224 lines
9.8 KiB
C++
224 lines
9.8 KiB
C++
/*
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**
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** Copyright 2012, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include <android/content/AttributionSourceState.h>
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#ifndef INCLUDING_FROM_AUDIOFLINGER_H
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#error This header file should only be included from AudioFlinger.h
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#endif
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// record track
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class RecordTrack : public TrackBase {
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public:
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RecordTrack(RecordThread *thread,
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const sp<Client>& client,
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const audio_attributes_t& attr,
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uint32_t sampleRate,
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audio_format_t format,
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audio_channel_mask_t channelMask,
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size_t frameCount,
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void *buffer,
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size_t bufferSize,
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audio_session_t sessionId,
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pid_t creatorPid,
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const AttributionSourceState& attributionSource,
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audio_input_flags_t flags,
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track_type type,
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audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE,
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int32_t startFrames = -1);
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virtual ~RecordTrack();
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virtual status_t initCheck() const;
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virtual status_t start(AudioSystem::sync_event_t event, audio_session_t triggerSession);
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virtual void stop();
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void destroy();
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virtual void invalidate();
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// clear the buffer overflow flag
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void clearOverflow() { mOverflow = false; }
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// set the buffer overflow flag and return previous value
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bool setOverflow() { bool tmp = mOverflow; mOverflow = true;
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return tmp; }
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void appendDumpHeader(String8& result);
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void appendDump(String8& result, bool active);
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void handleSyncStartEvent(const sp<SyncEvent>& event);
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void clearSyncStartEvent();
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void updateTrackFrameInfo(int64_t trackFramesReleased,
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int64_t sourceFramesRead,
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uint32_t halSampleRate,
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const ExtendedTimestamp ×tamp);
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virtual bool isFastTrack() const { return (mFlags & AUDIO_INPUT_FLAG_FAST) != 0; }
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bool isDirect() const override
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{ return (mFlags & AUDIO_INPUT_FLAG_DIRECT) != 0; }
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void setSilenced(bool silenced) { if (!isPatchTrack()) mSilenced = silenced; }
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bool isSilenced() const { return mSilenced; }
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status_t getActiveMicrophones(std::vector<media::MicrophoneInfo>* activeMicrophones);
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status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction);
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status_t setPreferredMicrophoneFieldDimension(float zoom);
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status_t shareAudioHistory(const std::string& sharedAudioPackageName,
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int64_t sharedAudioStartMs);
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int32_t startFrames() { return mStartFrames; }
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static bool checkServerLatencySupported(
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audio_format_t format, audio_input_flags_t flags) {
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return audio_is_linear_pcm(format)
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&& (flags & AUDIO_INPUT_FLAG_HW_AV_SYNC) == 0;
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}
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using SinkMetadatas = std::vector<record_track_metadata_v7_t>;
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using MetadataInserter = std::back_insert_iterator<SinkMetadatas>;
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virtual void copyMetadataTo(MetadataInserter& backInserter) const;
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private:
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friend class AudioFlinger; // for mState
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DISALLOW_COPY_AND_ASSIGN(RecordTrack);
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// AudioBufferProvider interface
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virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
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// releaseBuffer() not overridden
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bool mOverflow; // overflow on most recent attempt to fill client buffer
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AudioBufferProvider::Buffer mSink; // references client's buffer sink in shared memory
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// sync event triggering actual audio capture. Frames read before this event will
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// be dropped and therefore not read by the application.
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sp<SyncEvent> mSyncStartEvent;
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// number of captured frames to drop after the start sync event has been received.
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// when < 0, maximum frames to drop before starting capture even if sync event is
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// not received
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ssize_t mFramesToDrop;
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// used by resampler to find source frames
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ResamplerBufferProvider *mResamplerBufferProvider;
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// used by the record thread to convert frames to proper destination format
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RecordBufferConverter *mRecordBufferConverter;
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audio_input_flags_t mFlags;
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bool mSilenced;
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std::string mSharedAudioPackageName = {};
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int32_t mStartFrames = -1;
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};
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// playback track, used by PatchPanel
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class PatchRecord : public RecordTrack, public PatchTrackBase {
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public:
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PatchRecord(RecordThread *recordThread,
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uint32_t sampleRate,
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audio_channel_mask_t channelMask,
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audio_format_t format,
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size_t frameCount,
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void *buffer,
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size_t bufferSize,
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audio_input_flags_t flags,
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const Timeout& timeout = {},
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audio_source_t source = AUDIO_SOURCE_DEFAULT);
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virtual ~PatchRecord();
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virtual Source* getSource() { return nullptr; }
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// AudioBufferProvider interface
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virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
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virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
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// PatchProxyBufferProvider interface
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virtual status_t obtainBuffer(Proxy::Buffer *buffer,
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const struct timespec *timeOut = NULL);
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virtual void releaseBuffer(Proxy::Buffer *buffer);
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size_t writeFrames(const void* src, size_t frameCount, size_t frameSize) {
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return writeFrames(this, src, frameCount, frameSize);
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}
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protected:
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/** Write the source data into the buffer provider. @return written frame count. */
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static size_t writeFrames(AudioBufferProvider* dest, const void* src,
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size_t frameCount, size_t frameSize);
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}; // end of PatchRecord
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class PassthruPatchRecord : public PatchRecord, public Source {
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public:
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PassthruPatchRecord(RecordThread *recordThread,
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uint32_t sampleRate,
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audio_channel_mask_t channelMask,
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audio_format_t format,
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size_t frameCount,
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audio_input_flags_t flags,
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audio_source_t source = AUDIO_SOURCE_DEFAULT);
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Source* getSource() override { return static_cast<Source*>(this); }
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// Source interface
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status_t read(void *buffer, size_t bytes, size_t *read) override;
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status_t getCapturePosition(int64_t *frames, int64_t *time) override;
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status_t standby() override;
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// AudioBufferProvider interface
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// This interface is used by RecordThread to pass the data obtained
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// from HAL or other source to the client. PassthruPatchRecord receives
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// the data in 'obtainBuffer' so these calls are stubbed out.
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status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override;
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void releaseBuffer(AudioBufferProvider::Buffer* buffer) override;
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// PatchProxyBufferProvider interface
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// This interface is used from DirectOutputThread to acquire data from HAL.
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bool producesBufferOnDemand() const override { return true; }
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status_t obtainBuffer(Proxy::Buffer *buffer, const struct timespec *timeOut = nullptr) override;
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void releaseBuffer(Proxy::Buffer *buffer) override;
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private:
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// This is to use with PatchRecord::writeFrames
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struct PatchRecordAudioBufferProvider : public AudioBufferProvider {
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explicit PatchRecordAudioBufferProvider(PassthruPatchRecord& passthru) :
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mPassthru(passthru) {}
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status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override {
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return mPassthru.PatchRecord::getNextBuffer(buffer);
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}
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void releaseBuffer(AudioBufferProvider::Buffer* buffer) override {
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return mPassthru.PatchRecord::releaseBuffer(buffer);
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}
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private:
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PassthruPatchRecord& mPassthru;
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};
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sp<StreamInHalInterface> obtainStream(sp<ThreadBase>* thread);
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PatchRecordAudioBufferProvider mPatchRecordAudioBufferProvider;
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std::unique_ptr<void, decltype(free)*> mSinkBuffer; // frame size aligned continuous buffer
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std::unique_ptr<void, decltype(free)*> mStubBuffer; // buffer used for AudioBufferProvider
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size_t mUnconsumedFrames = 0;
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std::mutex mReadLock;
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std::condition_variable mReadCV;
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size_t mReadBytes = 0; // GUARDED_BY(mReadLock)
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status_t mReadError = NO_ERROR; // GUARDED_BY(mReadLock)
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int64_t mLastReadFrames = 0; // accessed on RecordThread only
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};
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