196 lines
5.9 KiB
C++
196 lines
5.9 KiB
C++
/*
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* Copyright 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Generated mock file from original source file
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* Functions generated:11
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*
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* mockcify.pl ver 0.3.0
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*/
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#include <cstdint>
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#include <functional>
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#include <map>
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#include <string>
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extern std::map<std::string, int> mock_function_count_map;
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// Original included files, if any
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// NOTE: Since this is a mock file with mock definitions some number of
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// include files may not be required. The include-what-you-use
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// still applies, but crafting proper inclusion is out of scope
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// for this effort. This compilation unit may compile as-is, or
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// may need attention to prune from (or add to ) the inclusion set.
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#include <base/logging.h>
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#include <errno.h>
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#include <malloc.h>
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#include <pthread.h>
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#include <string.h>
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#include <sys/prctl.h>
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#include <sys/resource.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <atomic>
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#include "check.h"
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#include "osi/include/allocator.h"
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#include "osi/include/compat.h"
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#include "osi/include/fixed_queue.h"
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#include "osi/include/log.h"
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#include "osi/include/reactor.h"
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#include "osi/include/semaphore.h"
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#include "osi/include/thread.h"
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// Mocked compile conditionals, if any
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namespace test {
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namespace mock {
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namespace osi_thread {
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// Shared state between mocked functions and tests
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// Name: thread_free
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// Params: thread_t* thread
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// Return: void
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struct thread_free {
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std::function<void(thread_t* thread)> body{[](thread_t* thread) {}};
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void operator()(thread_t* thread) { body(thread); };
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};
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extern struct thread_free thread_free;
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// Name: thread_get_reactor
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// Params: const thread_t* thread
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// Return: reactor_t*
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struct thread_get_reactor {
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reactor_t* return_value{0};
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std::function<reactor_t*(const thread_t* thread)> body{
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[this](const thread_t* thread) { return return_value; }};
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reactor_t* operator()(const thread_t* thread) { return body(thread); };
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};
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extern struct thread_get_reactor thread_get_reactor;
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// Name: thread_is_self
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// Params: const thread_t* thread
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// Return: bool
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struct thread_is_self {
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bool return_value{false};
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std::function<bool(const thread_t* thread)> body{
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[this](const thread_t* thread) { return return_value; }};
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bool operator()(const thread_t* thread) { return body(thread); };
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};
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extern struct thread_is_self thread_is_self;
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// Name: thread_join
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// Params: thread_t* thread
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// Return: void
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struct thread_join {
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std::function<void(thread_t* thread)> body{[](thread_t* thread) {}};
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void operator()(thread_t* thread) { body(thread); };
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};
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extern struct thread_join thread_join;
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// Name: thread_name
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// Params: const thread_t* thread
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// Return: const char*
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struct thread_name {
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const char* return_value{0};
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std::function<const char*(const thread_t* thread)> body{
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[this](const thread_t* thread) { return return_value; }};
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const char* operator()(const thread_t* thread) { return body(thread); };
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};
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extern struct thread_name thread_name;
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// Name: thread_new
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// Params: const char* name
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// Return: thread_t*
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struct thread_new {
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thread_t* return_value{0};
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std::function<thread_t*(const char* name)> body{
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[this](const char* name) { return return_value; }};
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thread_t* operator()(const char* name) { return body(name); };
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};
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extern struct thread_new thread_new;
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// Name: thread_new_sized
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// Params: const char* name, size_t work_queue_capacity
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// Return: thread_t*
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struct thread_new_sized {
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thread_t* return_value{0};
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std::function<thread_t*(const char* name, size_t work_queue_capacity)> body{
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[this](const char* name, size_t work_queue_capacity) {
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return return_value;
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}};
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thread_t* operator()(const char* name, size_t work_queue_capacity) {
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return body(name, work_queue_capacity);
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};
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};
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extern struct thread_new_sized thread_new_sized;
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// Name: thread_post
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// Params: thread_t* thread, thread_fn func, void* context
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// Return: bool
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struct thread_post {
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bool return_value{false};
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std::function<bool(thread_t* thread, thread_fn func, void* context)> body{
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[this](thread_t* thread, thread_fn func, void* context) {
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return return_value;
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}};
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bool operator()(thread_t* thread, thread_fn func, void* context) {
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return body(thread, func, context);
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};
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};
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extern struct thread_post thread_post;
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// Name: thread_set_priority
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// Params: thread_t* thread, int priority
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// Return: bool
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struct thread_set_priority {
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bool return_value{false};
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std::function<bool(thread_t* thread, int priority)> body{
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[this](thread_t* thread, int priority) { return return_value; }};
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bool operator()(thread_t* thread, int priority) {
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return body(thread, priority);
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};
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};
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extern struct thread_set_priority thread_set_priority;
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// Name: thread_set_rt_priority
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// Params: thread_t* thread, int priority
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// Return: bool
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struct thread_set_rt_priority {
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bool return_value{false};
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std::function<bool(thread_t* thread, int priority)> body{
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[this](thread_t* thread, int priority) { return return_value; }};
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bool operator()(thread_t* thread, int priority) {
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return body(thread, priority);
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};
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};
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extern struct thread_set_rt_priority thread_set_rt_priority;
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// Name: thread_stop
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// Params: thread_t* thread
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// Return: void
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struct thread_stop {
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std::function<void(thread_t* thread)> body{[](thread_t* thread) {}};
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void operator()(thread_t* thread) { body(thread); };
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};
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extern struct thread_stop thread_stop;
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} // namespace osi_thread
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} // namespace mock
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} // namespace test
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// END mockcify generation
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