203 lines
7.7 KiB
C++
Executable File
203 lines
7.7 KiB
C++
Executable File
/*
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* Copyright (C) 2018 Fuzhou Rockchip Electronics Co.Ltd.
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*
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* Modification based on code covered by the Apache License, Version 2.0 (the "License").
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* You may not use this software except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS TO YOU ON AN "AS IS" BASIS
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* AND ANY AND ALL WARRANTIES AND REPRESENTATIONS WITH RESPECT TO SUCH SOFTWARE, WHETHER EXPRESS,
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* IMPLIED, STATUTORY OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF TITLE,
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* NON-INFRINGEMENT, MERCHANTABILITY, SATISFACTROY QUALITY, ACCURACY OR FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED.
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*
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* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_DRM_PLATFORM_H_
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#define ANDROID_DRM_PLATFORM_H_
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#include "drmdisplaycomposition.h"
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#include "drmhwcomposer.h"
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#include <hardware/hardware.h>
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#include <hardware/hwcomposer.h>
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#include <map>
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#include <vector>
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namespace android {
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class DrmResources;
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class Importer {
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public:
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virtual ~Importer() {
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}
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// Creates a platform-specific importer instance
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static Importer *CreateInstance(DrmResources *drm);
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// Imports the buffer referred to by handle into bo.
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//
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// Note: This can be called from a different thread than ReleaseBuffer. The
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// implementation is responsible for ensuring thread safety.
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#if RK_VIDEO_SKIP_LINE
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virtual int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo, uint32_t SkipLine) = 0;
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#else
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virtual int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) = 0;
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#endif
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// Releases the buffer object (ie: does the inverse of ImportBuffer)
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//
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// Note: This can be called from a different thread than ImportBuffer. The
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// implementation is responsible for ensuring thread safety.
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virtual int ReleaseBuffer(hwc_drm_bo_t *bo) = 0;
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virtual void SetFlag(DrmGenericImporterFlag_t flag) = 0;
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};
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class Planner {
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public:
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class PlanStage {
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public:
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virtual ~PlanStage() {
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}
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virtual int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
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std::map<size_t, DrmHwcLayer *> &layers,
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DrmCrtc *crtc,
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std::vector<DrmPlane *> *planes) = 0;
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// Finds and returns the squash layer from the composition
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static DrmCompositionPlane *GetPrecomp(
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std::vector<DrmCompositionPlane> *composition) {
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auto l = GetPrecompIter(composition);
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if (l == composition->end())
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return NULL;
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return &(*l);
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}
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protected:
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// Removes and returns the next available plane from planes
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static DrmPlane *PopPlane(std::vector<DrmPlane *> *planes) {
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if (planes->empty())
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return NULL;
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DrmPlane *plane = planes->front();
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planes->erase(planes->begin());
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return plane;
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}
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// Inserts the given layer:plane in the composition right before the precomp
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// layer
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static int Emplace(std::vector<DrmCompositionPlane> *composition,
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std::vector<DrmPlane *> *planes,
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DrmCompositionPlane::Type type, DrmCrtc *crtc,
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size_t source_layer) {
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DrmPlane *plane = PopPlane(planes);
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if (!plane)
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return -ENOENT;
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auto precomp = GetPrecompIter(composition);
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composition->emplace(precomp, type, plane, crtc, source_layer);
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return 0;
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}
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private:
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static std::vector<DrmCompositionPlane>::iterator GetPrecompIter(
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std::vector<DrmCompositionPlane> *composition) {
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return std::find_if(composition->begin(), composition->end(),
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[](const DrmCompositionPlane &p) {
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return p.type() == DrmCompositionPlane::Type::kPrecomp;
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});
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}
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};
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// Creates a planner instance with platform-specific planning stages
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static std::unique_ptr<Planner> CreateInstance(DrmResources *drm);
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// Takes a stack of layers and provisions hardware planes for them. If the
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// entire stack can't fit in hardware, the Planner may place the remaining
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// layers in a PRECOMP plane. Layers in the PRECOMP plane will be composited
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// using GL. PRECOMP planes should be placed above any 1:1 layer:plane
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// compositions. If use_squash_fb is true, the Planner should try to reserve a
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// plane at the highest z-order with type SQUASH.
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//
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// @layers: a map of index:layer of layers to composite
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// @use_squash_fb: reserve a squash framebuffer
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// @primary_planes: a vector of primary planes available for this frame
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// @overlay_planes: a vector of overlay planes available for this frame
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//
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// Returns: A tuple with the status of the operation (0 for success) and
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// a vector of the resulting plan (ie: layer->plane mapping).
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std::tuple<int, std::vector<DrmCompositionPlane>> ProvisionPlanes(
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std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb,
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DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes,
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std::vector<DrmPlane *> *overlay_planes);
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bool MatchPlane(std::vector<DrmHwcLayer*>& layer_vector,
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uint64_t* zpos,
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DrmCrtc *crtc,
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DrmResources *drm,
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std::vector<DrmCompositionPlane>* composition_plane);
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std::tuple<int, std::vector<DrmCompositionPlane>> MatchPlanes(
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std::map<int, std::vector<DrmHwcLayer*>> &layer_map,
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DrmCrtc *crtc,
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DrmResources *drm);
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template <typename T, typename... A>
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void AddStage(A &&... args) {
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stages_.emplace_back(
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std::unique_ptr<PlanStage>(new T(std::forward(args)...)));
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}
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private:
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std::vector<DrmPlane *> GetUsablePlanes(
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DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes,
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std::vector<DrmPlane *> *overlay_planes);
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std::vector<std::unique_ptr<PlanStage>> stages_;
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};
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// This plan stage extracts all protected layers and places them on dedicated
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// planes.
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class PlanStageProtected : public Planner::PlanStage {
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public:
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int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
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std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
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std::vector<DrmPlane *> *planes);
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};
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// This plan stage places as many layers on dedicated planes as possible (first
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// come first serve), and then sticks the rest in a precomposition plane (if
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// needed).
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class PlanStageGreedy : public Planner::PlanStage {
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public:
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int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
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std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
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std::vector<DrmPlane *> *planes);
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};
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}
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#endif
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