92 lines
2.1 KiB
Protocol Buffer
92 lines
2.1 KiB
Protocol Buffer
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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syntax = "proto3";
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option optimize_for = LITE_RUNTIME;
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package android.surfaceflinger;
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message RegionProto {
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reserved 1; // Previously: uint64 id
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repeated RectProto rect = 2;
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}
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message RectProto {
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int32 left = 1;
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int32 top = 2;
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int32 right = 3;
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int32 bottom = 4;
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}
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message SizeProto {
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int32 w = 1;
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int32 h = 2;
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}
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message TransformProto {
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float dsdx = 1;
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float dtdx = 2;
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float dsdy = 3;
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float dtdy = 4;
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int32 type = 5;
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}
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message ColorProto {
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float r = 1;
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float g = 2;
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float b = 3;
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float a = 4;
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}
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message InputWindowInfoProto {
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uint32 layout_params_flags = 1;
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int32 layout_params_type = 2;
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RectProto frame = 3;
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RegionProto touchable_region = 4;
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int32 surface_inset = 5;
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bool visible = 6;
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bool can_receive_keys = 7 [deprecated = true];
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bool focusable = 8;
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bool has_wallpaper = 9;
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float global_scale_factor = 10;
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float window_x_scale = 11 [deprecated = true];
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float window_y_scale = 12 [deprecated = true];
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int32 crop_layer_id = 13;
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bool replace_touchable_region_with_crop = 14;
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RectProto touchable_region_crop = 15;
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TransformProto transform = 16;
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}
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message BlurRegion {
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uint32 blur_radius = 1;
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uint32 corner_radius_tl = 2;
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uint32 corner_radius_tr = 3;
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uint32 corner_radius_bl = 4;
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float corner_radius_br = 5;
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float alpha = 6;
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int32 left = 7;
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int32 top = 8;
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int32 right = 9;
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int32 bottom = 10;
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}
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message ColorTransformProto {
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// This will be a 4x4 matrix of float values
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repeated float val = 1;
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}
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