394 lines
14 KiB
C++
394 lines
14 KiB
C++
/*
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* Copyright 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Generated mock file from original source file
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* Functions generated:24
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*
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* mockcify.pl ver 0.3.0
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*/
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#include <cstdint>
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#include <functional>
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#include <map>
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#include <string>
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extern std::map<std::string, int> mock_function_count_map;
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// Original included files, if any
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// NOTE: Since this is a mock file with mock definitions some number of
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// include files may not be required. The include-what-you-use
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// still applies, but crafting proper inclusion is out of scope
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// for this effort. This compilation unit may compile as-is, or
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// may need attention to prune from (or add to ) the inclusion set.
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#include <base/files/file_util.h>
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#include <base/logging.h>
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#include <ctype.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <libgen.h>
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#include <log/log.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <sstream>
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#include <type_traits>
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#include "check.h"
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#include "osi/include/config.h"
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// Mocked compile conditionals, if any
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namespace test {
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namespace mock {
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namespace osi_config {
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// Shared state between mocked functions and tests
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// Name: checksum_read
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// Params: const char* filename
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// Return: std::string
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struct checksum_read {
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std::string return_value{std::string()};
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std::function<std::string(const char* filename)> body{
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[this](const char* filename) { return return_value; }};
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std::string operator()(const char* filename) { return body(filename); };
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};
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extern struct checksum_read checksum_read;
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// Name: checksum_save
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// Params: const std::string& checksum, const std::string& filename
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// Return: bool
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struct checksum_save {
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bool return_value{false};
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std::function<bool(const std::string& checksum, const std::string& filename)>
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body{[this](const std::string& checksum, const std::string& filename) {
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return return_value;
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}};
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bool operator()(const std::string& checksum, const std::string& filename) {
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return body(checksum, filename);
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};
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};
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extern struct checksum_save checksum_save;
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// Name: config_get_bool
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// Params: const config_t& config, const std::string& section, const
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// std::string& key, bool def_value Return: bool
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struct config_get_bool {
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bool return_value{false};
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std::function<bool(const config_t& config, const std::string& section,
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const std::string& key, bool def_value)>
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body{[this](const config_t& config, const std::string& section,
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const std::string& key,
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bool def_value) { return return_value; }};
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bool operator()(const config_t& config, const std::string& section,
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const std::string& key, bool def_value) {
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return body(config, section, key, def_value);
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};
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};
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extern struct config_get_bool config_get_bool;
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// Name: config_get_int
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// Params: const config_t& config, const std::string& section, const
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// std::string& key, int def_value Return: int
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struct config_get_int {
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int return_value{0};
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std::function<int(const config_t& config, const std::string& section,
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const std::string& key, int def_value)>
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body{[this](const config_t& config, const std::string& section,
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const std::string& key,
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int def_value) { return return_value; }};
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int operator()(const config_t& config, const std::string& section,
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const std::string& key, int def_value) {
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return body(config, section, key, def_value);
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};
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};
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extern struct config_get_int config_get_int;
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// Name: config_get_string
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// Params: const config_t& config, const std::string& section, const
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// std::string& key, const std::string* def_value Return: const std::string*
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struct config_get_string {
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const std::string* return_value{0};
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std::function<const std::string*(
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const config_t& config, const std::string& section,
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const std::string& key, const std::string* def_value)>
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body{[this](const config_t& config, const std::string& section,
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const std::string& key,
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const std::string* def_value) { return return_value; }};
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const std::string* operator()(const config_t& config,
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const std::string& section,
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const std::string& key,
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const std::string* def_value) {
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return body(config, section, key, def_value);
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};
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};
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extern struct config_get_string config_get_string;
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// Name: config_get_uint64
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// Params: const config_t& config, const std::string& section, const
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// std::string& key, uint64_t def_value Return: uint64_t
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struct config_get_uint64 {
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uint64_t return_value{0};
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std::function<uint64_t(const config_t& config, const std::string& section,
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const std::string& key, uint64_t def_value)>
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body{[this](const config_t& config, const std::string& section,
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const std::string& key,
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uint64_t def_value) { return return_value; }};
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uint64_t operator()(const config_t& config, const std::string& section,
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const std::string& key, uint64_t def_value) {
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return body(config, section, key, def_value);
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};
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};
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extern struct config_get_uint64 config_get_uint64;
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// Name: config_has_key
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// Params: const config_t& config, const std::string& section, const
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// std::string& key Return: bool
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struct config_has_key {
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bool return_value{false};
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std::function<bool(const config_t& config, const std::string& section,
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const std::string& key)>
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body{[this](const config_t& config, const std::string& section,
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const std::string& key) { return return_value; }};
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bool operator()(const config_t& config, const std::string& section,
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const std::string& key) {
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return body(config, section, key);
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};
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};
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extern struct config_has_key config_has_key;
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// Name: config_has_section
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// Params: const config_t& config, const std::string& section
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// Return: bool
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struct config_has_section {
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bool return_value{false};
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std::function<bool(const config_t& config, const std::string& section)> body{
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[this](const config_t& config, const std::string& section) {
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return return_value;
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}};
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bool operator()(const config_t& config, const std::string& section) {
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return body(config, section);
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};
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};
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extern struct config_has_section config_has_section;
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// Name: config_new
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// Params: const char* filename
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// Return: std::unique_ptr<config_t>
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struct config_new {
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std::function<std::unique_ptr<config_t>(const char* filename)> body{
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[](const char* filename) { return std::make_unique<config_t>(); }};
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std::unique_ptr<config_t> operator()(const char* filename) {
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return body(filename);
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};
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};
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extern struct config_new config_new;
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// Name: config_new_clone
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// Params: const config_t& src
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// Return: std::unique_ptr<config_t>
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struct config_new_clone {
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std::function<std::unique_ptr<config_t>(const config_t& src)> body{
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[](const config_t& src) { return std::make_unique<config_t>(); }};
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std::unique_ptr<config_t> operator()(const config_t& src) {
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return body(src);
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};
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};
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extern struct config_new_clone config_new_clone;
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// Name: config_new_empty
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// Params: void
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// Return: std::unique_ptr<config_t>
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struct config_new_empty {
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std::function<std::unique_ptr<config_t>(void)> body{
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[](void) { return std::make_unique<config_t>(); }};
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std::unique_ptr<config_t> operator()(void) { return body(); };
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};
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extern struct config_new_empty config_new_empty;
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// Name: config_remove_key
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// Params: config_t* config, const std::string& section, const std::string& key
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// Return: bool
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struct config_remove_key {
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bool return_value{false};
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std::function<bool(config_t* config, const std::string& section,
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const std::string& key)>
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body{[this](config_t* config, const std::string& section,
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const std::string& key) { return return_value; }};
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bool operator()(config_t* config, const std::string& section,
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const std::string& key) {
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return body(config, section, key);
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};
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};
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extern struct config_remove_key config_remove_key;
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// Name: config_remove_section
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// Params: config_t* config, const std::string& section
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// Return: bool
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struct config_remove_section {
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bool return_value{false};
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std::function<bool(config_t* config, const std::string& section)> body{
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[this](config_t* config, const std::string& section) {
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return return_value;
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}};
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bool operator()(config_t* config, const std::string& section) {
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return body(config, section);
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};
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};
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extern struct config_remove_section config_remove_section;
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// Name: config_save
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// Params: const config_t& config, const std::string& filename
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// Return: bool
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struct config_save {
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bool return_value{false};
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std::function<bool(const config_t& config, const std::string& filename)> body{
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[this](const config_t& config, const std::string& filename) {
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return return_value;
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}};
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bool operator()(const config_t& config, const std::string& filename) {
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return body(config, filename);
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};
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};
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extern struct config_save config_save;
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// Name: config_set_bool
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// Params: config_t* config, const std::string& section, const std::string& key,
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// bool value Return: void
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struct config_set_bool {
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std::function<void(config_t* config, const std::string& section,
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const std::string& key, bool value)>
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body{[](config_t* config, const std::string& section,
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const std::string& key, bool value) {}};
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void operator()(config_t* config, const std::string& section,
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const std::string& key, bool value) {
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body(config, section, key, value);
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};
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};
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extern struct config_set_bool config_set_bool;
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// Name: config_set_int
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// Params: config_t* config, const std::string& section, const std::string& key,
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// int value Return: void
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struct config_set_int {
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std::function<void(config_t* config, const std::string& section,
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const std::string& key, int value)>
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body{[](config_t* config, const std::string& section,
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const std::string& key, int value) {}};
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void operator()(config_t* config, const std::string& section,
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const std::string& key, int value) {
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body(config, section, key, value);
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};
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};
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extern struct config_set_int config_set_int;
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// Name: config_set_string
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// Params: config_t* config, const std::string& section, const std::string& key,
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// const std::string& value Return: void
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struct config_set_string {
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std::function<void(config_t* config, const std::string& section,
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const std::string& key, const std::string& value)>
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body{[](config_t* config, const std::string& section,
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const std::string& key, const std::string& value) {}};
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void operator()(config_t* config, const std::string& section,
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const std::string& key, const std::string& value) {
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body(config, section, key, value);
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};
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};
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extern struct config_set_string config_set_string;
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// Name: config_set_uint64
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// Params: config_t* config, const std::string& section, const std::string& key,
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// uint64_t value Return: void
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struct config_set_uint64 {
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std::function<void(config_t* config, const std::string& section,
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const std::string& key, uint64_t value)>
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body{[](config_t* config, const std::string& section,
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const std::string& key, uint64_t value) {}};
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void operator()(config_t* config, const std::string& section,
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const std::string& key, uint64_t value) {
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body(config, section, key, value);
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};
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};
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extern struct config_set_uint64 config_set_uint64;
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// Name: config_t::Find
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// Params: const std::string& section
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// Return: std::list<section_t>::iterator
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struct config_t_Find {
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std::list<section_t> section_;
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std::function<std::list<section_t>::iterator(const std::string& section)>
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body{[this](const std::string& section) { return section_.begin(); }};
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std::list<section_t>::iterator operator()(const std::string& section) {
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return body(section);
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};
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};
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extern struct config_t_Find config_t_Find;
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// Name: config_t_Has
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// Params: const std::string& key
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// Return: bool
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struct config_t_Has {
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bool return_value{false};
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std::function<bool(const std::string& key)> body{
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[this](const std::string& key) { return return_value; }};
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bool operator()(const std::string& key) { return body(key); };
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};
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extern struct config_t_Has config_t_Has;
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// Name: section_t_Find
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// Params: const std::string& key
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// Return: std::list<entry_t>::iterator
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struct section_t_Find {
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std::list<entry_t> list_;
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std::function<std::list<entry_t>::iterator(const std::string& key)> body{
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[this](const std::string& key) { return list_.begin(); }};
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std::list<entry_t>::iterator operator()(const std::string& key) {
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return body(key);
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};
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};
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extern struct section_t_Find section_t_Find;
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// Name: section_t_Has
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// Params: const std::string& key
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// Return: bool
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struct section_t_Has {
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bool return_value{false};
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std::function<bool(const std::string& key)> body{
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[this](const std::string& key) { return return_value; }};
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bool operator()(const std::string& key) { return body(key); };
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};
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extern struct section_t_Has section_t_Has;
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// Name: section_t_Set
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// Params: std::string key, std::string value
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// Return: void
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struct section_t_Set {
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std::function<void(std::string key, std::string value)> body{
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[](std::string key, std::string value) {}};
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void operator()(std::string key, std::string value) { body(key, value); };
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};
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extern struct section_t_Set section_t_Set;
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} // namespace osi_config
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} // namespace mock
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} // namespace test
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// END mockcify generation
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