18 lines
		
	
	
		
			465 B
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			465 B
		
	
	
	
		
			GLSL
		
	
	
	
| #version 450 core
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| 
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| #extension GL_EXT_spirv_intrinsics: enable
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| 
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| spirv_instruction(id = 61)
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| vec4 load(spirv_by_reference vec4 pointer, spirv_literal int memoryOperands);
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| 
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| spirv_instruction(id = 62)
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| void store(spirv_by_reference vec4 pointer, vec4 object, spirv_literal int memoryOperands);
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| 
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| layout(location = 0) in vec4 vec4In;
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| layout(location = 1) out vec4 vec4Out;
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| 
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| void main()
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| {
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|     store(vec4Out, load(vec4In, /*None=*/0x0), /*Volatile=*/0x1);
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| }
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