39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "RenderScriptToolkit.h"
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#include "TaskProcessor.h"
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#define LOG_TAG "renderscript.toolkit.RenderScriptToolkit"
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namespace android {
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namespace renderscript {
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// You will find the implementation of the various transformations in the correspondingly
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// named source file. E.g. RenderScriptToolkit::blur() is found in Blur.cpp.
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RenderScriptToolkit::RenderScriptToolkit(int numberOfThreads)
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: processor{new TaskProcessor(numberOfThreads)} {}
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RenderScriptToolkit::~RenderScriptToolkit() {
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// By defining the destructor here, we don't need to include TaskProcessor.h
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// in RenderScriptToolkit.h.
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}
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} // namespace renderscript
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} // namespace android
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