32 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2018 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkRect.h"
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| 
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| DEF_SIMPLE_GM(b_119394958, canvas, 100, 100) {
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|     // The root cause of this bug was that a stroked arc with round caps was batched with a filled
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|     // circle. The circle op code would choose a GeometryProcessor configuration that expected round
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|     // cap centers as vertex attributes. However, the tessellation code for the filled circle would
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|     // not put in zero-width round cap centers and then didn't advance the pointer into which
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|     // vertex data was being written by the expected vertex stride.
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|     SkPaint paint;
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|     paint.setColor(SK_ColorBLUE);
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|     paint.setAntiAlias(true);
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|     canvas->drawCircle(50, 50, 45, paint);
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|     paint.setColor(SK_ColorGREEN);
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|     paint.setStyle(SkPaint::kStroke_Style);
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|     paint.setStrokeWidth(5);
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|     canvas->drawCircle(50, 50, 35, paint);
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|     paint.setColor(SK_ColorRED);
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|     paint.setStrokeCap(SkPaint::kRound_Cap);
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|     canvas->drawArc(SkRect::MakeLTRB(30, 30, 70, 70), 0, 110, false, paint);
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| }
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