60 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| # Copyright 2018 The Amber Authors.
 | |
| #
 | |
| # Licensed under the Apache License, Version 2.0 (the "License");
 | |
| # you may not use this file except in compliance with the License.
 | |
| # You may obtain a copy of the License at
 | |
| #
 | |
| #     https://www.apache.org/licenses/LICENSE-2.0
 | |
| #
 | |
| # Unless required by applicable law or agreed to in writing, software
 | |
| # distributed under the License is distributed on an "AS IS" BASIS,
 | |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| # See the License for the specific language governing permissions and
 | |
| # limitations under the License.
 | |
| 
 | |
| 
 | |
| [vertex shader]
 | |
| #version 430
 | |
| 
 | |
| layout(location = 0) in vec4 position;
 | |
| layout(location = 1) in vec4 vert_color;
 | |
| layout(location = 0) out vec4 frag_color;
 | |
| 
 | |
| layout(set = 0, binding = 0) readonly buffer block1 {
 | |
|   vec4 add_on;
 | |
| };
 | |
| 
 | |
| void main() {
 | |
|   gl_Position = position;
 | |
|   frag_color = vert_color + add_on;
 | |
| }
 | |
| 
 | |
| [fragment shader]
 | |
| #version 430
 | |
| 
 | |
| layout(location = 0) in vec4 frag_color;
 | |
| layout(location = 0) out vec4 final_color;
 | |
| 
 | |
| void main() {
 | |
|   final_color = frag_color;
 | |
| }
 | |
| 
 | |
| [vertex data]
 | |
| #      position                   vert_color
 | |
| 0/R32G32_SFLOAT        1/R32G32B32A32_SFLOAT
 | |
| 
 | |
| #      R32  G32         R32   G32    B32 B32
 | |
|       -1.0 -1.0         0.5  0.25  0.125   0
 | |
|        1.0  1.0         0.5  0.25  0.125   0
 | |
|       -1.0  1.0         0.5  0.25  0.125   0
 | |
| 
 | |
|       -1.0 -1.0         0.5  0.25  0.125   0
 | |
|        1.0  1.0         0.5  0.25  0.125   0
 | |
|        1.0 -1.0         0.5  0.25  0.125   0
 | |
| 
 | |
| [test]
 | |
| ssbo 0 subdata vec4 0 0.1 0.2 0.3 0.4
 | |
| clear
 | |
| draw arrays TRIANGLE_LIST 0 6
 | |
| relative probe rect rgba (0.0, 0.0, 1.0, 1.0) (0.6, 0.45, 0.425, 0.4)
 |