65 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2015 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkBitmap.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkMatrix.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/private/SkTArray.h"
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| 
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| /** This GM draws with invalid paints. It should draw nothing other than the background. */
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| class BadPaintGM : public skiagm::GM {
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|  public:
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|     BadPaintGM() {}
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| 
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| protected:
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|     SkString onShortName() override { return SkString("badpaint"); }
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| 
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|     SkISize onISize() override { return SkISize::Make(100, 100); }
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| 
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|     void onOnceBeforeDraw() override {
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|         SkBitmap emptyBmp;
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| 
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|         SkBitmap blueBmp;
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|         blueBmp.allocN32Pixels(10, 10);
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|         blueBmp.eraseColor(SK_ColorBLUE);
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| 
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|         SkMatrix badMatrix;
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|         badMatrix.setAll(0, 0, 0, 0, 0, 0, 0, 0, 0);
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| 
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|         // Empty bitmap.
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|         fPaints.push_back().setColor(SK_ColorGREEN);
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|         fPaints.back().setShader(emptyBmp.makeShader(SkSamplingOptions()));
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| 
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|         // Non-invertible local matrix.
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|         fPaints.push_back().setColor(SK_ColorGREEN);
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|         fPaints.back().setShader(blueBmp.makeShader(SkSamplingOptions(), badMatrix));
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         SkRect rect = SkRect::MakeXYWH(10, 10, 80, 80);
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|         for (int i = 0; i < fPaints.count(); ++i) {
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|             canvas->drawRect(rect, fPaints[i]);
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|         }
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|     }
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| 
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| private:
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|     SkTArray<SkPaint> fPaints;
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| 
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|     using INHERITED = skiagm::GM;
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| };
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| 
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| /////////////////////////////////////////////////////////////////////////////////////
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| 
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| DEF_GM(return new BadPaintGM;)
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