802 lines
32 KiB
C++
802 lines
32 KiB
C++
/*
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* Copyright 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wextra"
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#undef LOG_TAG
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#define LOG_TAG "LayerHistoryTest"
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#include <Layer.h>
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include <log/log.h>
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#include "FpsOps.h"
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#include "Scheduler/LayerHistory.h"
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#include "Scheduler/LayerInfo.h"
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#include "TestableScheduler.h"
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#include "TestableSurfaceFlinger.h"
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#include "mock/DisplayHardware/MockDisplayMode.h"
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#include "mock/MockLayer.h"
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#include "mock/MockSchedulerCallback.h"
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using testing::_;
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using testing::Return;
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using testing::ReturnRef;
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namespace android::scheduler {
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using MockLayer = android::mock::MockLayer;
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using android::mock::createDisplayMode;
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class LayerHistoryTest : public testing::Test {
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protected:
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static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::HISTORY_SIZE;
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static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::kMaxPeriodForFrequentLayerNs;
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static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfo::kFrequentLayerWindowSize;
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static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfo::HISTORY_DURATION;
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static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
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LayerInfo::RefreshRateHistory::HISTORY_DURATION;
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static constexpr Fps LO_FPS = 30_Hz;
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static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
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static constexpr Fps HI_FPS = 90_Hz;
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static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
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LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
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LayerHistory& history() { return mScheduler->mutableLayerHistory(); }
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const LayerHistory& history() const { return mScheduler->mutableLayerHistory(); }
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LayerHistory::Summary summarizeLayerHistory(nsecs_t now) {
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// LayerHistory::summarize makes no guarantee of the order of the elements in the summary
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// however, for testing only, a stable order is required, therefore we sort the list here.
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// Any tests requiring ordered results must create layers with names.
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auto summary = history().summarize(*mScheduler->refreshRateConfigs(), now);
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std::sort(summary.begin(), summary.end(),
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[](const RefreshRateConfigs::LayerRequirement& a,
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const RefreshRateConfigs::LayerRequirement& b) -> bool {
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return a.name < b.name;
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});
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return summary;
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}
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size_t layerCount() const { return mScheduler->layerHistorySize(); }
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size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS {
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return history().mActiveLayerInfos.size();
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}
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auto frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
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const auto& infos = history().mActiveLayerInfos;
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return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
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return pair.second.second->isFrequent(now);
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});
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}
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auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
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const auto& infos = history().mActiveLayerInfos;
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return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
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return pair.second.second->isAnimating(now);
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});
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}
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void setDefaultLayerVote(Layer* layer,
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LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
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auto [found, layerPair] = history().findLayer(layer->getSequence());
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if (found != LayerHistory::LayerStatus::NotFound) {
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layerPair->second->setDefaultLayerVote(vote);
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}
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}
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auto createLayer() { return sp<MockLayer>::make(mFlinger.flinger()); }
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auto createLayer(std::string name) {
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return sp<MockLayer>::make(mFlinger.flinger(), std::move(name));
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}
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void recordFramesAndExpect(const sp<MockLayer>& layer, nsecs_t& time, Fps frameRate,
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Fps desiredRefreshRate, int numFrames) {
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LayerHistory::Summary summary;
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for (int i = 0; i < numFrames; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += frameRate.getPeriodNsecs();
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summary = summarizeLayerHistory(time);
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}
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ASSERT_EQ(1, summary.size());
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ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
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ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
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}
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std::shared_ptr<RefreshRateConfigs> mConfigs =
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std::make_shared<RefreshRateConfigs>(makeModes(createDisplayMode(DisplayModeId(0),
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LO_FPS),
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createDisplayMode(DisplayModeId(1),
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HI_FPS)),
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DisplayModeId(0));
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mock::SchedulerCallback mSchedulerCallback;
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TestableScheduler* mScheduler = new TestableScheduler(mConfigs, mSchedulerCallback);
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TestableSurfaceFlinger mFlinger;
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};
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namespace {
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TEST_F(LayerHistoryTest, oneLayer) {
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const auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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// history().registerLayer(layer, LayerHistory::LayerVoteType::Max);
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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// No layers returned if no layers are active.
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EXPECT_TRUE(summarizeLayerHistory(time).empty());
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EXPECT_EQ(0, activeLayerCount());
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// Max returned if active layers have insufficient history.
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
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history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(1, activeLayerCount());
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time += LO_FPS_PERIOD;
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}
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// Max is returned since we have enough history but there is no timestamp votes.
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for (int i = 0; i < 10; i++) {
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history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(1, activeLayerCount());
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time += LO_FPS_PERIOD;
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}
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}
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TEST_F(LayerHistoryTest, oneInvisibleLayer) {
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const auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
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auto summary = summarizeLayerHistory(time);
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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// Layer is still considered inactive so we expect to get Min
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EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
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history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
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summary = summarizeLayerHistory(time);
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EXPECT_TRUE(summarizeLayerHistory(time).empty());
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EXPECT_EQ(0, activeLayerCount());
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}
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TEST_F(LayerHistoryTest, explicitTimestamp) {
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const auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += LO_FPS_PERIOD;
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}
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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}
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TEST_F(LayerHistoryTest, oneLayerNoVote) {
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const auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += HI_FPS_PERIOD;
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}
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ASSERT_TRUE(summarizeLayerHistory(time).empty());
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer became inactive
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time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
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ASSERT_TRUE(summarizeLayerHistory(time).empty());
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EXPECT_EQ(0, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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}
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TEST_F(LayerHistoryTest, oneLayerMinVote) {
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const auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += HI_FPS_PERIOD;
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}
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer became inactive
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time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
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ASSERT_TRUE(summarizeLayerHistory(time).empty());
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EXPECT_EQ(0, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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}
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TEST_F(LayerHistoryTest, oneLayerMaxVote) {
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const auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Max);
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += LO_FPS_PERIOD;
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}
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer became inactive
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time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
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ASSERT_TRUE(summarizeLayerHistory(time).empty());
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EXPECT_EQ(0, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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}
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TEST_F(LayerHistoryTest, oneLayerExplicitVote) {
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auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree())
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.WillRepeatedly(
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Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default)));
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += HI_FPS_PERIOD;
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}
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer became inactive, but the vote stays
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setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
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time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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}
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TEST_F(LayerHistoryTest, oneLayerExplicitExactVote) {
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auto layer = createLayer();
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EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer, getFrameRateForLayerTree())
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.WillRepeatedly(Return(
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Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
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EXPECT_EQ(1, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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nsecs_t time = systemTime();
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += HI_FPS_PERIOD;
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}
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
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summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer became inactive, but the vote stays
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setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
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time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
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ASSERT_EQ(1, summarizeLayerHistory(time).size());
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EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
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summarizeLayerHistory(time)[0].vote);
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EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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}
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TEST_F(LayerHistoryTest, multipleLayers) {
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auto layer1 = createLayer("A");
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auto layer2 = createLayer("B");
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auto layer3 = createLayer("C");
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EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
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EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
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nsecs_t time = systemTime();
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EXPECT_EQ(3, layerCount());
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EXPECT_EQ(0, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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LayerHistory::Summary summary;
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// layer1 is active but infrequent.
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
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summary = summarizeLayerHistory(time);
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}
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ASSERT_EQ(1, summary.size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(0, frequentLayerCount(time));
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// layer2 is frequent and has high refresh rate.
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += HI_FPS_PERIOD;
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summary = summarizeLayerHistory(time);
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}
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// layer1 is still active but infrequent.
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history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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ASSERT_EQ(2, summary.size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
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ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
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EXPECT_EQ(HI_FPS, summarizeLayerHistory(time)[1].desiredRefreshRate);
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EXPECT_EQ(2, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer1 is no longer active.
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// layer2 is frequent and has low refresh rate.
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for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
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history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
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time += LO_FPS_PERIOD;
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summary = summarizeLayerHistory(time);
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}
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ASSERT_EQ(1, summary.size());
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EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
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EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
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EXPECT_EQ(1, activeLayerCount());
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EXPECT_EQ(1, frequentLayerCount(time));
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// layer2 still has low refresh rate.
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// layer3 has high refresh rate but not enough history.
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constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
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for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
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if (i % RATIO == 0) {
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history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
}
|
|
|
|
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += HI_FPS_PERIOD;
|
|
summary = summarizeLayerHistory(time);
|
|
}
|
|
|
|
ASSERT_EQ(2, summary.size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
|
|
EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
|
|
EXPECT_EQ(2, activeLayerCount());
|
|
EXPECT_EQ(2, frequentLayerCount(time));
|
|
|
|
// layer3 becomes recently active.
|
|
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
summary = summarizeLayerHistory(time);
|
|
ASSERT_EQ(2, summary.size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
|
|
EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
|
|
EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
|
|
EXPECT_EQ(2, activeLayerCount());
|
|
EXPECT_EQ(2, frequentLayerCount(time));
|
|
|
|
// layer1 expires.
|
|
layer1.clear();
|
|
summary = summarizeLayerHistory(time);
|
|
ASSERT_EQ(2, summary.size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
|
|
EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
|
|
EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
|
|
EXPECT_EQ(2, layerCount());
|
|
EXPECT_EQ(2, activeLayerCount());
|
|
EXPECT_EQ(2, frequentLayerCount(time));
|
|
|
|
// layer2 still has low refresh rate.
|
|
// layer3 becomes inactive.
|
|
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
|
|
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += LO_FPS_PERIOD;
|
|
summary = summarizeLayerHistory(time);
|
|
}
|
|
|
|
ASSERT_EQ(1, summary.size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
|
|
EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(1, frequentLayerCount(time));
|
|
|
|
// layer2 expires.
|
|
layer2.clear();
|
|
summary = summarizeLayerHistory(time);
|
|
EXPECT_TRUE(summary.empty());
|
|
EXPECT_EQ(1, layerCount());
|
|
EXPECT_EQ(0, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
|
|
// layer3 becomes active and has high refresh rate.
|
|
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
|
|
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += HI_FPS_PERIOD;
|
|
summary = summarizeLayerHistory(time);
|
|
}
|
|
|
|
ASSERT_EQ(1, summary.size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
|
|
EXPECT_EQ(HI_FPS, summary[0].desiredRefreshRate);
|
|
EXPECT_EQ(1, layerCount());
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(1, frequentLayerCount(time));
|
|
|
|
// layer3 expires.
|
|
layer3.clear();
|
|
summary = summarizeLayerHistory(time);
|
|
EXPECT_TRUE(summary.empty());
|
|
EXPECT_EQ(0, layerCount());
|
|
EXPECT_EQ(0, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, inactiveLayers) {
|
|
auto layer = createLayer();
|
|
|
|
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
nsecs_t time = systemTime();
|
|
|
|
// the very first updates makes the layer frequent
|
|
for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
|
|
EXPECT_EQ(1, layerCount());
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(1, frequentLayerCount(time));
|
|
}
|
|
|
|
// the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
|
|
EXPECT_EQ(1, layerCount());
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
|
|
// advance the time for the previous frame to be inactive
|
|
time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
|
|
|
|
// Now event if we post a quick few frame we should stay infrequent
|
|
for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += HI_FPS_PERIOD;
|
|
|
|
EXPECT_EQ(1, layerCount());
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
}
|
|
|
|
// More quick frames will get us to frequent again
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += HI_FPS_PERIOD;
|
|
|
|
EXPECT_EQ(1, layerCount());
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(1, frequentLayerCount(time));
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, invisibleExplicitLayer) {
|
|
auto explicitVisiblelayer = createLayer();
|
|
auto explicitInvisiblelayer = createLayer();
|
|
|
|
EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
|
|
.WillRepeatedly(Return(
|
|
Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
|
|
|
|
EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
|
|
EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
|
|
.WillRepeatedly(Return(
|
|
Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
|
|
|
|
nsecs_t time = systemTime();
|
|
|
|
// Post a buffer to the layers to make them active
|
|
history().record(explicitVisiblelayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
history().record(explicitInvisiblelayer.get(), time, time,
|
|
LayerHistory::LayerUpdateType::Buffer);
|
|
|
|
EXPECT_EQ(2, layerCount());
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
|
|
summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
|
|
EXPECT_EQ(2, activeLayerCount());
|
|
EXPECT_EQ(2, frequentLayerCount(time));
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, infrequentAnimatingLayer) {
|
|
auto layer = createLayer();
|
|
|
|
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
nsecs_t time = systemTime();
|
|
|
|
EXPECT_EQ(1, layerCount());
|
|
EXPECT_EQ(0, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
EXPECT_EQ(0, animatingLayerCount(time));
|
|
|
|
// layer is active but infrequent.
|
|
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
}
|
|
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
EXPECT_EQ(0, animatingLayerCount(time));
|
|
|
|
// another update with the same cadence keep in infrequent
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
EXPECT_EQ(0, animatingLayerCount(time));
|
|
|
|
// an update as animation will immediately vote for Max
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
|
|
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
|
|
ASSERT_EQ(1, summarizeLayerHistory(time).size());
|
|
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
|
|
EXPECT_EQ(1, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
EXPECT_EQ(1, animatingLayerCount(time));
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, getFramerate) {
|
|
auto layer = createLayer();
|
|
|
|
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
nsecs_t time = systemTime();
|
|
|
|
EXPECT_EQ(1, layerCount());
|
|
EXPECT_EQ(0, activeLayerCount());
|
|
EXPECT_EQ(0, frequentLayerCount(time));
|
|
EXPECT_EQ(0, animatingLayerCount(time));
|
|
|
|
// layer is active but infrequent.
|
|
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
|
|
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
}
|
|
|
|
float expectedFramerate = 1e9f / MAX_FREQUENT_LAYER_PERIOD_NS.count();
|
|
EXPECT_FLOAT_EQ(expectedFramerate, history().getLayerFramerate(time, layer->getSequence()));
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, heuristicLayer60Hz) {
|
|
const auto layer = createLayer();
|
|
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
nsecs_t time = systemTime();
|
|
for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
|
|
recordFramesAndExpect(layer, time, Fps::fromValue(fps), 60_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
}
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, heuristicLayer60_30Hz) {
|
|
const auto layer = createLayer();
|
|
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
nsecs_t time = systemTime();
|
|
recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
|
|
recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 30_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 30_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 60_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
}
|
|
|
|
TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
|
|
const auto layer = createLayer();
|
|
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
nsecs_t time = systemTime();
|
|
|
|
recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
|
|
}
|
|
|
|
class LayerHistoryTestParameterized : public LayerHistoryTest,
|
|
public testing::WithParamInterface<std::chrono::nanoseconds> {
|
|
};
|
|
|
|
TEST_P(LayerHistoryTestParameterized, HeuristicLayerWithInfrequentLayer) {
|
|
std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
|
|
auto heuristicLayer = createLayer("HeuristicLayer");
|
|
|
|
EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
|
|
.WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
auto infrequentLayer = createLayer("InfrequentLayer");
|
|
EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
|
|
EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
|
|
.WillRepeatedly(Return(Layer::FrameRate()));
|
|
|
|
const nsecs_t startTime = systemTime();
|
|
|
|
const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
|
|
history().record(heuristicLayer.get(), startTime, startTime,
|
|
LayerHistory::LayerUpdateType::Buffer);
|
|
history().record(infrequentLayer.get(), startTime, startTime,
|
|
LayerHistory::LayerUpdateType::Buffer);
|
|
|
|
nsecs_t time = startTime;
|
|
nsecs_t lastInfrequentUpdate = startTime;
|
|
const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
|
|
int infrequentLayerUpdates = 0;
|
|
while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
|
|
time += heuristicUpdateDelta.count();
|
|
history().record(heuristicLayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
|
|
|
|
if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
|
|
ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
|
|
totalInfrequentLayerUpdates);
|
|
lastInfrequentUpdate = time;
|
|
history().record(infrequentLayer.get(), time, time,
|
|
LayerHistory::LayerUpdateType::Buffer);
|
|
infrequentLayerUpdates++;
|
|
}
|
|
|
|
if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
|
|
ASSERT_NE(0, summarizeLayerHistory(time).size());
|
|
ASSERT_GE(2, summarizeLayerHistory(time).size());
|
|
|
|
bool max = false;
|
|
bool min = false;
|
|
Fps heuristic;
|
|
for (const auto& layer : summarizeLayerHistory(time)) {
|
|
if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
|
|
heuristic = layer.desiredRefreshRate;
|
|
} else if (layer.vote == LayerHistory::LayerVoteType::Max) {
|
|
max = true;
|
|
} else if (layer.vote == LayerHistory::LayerVoteType::Min) {
|
|
min = true;
|
|
}
|
|
}
|
|
|
|
if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
|
|
EXPECT_EQ(24_Hz, heuristic);
|
|
EXPECT_FALSE(max);
|
|
if (summarizeLayerHistory(time).size() == 2) {
|
|
EXPECT_TRUE(min);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestParameterized,
|
|
::testing::Values(1s, 2s, 3s, 4s, 5s));
|
|
|
|
} // namespace
|
|
} // namespace android::scheduler
|
|
|
|
// TODO(b/129481165): remove the #pragma below and fix conversion issues
|
|
#pragma clang diagnostic pop // ignored "-Wextra"
|