88 lines
2.8 KiB
C++
88 lines
2.8 KiB
C++
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#undef LOG_TAG
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#define LOG_TAG "LibSurfaceFlingerUnittests"
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#include <EffectLayer.h>
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#include <gtest/gtest.h>
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#include <ui/FloatRect.h>
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#include <ui/Transform.h>
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#include <limits>
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#include "LayerTestUtils.h"
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#include "TestableSurfaceFlinger.h"
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namespace android {
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namespace {
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class LayerTest : public BaseLayerTest {
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protected:
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static constexpr const float MIN_FLOAT = std::numeric_limits<float>::min();
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static constexpr const float MAX_FLOAT = std::numeric_limits<float>::max();
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static constexpr const FloatRect LARGE_FLOAT_RECT{MIN_FLOAT, MIN_FLOAT, MAX_FLOAT, MAX_FLOAT};
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};
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INSTANTIATE_TEST_SUITE_P(PerLayerType, LayerTest,
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testing::Values(std::make_shared<BufferStateLayerFactory>(),
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std::make_shared<EffectLayerFactory>()),
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PrintToStringParamName);
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TEST_P(LayerTest, layerVisibleByDefault) {
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sp<Layer> layer = GetParam()->createLayer(mFlinger);
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layer->updateGeometry();
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layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
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ASSERT_FALSE(layer->isHiddenByPolicy());
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}
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TEST_P(LayerTest, hideLayerWithZeroMatrix) {
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sp<Layer> layer = GetParam()->createLayer(mFlinger);
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layer_state_t::matrix22_t matrix{0, 0, 0, 0};
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layer->setMatrix(matrix);
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layer->updateGeometry();
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layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
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ASSERT_TRUE(layer->isHiddenByPolicy());
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}
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TEST_P(LayerTest, hideLayerWithInfMatrix) {
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sp<Layer> layer = GetParam()->createLayer(mFlinger);
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constexpr const float INF = std::numeric_limits<float>::infinity();
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layer_state_t::matrix22_t matrix{INF, 0, 0, INF};
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layer->setMatrix(matrix);
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layer->updateGeometry();
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layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
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ASSERT_TRUE(layer->isHiddenByPolicy());
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}
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TEST_P(LayerTest, hideLayerWithNanMatrix) {
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sp<Layer> layer = GetParam()->createLayer(mFlinger);
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constexpr const float QUIET_NAN = std::numeric_limits<float>::quiet_NaN();
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layer_state_t::matrix22_t matrix{QUIET_NAN, 0, 0, QUIET_NAN};
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layer->setMatrix(matrix);
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layer->updateGeometry();
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layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
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ASSERT_TRUE(layer->isHiddenByPolicy());
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}
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} // namespace
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} // namespace android
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