1243 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			1243 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			HTML
		
	
	
	
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| 
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| <h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
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| <h2>Instance Methods</h2>
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| <p class="toc_element">
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|   <code><a href="#close">close()</a></code></p>
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| <p class="firstline">Close httplib2 connections.</p>
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| <p class="toc_element">
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|   <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
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| <p class="firstline">Delete the leaderboard configuration with the given ID.</p>
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| <p class="toc_element">
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|   <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
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| <p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
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| <p class="toc_element">
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|   <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
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| <p class="firstline">Insert a new leaderboard configuration in this application.</p>
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| <p class="toc_element">
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|   <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
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| <p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
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| <p class="toc_element">
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|   <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
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| <p class="firstline">Retrieves the next page of results.</p>
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| <p class="toc_element">
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|   <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
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| <p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
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| <h3>Method Details</h3>
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| <div class="method">
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|     <code class="details" id="close">close()</code>
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|   <pre>Close httplib2 connections.</pre>
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| </div>
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| 
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| <div class="method">
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|     <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
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|   <pre>Delete the leaderboard configuration with the given ID.
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| 
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| Args:
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|   leaderboardId: string, The ID of the leaderboard. (required)
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|   x__xgafv: string, V1 error format.
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|     Allowed values
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|       1 - v1 error format
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|       2 - v2 error format
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| </pre>
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| </div>
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| 
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| <div class="method">
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|     <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
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|   <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
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| 
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| Args:
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|   leaderboardId: string, The ID of the leaderboard. (required)
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|   x__xgafv: string, V1 error format.
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|     Allowed values
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|       1 - v1 error format
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|       2 - v2 error format
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| 
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| Returns:
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|   An object of the form:
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| 
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|     { # An leaderboard configuration resource.
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|   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
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|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
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|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
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|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
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|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|       "translations": [ # The locale strings.
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|         { # A localized string resource.
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|           "locale": "A String", # The locale string.
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|           "value": "A String", # The string value.
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|         },
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|       ],
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|     },
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|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
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|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
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|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
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|       "numberFormatType": "A String", # The formatting for the number.
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|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
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|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|           "translations": [ # The locale strings.
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|             { # A localized string resource.
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|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|               "locale": "A String", # The locale string.
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|               "value": "A String", # The string value.
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|             },
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|           ],
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|         },
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|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|           "translations": [ # The locale strings.
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|             { # A localized string resource.
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|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|               "locale": "A String", # The locale string.
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|               "value": "A String", # The string value.
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|             },
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|           ],
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|         },
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|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|           "translations": [ # The locale strings.
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|             { # A localized string resource.
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|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|               "locale": "A String", # The locale string.
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|               "value": "A String", # The string value.
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|             },
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|           ],
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|         },
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|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|           "translations": [ # The locale strings.
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|             { # A localized string resource.
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|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|               "locale": "A String", # The locale string.
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|               "value": "A String", # The string value.
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|             },
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|           ],
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|         },
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|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|           "translations": [ # The locale strings.
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|             { # A localized string resource.
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|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|               "locale": "A String", # The locale string.
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|               "value": "A String", # The string value.
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|             },
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|           ],
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|         },
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|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
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|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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|           "translations": [ # The locale strings.
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|             { # A localized string resource.
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|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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|               "locale": "A String", # The locale string.
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|               "value": "A String", # The string value.
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|             },
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|           ],
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|         },
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|       },
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|     },
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|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
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|   },
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|   "id": "A String", # The ID of the leaderboard.
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|   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
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|   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
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|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
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|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
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|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
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|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
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|       ],
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|     },
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|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | |
|   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | |
|   "scoreOrder": "A String",
 | |
|   "token": "A String", # The token for this resource.
 | |
| }</pre>
 | |
| </div>
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| 
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| <div class="method">
 | |
|     <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
 | |
|   <pre>Insert a new leaderboard configuration in this application.
 | |
| 
 | |
| Args:
 | |
|   applicationId: string, The application ID from the Google Play developer console. (required)
 | |
|   body: object, The request body.
 | |
|     The object takes the form of:
 | |
| 
 | |
| { # An leaderboard configuration resource.
 | |
|   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "id": "A String", # The ID of the leaderboard.
 | |
|   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | |
|   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | |
|   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | |
|   "scoreOrder": "A String",
 | |
|   "token": "A String", # The token for this resource.
 | |
| }
 | |
| 
 | |
|   x__xgafv: string, V1 error format.
 | |
|     Allowed values
 | |
|       1 - v1 error format
 | |
|       2 - v2 error format
 | |
| 
 | |
| Returns:
 | |
|   An object of the form:
 | |
| 
 | |
|     { # An leaderboard configuration resource.
 | |
|   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "id": "A String", # The ID of the leaderboard.
 | |
|   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | |
|   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | |
|   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | |
|   "scoreOrder": "A String",
 | |
|   "token": "A String", # The token for this resource.
 | |
| }</pre>
 | |
| </div>
 | |
| 
 | |
| <div class="method">
 | |
|     <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
 | |
|   <pre>Returns a list of the leaderboard configurations in this application.
 | |
| 
 | |
| Args:
 | |
|   applicationId: string, The application ID from the Google Play developer console. (required)
 | |
|   maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
 | |
|   pageToken: string, The token returned by the previous request.
 | |
|   x__xgafv: string, V1 error format.
 | |
|     Allowed values
 | |
|       1 - v1 error format
 | |
|       2 - v2 error format
 | |
| 
 | |
| Returns:
 | |
|   An object of the form:
 | |
| 
 | |
|     { # A ListConfigurations response.
 | |
|   "items": [ # The leaderboard configurations.
 | |
|     { # An leaderboard configuration resource.
 | |
|       "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | |
|         "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|         "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|         "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|           "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|           "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|           "numberFormatType": "A String", # The formatting for the number.
 | |
|           "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|             "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|           },
 | |
|         },
 | |
|         "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|       },
 | |
|       "id": "A String", # The ID of the leaderboard.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | |
|       "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | |
|         "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|         "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|         "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|           "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|           "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|           "numberFormatType": "A String", # The formatting for the number.
 | |
|           "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|             "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|             "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|               "translations": [ # The locale strings.
 | |
|                 { # A localized string resource.
 | |
|                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|                   "locale": "A String", # The locale string.
 | |
|                   "value": "A String", # The string value.
 | |
|                 },
 | |
|               ],
 | |
|             },
 | |
|           },
 | |
|         },
 | |
|         "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|       },
 | |
|       "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | |
|       "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | |
|       "scoreOrder": "A String",
 | |
|       "token": "A String", # The token for this resource.
 | |
|     },
 | |
|   ],
 | |
|   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`.
 | |
|   "nextPageToken": "A String", # The pagination token for the next page of results.
 | |
| }</pre>
 | |
| </div>
 | |
| 
 | |
| <div class="method">
 | |
|     <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
 | |
|   <pre>Retrieves the next page of results.
 | |
| 
 | |
| Args:
 | |
|   previous_request: The request for the previous page. (required)
 | |
|   previous_response: The response from the request for the previous page. (required)
 | |
| 
 | |
| Returns:
 | |
|   A request object that you can call 'execute()' on to request the next
 | |
|   page. Returns None if there are no more items in the collection.
 | |
|     </pre>
 | |
| </div>
 | |
| 
 | |
| <div class="method">
 | |
|     <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
 | |
|   <pre>Update the metadata of the leaderboard configuration with the given ID.
 | |
| 
 | |
| Args:
 | |
|   leaderboardId: string, The ID of the leaderboard. (required)
 | |
|   body: object, The request body.
 | |
|     The object takes the form of:
 | |
| 
 | |
| { # An leaderboard configuration resource.
 | |
|   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "id": "A String", # The ID of the leaderboard.
 | |
|   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | |
|   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | |
|   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | |
|   "scoreOrder": "A String",
 | |
|   "token": "A String", # The token for this resource.
 | |
| }
 | |
| 
 | |
|   x__xgafv: string, V1 error format.
 | |
|     Allowed values
 | |
|       1 - v1 error format
 | |
|       2 - v2 error format
 | |
| 
 | |
| Returns:
 | |
|   An object of the form:
 | |
| 
 | |
|     { # An leaderboard configuration resource.
 | |
|   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "id": "A String", # The ID of the leaderboard.
 | |
|   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
 | |
|   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
 | |
|     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
 | |
|     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
 | |
|     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
 | |
|       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|       "translations": [ # The locale strings.
 | |
|         { # A localized string resource.
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|           "locale": "A String", # The locale string.
 | |
|           "value": "A String", # The string value.
 | |
|         },
 | |
|       ],
 | |
|     },
 | |
|     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
 | |
|       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
 | |
|       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
 | |
|       "numberFormatType": "A String", # The formatting for the number.
 | |
|       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
 | |
|         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
 | |
|           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
 | |
|           "translations": [ # The locale strings.
 | |
|             { # A localized string resource.
 | |
|               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
 | |
|               "locale": "A String", # The locale string.
 | |
|               "value": "A String", # The string value.
 | |
|             },
 | |
|           ],
 | |
|         },
 | |
|       },
 | |
|     },
 | |
|     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
 | |
|   },
 | |
|   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
 | |
|   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
 | |
|   "scoreOrder": "A String",
 | |
|   "token": "A String", # The token for this resource.
 | |
| }</pre>
 | |
| </div>
 | |
| 
 | |
| </body></html> |