41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| # Copyright 2019 The Amber Authors.
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| #
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| # Licensed under the Apache License, Version 2.0 (the "License");
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| # you may not use this file except in compliance with the License.
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| # You may obtain a copy of the License at
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| #
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| #     https://www.apache.org/licenses/LICENSE-2.0
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| #
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| # Unless required by applicable law or agreed to in writing, software
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| # distributed under the License is distributed on an "AS IS" BASIS,
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| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| # See the License for the specific language governing permissions and
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| # limitations under the License.
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| 
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| [vertex shader]
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| #version 450
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| 
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| layout(push_constant) uniform PushConstants {
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|   vec2 in_val[4];
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| } u_pushConstants;
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| 
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| void main() {
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|   gl_Position = vec4(u_pushConstants.in_val[gl_VertexIndex], 0.0, 1.0);
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| }
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| 
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| [fragment shader]
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| #version 430
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| layout(location = 0) out vec4 outColor;
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| void main() {
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|     outColor = vec4(0.5, 0.5, 0.5, 1.0);
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| }
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| 
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| [test]
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| 
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| uniform float 0 -1.0 -1.0 1.0 -1.0 -1.0 0.0 1.0 0.0
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| clear
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| draw rect -1 -1 2 2
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| 
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| probe rect rgba (0,   0, 250, 125) (0.5 0.5 0.5 1.0)
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| probe rect rgba (0, 125, 250, 125) (0.0 0.0 0.0 0.0)
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