42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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namespace android::vintf {
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// WithFileName is a class that attaches a name to an object.
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// The name is often the file name or path of the source file where the object
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// is deserialized from. The name is used for informational and debugging
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// purposes. It is not retained when the object is serialized.
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// It is not meant to be used as an identifier of the object:
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// - there may be duplicated names;
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// - name may be empty.
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struct WithFileName {
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WithFileName() = default;
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WithFileName(const std::string& fileName) : mFileName(fileName) {}
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const std::string& fileName() const { return mFileName; }
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void setFileName(std::string&& fileName) { mFileName = std::move(fileName); }
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void setFileName(const std::string& fileName) { mFileName = fileName; }
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private:
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std::string mFileName;
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};
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} // namespace android::vintf
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