171 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			171 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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| * Copyright 2016 Google Inc.
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| *
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| * Use of this source code is governed by a BSD-style license that can be
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| * found in the LICENSE file.
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| */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkBlurTypes.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkMaskFilter.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPathBuilder.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkRefCnt.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/utils/SkRandom.h"
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| #include "src/core/SkBlurMask.h"
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| #include "tools/timer/TimeUtils.h"
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| 
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| /**
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|  * In GM mode this draws an array of circles with different radii and different blur radii. Below
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|  * each circle an almost-circle path is drawn with the same blur filter for comparison.
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|  *
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|  * In Sample mode this draws a single circle and almost-circle with animating radius and blur
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|  * radius.
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|  *
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|  * Bench mode draws the same as GM mode but without the comparison almost-circle paths. It also
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|  * slightly perturbs the blur and circle radii to stress caching of blurred profiles in GPU mode.
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|  */
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| class BlurCircles2GM : public skiagm::GM {
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| public:
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|     BlurCircles2GM() {
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|         fAnimRadius = TimeUtils::PingPong(
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|                 0, kRadiusPingPoingPeriod, kRadiusPingPoingShift, kMinRadius, kMaxRadius);
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|         fAnimBlurRadius = TimeUtils::PingPong(0,
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|                                               kBlurRadiusPingPoingPeriod,
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|                                               kBlurRadiusPingPoingShift,
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|                                               kMinBlurRadius,
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|                                               kMaxBlurRadius);
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|     }
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| 
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| protected:
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|     bool runAsBench() const override { return true; }
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| 
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|     SkString onShortName() override { return SkString("blurcircles2"); }
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| 
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|     SkISize onISize() override {
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|         return SkISize::Make(730, 1350);
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         constexpr SkScalar kMaxR = kMaxRadius + kMaxBlurRadius;
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| 
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|         auto almostCircleMaker = [] (SkScalar radius) {
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|             return SkPathBuilder().addArc(SkRect::MakeXYWH(-radius, -radius, 2 * radius, 2 * radius), 0, 355)
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|                                   .setIsVolatile(true)
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|                                   .close()
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|                                   .detach();
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|         };
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| 
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|         auto blurMaker = [] (SkScalar radius) ->sk_sp<SkMaskFilter> {
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|             return SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
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|                                           SkBlurMask::ConvertRadiusToSigma(radius));
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|         };
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| 
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|         SkPaint paint;
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|         paint.setColor(SK_ColorBLACK);
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| 
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|         if (this->getMode() == kSample_Mode) {
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|             paint.setMaskFilter(blurMaker(fAnimBlurRadius));
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|             SkISize size = canvas->getBaseLayerSize();
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|             SkPath almostCircle = almostCircleMaker(fAnimRadius);
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|             canvas->save();
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|                 canvas->translate(size.fWidth / 2.f, size.fHeight / 4.f);
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|                 canvas->drawCircle(0, 0, fAnimRadius, paint);
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|                 canvas->translate(0, 2 * kMaxR);
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|                 canvas->drawPath(almostCircle, paint);
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|             canvas->restore();
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|         } else {
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|             bool benchMode = this->getMode() == kBench_Mode;
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|             canvas->save();
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|             constexpr SkScalar kPad = 5;
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|             constexpr SkScalar kRadiusSteps = 5;
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|             constexpr SkScalar kBlurRadiusSteps = 5;
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|             canvas->translate(kPad + kMinRadius + kMaxBlurRadius,
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|                               kPad + kMinRadius + kMaxBlurRadius);
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|             constexpr SkScalar kDeltaRadius = (kMaxRadius - kMinRadius) / kRadiusSteps;
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|             constexpr SkScalar kDeltaBlurRadius = (kMaxBlurRadius - kMinBlurRadius) /
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|                                                          kBlurRadiusSteps;
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|             SkScalar lineWidth = 0;
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|             if (!benchMode) {
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|                 for (int r = 0; r < kRadiusSteps - 1; ++r) {
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|                     const SkScalar radius = r * kDeltaRadius + kMinRadius;
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|                     lineWidth += 2 * (radius + kMaxBlurRadius) + kPad;
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|                 }
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|             }
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|             for (int br = 0; br < kBlurRadiusSteps; ++br) {
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|                 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius;
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|                 if (benchMode) {
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|                     blurRadius += fRandom.nextSScalar1() * kDeltaBlurRadius;
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|                 }
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|                 const SkScalar maxRowR = blurRadius + kMaxRadius;
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|                 paint.setMaskFilter(blurMaker(blurRadius));
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|                 canvas->save();
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|                 for (int r = 0; r < kRadiusSteps; ++r) {
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|                     SkScalar radius = r * kDeltaRadius + kMinRadius;
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|                     if (benchMode) {
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|                         radius += fRandom.nextSScalar1() * kDeltaRadius;
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|                     }
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|                     SkPath almostCircle;
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|                     if (!benchMode) {
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|                         almostCircle = almostCircleMaker(radius);
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|                     }
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|                     canvas->save();
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|                         canvas->drawCircle(0, 0, radius, paint);
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|                         canvas->translate(0, 2 * maxRowR + kPad);
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|                     if (!benchMode) {
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|                         canvas->drawPath(almostCircle, paint);
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|                     }
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|                     canvas->restore();
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|                     const SkScalar maxColR = radius + kMaxBlurRadius;
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|                     canvas->translate(maxColR * 2 + kPad, 0);
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|                 }
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|                 canvas->restore();
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|                 if (!benchMode) {
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|                     SkPaint blackPaint;
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|                     blackPaint.setColor(SK_ColorBLACK);
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|                     const SkScalar lineY = 3 * maxRowR + 1.5f * kPad;
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|                     if (br != kBlurRadiusSteps - 1) {
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|                         canvas->drawLine(0, lineY, lineWidth, lineY, blackPaint);
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|                     }
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|                 }
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|                 canvas->translate(0, maxRowR * 4 + 2 * kPad);
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|             }
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|             canvas->restore();
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|         }
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|     }
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| 
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|     bool onAnimate(double nanos) override {
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|         fAnimRadius = TimeUtils::PingPong(1e-9 * nanos, kRadiusPingPoingPeriod, kRadiusPingPoingShift, kMinRadius,
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|                                      kMaxRadius);
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|         fAnimBlurRadius = TimeUtils::PingPong(1e-9 * nanos, kBlurRadiusPingPoingPeriod, kBlurRadiusPingPoingShift,
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|                                          kMinBlurRadius, kMaxBlurRadius);
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|         return true;
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|     }
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| 
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| private:
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|     inline static constexpr SkScalar kMinRadius = 15;
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|     inline static constexpr SkScalar kMaxRadius = 45;
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|     inline static constexpr SkScalar kRadiusPingPoingPeriod = 8;
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|     inline static constexpr SkScalar kRadiusPingPoingShift = 3;
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| 
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|     inline static constexpr SkScalar kMinBlurRadius = 5;
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|     inline static constexpr SkScalar kMaxBlurRadius = 45;
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|     inline static constexpr SkScalar kBlurRadiusPingPoingPeriod = 3;
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|     inline static constexpr SkScalar kBlurRadiusPingPoingShift = 1.5;
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| 
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|     SkScalar    fAnimRadius;
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|     SkScalar    fAnimBlurRadius;
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| 
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|     SkRandom    fRandom;
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| 
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|     using INHERITED = skiagm::GM;
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| };
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| 
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| DEF_GM(return new BlurCircles2GM();)
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