87 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
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Android AsymmetricFingerprintDialog Sample
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===================================
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A sample that demonstrates to use registered fingerprints to authenticate the user in your app
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Introduction
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------------
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This sample demonstrates how you can use registered fingerprints in your app to authenticate the
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user before proceeding some actions such as purchasing an item.
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First you need to create an asymmetric key pair in the Android Key Store using [KeyPairGenerator][1]
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in the way that its private key can only be used after the user has authenticated with fingerprint
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and transmit the public key to your backend with the user verified password (In a real world, the
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app should show proper UIs).
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By setting [KeyGenParameterSpec.Builder.setUserAuthenticationRequired][2] to true, you can permit the
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use of the key only after the user authenticate it including when authenticated with the user's
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fingerprint.
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Then start listening to a fingerprint on the fingerprint sensor by calling
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[FingerprintManager.authenticate][3] with a [Signature][4] initialized with the asymmetric key pair
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created. Or alternatively you can fall back to server-side verified password as an authenticator.
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Once the fingerprint (or password) is verified, the
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[FingerprintManager.AuthenticationCallback#onAuthenticationSucceeded()][5] callback is called.
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Then you can verify the purchase transaction on server side with the public key passed from the
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client, by verifying the piece of data signed by the Signature.
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[1]: https://developer.android.com/reference/java/security/KeyPairGenerator.html
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[2]: https://developer.android.com/reference/android/security/keystore/KeyGenParameterSpec.Builder.html#setUserAuthenticationRequired%28boolean%29
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[3]: https://developer.android.com/reference/android/hardware/fingerprint/FingerprintManager.html#authenticate%28android.hardware.fingerprint.FingerprintManager.CryptoObject,%20android.os.CancellationSignal,%20int,%20android.hardware.fingerprint.FingerprintManager.AuthenticationCallback,%20android.os.Handler%29
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[4]: https://developer.android.com/reference/java/security/Signature.html
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[5]: https://developer.android.com/reference/android/hardware/fingerprint/FingerprintManager.AuthenticationCallback.html#onAuthenticationSucceeded%28android.hardware.fingerprint.FingerprintManager.AuthenticationResult%29
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Pre-requisites
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--------------
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- Android SDK 27
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- Android Build Tools v27.0.2
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- Android Support Repository
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Screenshots
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-------------
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<img src="screenshots/1-purchase-screen.png" height="400" alt="Screenshot"/> <img src="screenshots/2-fingerprint-dialog.png" height="400" alt="Screenshot"/> <img src="screenshots/3-fingerprint-authenticated.png" height="400" alt="Screenshot"/> <img src="screenshots/4-new-fingerprint-enrolled.png" height="400" alt="Screenshot"/> 
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Getting Started
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---------------
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This sample uses the Gradle build system. To build this project, use the
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"gradlew build" command or use "Import Project" in Android Studio.
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Support
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-------
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- Google+ Community: https://plus.google.com/communities/105153134372062985968
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- Stack Overflow: http://stackoverflow.com/questions/tagged/android
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If you've found an error in this sample, please file an issue:
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https://github.com/googlesamples/android-AsymmetricFingerprintDialog
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Patches are encouraged, and may be submitted by forking this project and
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submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
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License
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-------
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Copyright 2017 The Android Open Source Project, Inc.
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Licensed to the Apache Software Foundation (ASF) under one or more contributor
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license agreements.  See the NOTICE file distributed with this work for
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additional information regarding copyright ownership.  The ASF licenses this
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file to you under the Apache License, Version 2.0 (the "License"); you may not
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use this file except in compliance with the License.  You may obtain a copy of
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the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
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License for the specific language governing permissions and limitations under
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the License.
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