257 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C#
		
	
	
	
| <?cs include:"doctype.cs" ?>
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| <?cs include:"macros.cs" ?>
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| <html>
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| <?cs if:sdk.redirect ?>
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|   <head>
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|     <title>Redirecting...</title>
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|     <meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs
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|       if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
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|       else ?>index.html<?cs /if ?>">
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|     <link href="<?cs var:toroot ?>assets/android-developer-docs.css" rel="stylesheet" type="text/css" />
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|   </head>
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| <?cs else ?>
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|   <?cs include:"head_tag.cs" ?>
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| <?cs /if ?>
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| <body class="gc-documentation" itemscope itemtype="http://schema.org/CreativeWork">
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| <a name="top"></a>
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| <?cs call:custom_masthead() ?>
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| 
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| <?cs call:sdk_nav() ?>
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| 
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| <?cs if:sdk.redirect ?>
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| 
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| <div class="g-unit">
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|   <div id="jd-content">
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|     <p>Redirecting to
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|     <a href="<?cs var:toroot ?>sdk/<?cs
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|       if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
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|       else ?>index.html<?cs /if ?>"><?cs
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|       if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
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|       else ?>Download the SDK<?cs /if ?>
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|     </a> ...</p>
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| 
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| <?cs else ?>
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| <?cs # else, if NOT redirect ...
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| #
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| #
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| # The following is for SDK/NDK pages
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| #
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| #
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| ?>
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| 
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| <div class="g-unit" id="doc-content" >
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|   <div id="jd-header" class="guide-header" >
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|     <span class="crumb"> </span>
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|     <h1 itemprop="name"><?cs if:android.whichdoc == "online" ?>Download the <?cs /if ?><?cs
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| var:page.title ?></h1>
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|   </div>
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| 
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|   <div id="jd-content" itemprop="description">
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| 
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| <?cs if:sdk.not_latest_version ?>
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|   <div class="special">
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|     <p><strong>This is NOT the current Android SDK release.</strong></p>
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|     <p><a href="/sdk/index.html">Download the current Android SDK</a></p>
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|   </div>
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| <?cs /if ?>
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| 
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| 
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| <?cs if:ndk ?>
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| <?cs #
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| #
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| #
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| #
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| #
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| #
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| #
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| # the following is for the NDK
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| #
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| # (nested in if/else redirect)
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| #
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| #
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| #
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| #
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| ?>
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| 
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| <p>The Android NDK is a companion tool to the Android SDK that lets you build
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| performance-critical portions of your apps in native code. It provides headers and
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| libraries that allow you to build activities, handle user input, use hardware sensors,
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| access application resources, and more, when programming in C or C++. If you write
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| native code, your applications are still packaged into an .apk file and they still run
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| inside of a virtual machine on the device. The fundamental Android application model
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| does not change.</p>
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| 
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| <p>Using native code does not result in an automatic performance increase, 
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| but always increases application complexity. If you have not run into any limitations
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| using the Android framework APIs, you probably do not need the NDK. Read <a 
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| href="<?cs var:toroot ?>sdk/ndk/overview.html">What is the NDK?</a> for more information about what
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| the NDK offers and whether it will be useful to you.
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| </p>
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| <p>
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| The NDK is designed for use <em>only</em> in conjunction with the
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| Android SDK. If you have not already installed and setup the <a
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| href="http://developer.android.com/sdk/index.html">Android SDK</a>, please
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| do so before downloading the NDK. 
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| </p>
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| 
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|   <table class="download">
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|     <tr>
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|       <th>Platform</th>
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|       <th>Package</th>
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|       <th>Size</th>
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|       <th>MD5 Checksum</th>
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|   </tr>
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|   <tr>
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|     <td>Windows</td>
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|     <td>
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|   <a href="http://dl.google.com/android/ndk/<?cs var:ndk.win_download ?>"><?cs var:ndk.win_download ?></a>
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|     </td>
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|     <td><?cs var:ndk.win_bytes ?> bytes</td>
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|     <td><?cs var:ndk.win_checksum ?></td>
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|   </tr>
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|   <tr class="alt-color">
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|     <td>Mac OS X (intel)</td>
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|     <td>
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|   <a href="http://dl.google.com/android/ndk/<?cs var:ndk.mac_download ?>"><?cs var:ndk.mac_download ?></a>
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|     </td>
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|     <td><?cs var:ndk.mac_bytes ?> bytes</td>
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|     <td><?cs var:ndk.mac_checksum ?></td>
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|   </tr>
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|   <tr>
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|     <td>Linux 32/64-bit (x86)</td>
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|     <td>
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|   <a href="http://dl.google.com/android/ndk/<?cs var:ndk.linux_download ?>"><?cs var:ndk.linux_download ?></a>
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|     </td>
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|     <td><?cs var:ndk.linux_bytes ?> bytes</td>
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|     <td><?cs var:ndk.linux_checksum ?></td>
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|   </tr>
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|   </table>
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| 
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|   <?cs else ?>
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| <?cs # end if NDK ... 
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| #
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| #
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| #
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| #
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| #
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| #
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| # the following is for the SDK
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| #
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| # (nested in if/else redirect and if/else NDK)
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| #
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| #
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| #
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| #
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| ?>
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|   <?cs if:android.whichdoc == "online" ?>
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| 
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|   <p>Welcome Developers! If you are new to the Android SDK, please read the steps below, for an
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| overview of how to set up the SDK. </p>
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| 
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|   <p>If you're already using the Android SDK, you should
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| update to the latest tools or platform using the <em>Android SDK and AVD Manager</em>, rather than
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| downloading a new SDK starter package. See <a
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| href="<?cs var:toroot ?>sdk/adding-components.html">Adding SDK Components</a>.</p>
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| 
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|   <table class="download">
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|     <tr>
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|       <th>Platform</th>
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|       <th>Package</th>
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|       <th>Size</th>
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|       <th>MD5 Checksum</th>
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|   </tr>
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|   <tr>
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|     <td rowspan="2">Windows</td>
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|     <td>
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|   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.win_download
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| ?>"><?cs var:sdk.win_download ?></a>
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|     </td>
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|     <td><?cs var:sdk.win_bytes ?> bytes</td>
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|     <td><?cs var:sdk.win_checksum ?></td>
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|   </tr>
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|   <tr>
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|     <!-- blank TD from Windows rowspan -->
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|     <td>
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|   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.win_installer
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| ?>"><?cs var:sdk.win_installer ?></a> (Recommended)
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|     </td>
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|     <td><?cs var:sdk.win_installer_bytes ?> bytes</td>
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|     <td><?cs var:sdk.win_installer_checksum ?></td>
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|   </tr>
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|   <tr class="alt-color">
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|     <td>Mac OS X (intel)</td>
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|     <td>
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|   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.mac_download
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| ?>"><?cs var:sdk.mac_download ?></a>
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|     </td>
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|     <td><?cs var:sdk.mac_bytes ?> bytes</td>
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|     <td><?cs var:sdk.mac_checksum ?></td>
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|   </tr>
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|   <tr>
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|     <td>Linux (i386)</td>
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|     <td>
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|   <a onclick="onDownload(this)" href="http://dl.google.com/android/<?cs var:sdk.linux_download
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| ?>"><?cs var:sdk.linux_download ?></a>
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|     </td>
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|     <td><?cs var:sdk.linux_bytes ?> bytes</td>
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|     <td><?cs var:sdk.linux_checksum ?></td>
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|   </tr>
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|   </table>
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| 
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| 
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| <div id="next-steps" style="display:none">
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|   <p><b><em><span id="filename"></span></em> is now downloading. Follow the steps below to
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| get started.</b></p>
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| </div>
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| 
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| <script type="text/javascript">
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| function onDownload(link) {
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|   $("#filename").text($(link).html());
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|   $("#next-steps").show();
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| }
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| </script>
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|   <?cs else ?> <?cs # end if online ?>
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| 
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|     <?cs if:sdk.preview ?><?cs # it's preview offline docs ?>
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|       <p>Welcome developers! We are pleased to provide you with a preview SDK for the upcoming
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|     Android 3.0 release, to give you a head-start on developing applications for it.
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|     </p>
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|     
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|       <p>See the <a
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|     href="<?cs var:toroot ?>sdk/preview/start.html">Getting Started</a> document for more information
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|     about how to set up the preview SDK and get started.</p>
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|     <style type="text/css">
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|     .non-preview { display:none; }
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|     </style>
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|     
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|     <?cs else ?><?cs # it's normal offline docs ?>
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|       <style type="text/css">
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|         p.offline-message { display:block; }
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|         p.online-message { display:none; }
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|       </style>
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|     <?cs /if ?>
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|     
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|   <?cs /if ?> <?cs # end if/else online ?>
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|   
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| <?cs /if ?> <?cs # end if/else NDK ?>
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| 
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| <?cs /if ?> <?cs # end if/else redirect ?>
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| 
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| <?cs call:tag_list(root.descr) ?>
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| 
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| </div><!-- end jd-content -->
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| 
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| <?cs if:!sdk.redirect ?>
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| <?cs include:"footer.cs" ?>
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| <?cs /if ?>
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| 
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| </div><!-- end g-unit -->
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| 
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| <?cs include:"trailer.cs" ?>
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| 
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| </body>
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| </html>
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| 
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| 
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| 
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