGetError());
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return UNKNOWN_ERROR;
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}
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EGLint contextAttribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT,
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contextAttribs);
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if (mEglContext == EGL_NO_CONTEXT) {
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ALOGE("eglCreateContext error: %#x", eglGetError());
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return UNKNOWN_ERROR;
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}
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return NO_ERROR;
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}
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void EglWindow::eglRelease() {
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ALOGV("EglWindow::eglRelease");
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if (mEglDisplay != EGL_NO_DISPLAY) {
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eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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if (mEglContext != EGL_NO_CONTEXT) {
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eglDestroyContext(mEglDisplay, mEglContext);
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}
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if (mEglSurface != EGL_NO_SURFACE) {
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eglDestroySurface(mEglDisplay, mEglSurface);
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}
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}
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mEglDisplay = EGL_NO_DISPLAY;
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mEglContext = EGL_NO_CONTEXT;
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mEglSurface = EGL_NO_SURFACE;
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mEglConfig = NULL;
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eglReleaseThread();
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}
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// Sets the presentation time on the current EGL buffer.
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void EglWindow::presentationTime(nsecs_t whenNsec) const {
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eglPresentationTimeANDROID(mEglDisplay, mEglSurface, whenNsec);
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}
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// Swaps the EGL buffer.
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void EglWindow::swapBuffers() const {
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eglSwapBuffers(mEglDisplay, mEglSurface);
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}
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