|  | #version 450
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							|  | #extension GL_NV_shading_rate_image : require
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							|  | layout (location = 0) out vec2 FragmentSize;
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							|  | layout (location = 2) out int InvocationsPerPixel;
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							|  | 
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							|  | void main () {
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							|  |     FragmentSize = gl_FragmentSizeNV;
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							|  |     InvocationsPerPixel = gl_InvocationsPerPixelNV;
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							|  | } |