561 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			561 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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| * Copyright 2012 Google Inc.
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| *
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| * Use of this source code is governed by a BSD-style license that can be
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| * found in the LICENSE file.
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| */
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| 
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| #include <cmath>
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| #include "gm/gm.h"
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| #include "include/core/SkBitmap.h"
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| #include "include/core/SkBlurTypes.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkColorFilter.h"
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| #include "include/core/SkImage.h"
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| #include "include/core/SkMaskFilter.h"
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| #include "include/core/SkMatrix.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPathBuilder.h"
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| #include "include/core/SkPoint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkRefCnt.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkSurface.h"
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| #include "include/core/SkTileMode.h"
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| #include "include/core/SkTypes.h"
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| #include "include/effects/SkGradientShader.h"
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| #include "include/gpu/GrRecordingContext.h"
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| #include "include/private/SkTo.h"
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| #include "src/core/SkBlurMask.h"
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| #include "src/core/SkMask.h"
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| #include "src/gpu/GrRecordingContextPriv.h"
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| #include "tools/timer/TimeUtils.h"
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| 
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| #include <vector>
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| 
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| #define STROKE_WIDTH    SkIntToScalar(10)
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| 
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| typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
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| 
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| static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
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|     canvas->drawRect(r, p);
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| }
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| 
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| static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
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|     SkRect        rect;
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|     SkPathBuilder path;
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| 
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|     rect = r;
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|     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
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|     path.addRect(rect);
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|     rect = r;
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|     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
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| 
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|     path.addRect(rect);
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|     path.setFillType(SkPathFillType::kEvenOdd);
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| 
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|     canvas->drawPath(path.detach(), p);
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| }
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| 
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| static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
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|     SkRect        rect;
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|     SkPathBuilder path;
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| 
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|     rect = r;
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|     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
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|     path.addRect(rect);
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|     rect = r;
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|     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
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| 
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|     rect.offset(7, -7);
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| 
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|     path.addRect(rect);
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|     path.setFillType(SkPathFillType::kEvenOdd);
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| 
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|     canvas->drawPath(path.detach(), p);
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| }
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| 
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| /*
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|  * Spits out an arbitrary gradient to test blur with shader on paint
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|  */
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| static sk_sp<SkShader> make_radial() {
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|     SkPoint pts[2] = {
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|         { 0, 0 },
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|         { SkIntToScalar(100), SkIntToScalar(100) }
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|     };
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|     SkTileMode tm = SkTileMode::kClamp;
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|     const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
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|     const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
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|     SkMatrix scale;
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|     scale.setScale(0.5f, 0.5f);
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|     scale.postTranslate(25.f, 25.f);
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|     SkPoint center0, center1;
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|     center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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|                 SkScalarAve(pts[0].fY, pts[1].fY));
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|     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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|                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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|     return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
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|                                                  center0, (pts[1].fX - pts[0].fX) / 2,
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|                                                  colors, pos, SK_ARRAY_COUNT(colors), tm,
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|                                                  0, &scale);
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| }
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| 
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| typedef void (*PaintProc)(SkPaint*, SkScalar width);
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| 
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| class BlurRectGM : public skiagm::GM {
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| public:
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|     BlurRectGM(const char name[], U8CPU alpha) : fName(name), fAlpha(SkToU8(alpha)) {}
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| 
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| private:
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|     sk_sp<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
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|     const char* fName;
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|     SkAlpha fAlpha;
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| 
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|     void onOnceBeforeDraw() override {
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|         for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
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|             fMaskFilters[i] = SkMaskFilter::MakeBlur((SkBlurStyle)i,
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|                                   SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)));
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|         }
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|     }
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| 
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|     SkString onShortName() override { return SkString(fName); }
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| 
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|     SkISize onISize() override { return {860, 820}; }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
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| 
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|         SkRect  r = { 0, 0, 100, 50 };
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|         SkScalar scales[] = { SK_Scalar1, 0.6f };
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| 
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|         for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
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|             canvas->save();
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|             for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
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|                 SkPaint paint;
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|                 paint.setMaskFilter(fMaskFilters[f]);
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|                 paint.setAlpha(fAlpha);
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| 
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|                 SkPaint paintWithRadial = paint;
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|                 paintWithRadial.setShader(make_radial());
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| 
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|                 constexpr Proc procs[] = {
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|                     fill_rect, draw_donut, draw_donut_skewed
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|                 };
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| 
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|                 canvas->save();
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|                 canvas->scale(scales[s], scales[s]);
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|                 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
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|                 canvas->translate(r.width() * 4/3, 0);
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|                 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
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|                 canvas->translate(r.width() * 4/3, 0);
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|                 this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
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|                 canvas->translate(r.width() * 4/3, 0);
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|                 this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
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|                 canvas->restore();
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| 
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|                 canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
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|             }
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|             canvas->restore();
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|             canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
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|         }
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|     }
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| 
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|     void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
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|                    bool doClip, const Proc procs[], size_t procsCount) {
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|         SkAutoCanvasRestore acr(canvas, true);
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|         for (size_t i = 0; i < procsCount; ++i) {
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|             if (doClip) {
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|                 SkRect clipRect(r);
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|                 clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
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|                 canvas->save();
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|                 canvas->clipRect(r);
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|             }
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|             procs[i](canvas, r, paint);
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|             if (doClip) {
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|                 canvas->restore();
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|             }
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|             canvas->translate(0, r.height() * 4/3);
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|         }
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|     }
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| };
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| 
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| DEF_SIMPLE_GM(blurrect_gallery, canvas, 1200, 1024) {
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|         const int fGMWidth = 1200;
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|         const int fPadding = 10;
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|         const int fMargin = 100;
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| 
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|         const int widths[] = {25, 5, 5, 100, 150, 25};
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|         const int heights[] = {100, 100, 5, 25, 150, 25};
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|         const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
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|         const float radii[] = {20, 5, 10};
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| 
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|         canvas->translate(50,20);
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| 
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|         int cur_x = 0;
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|         int cur_y = 0;
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| 
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|         int max_height = 0;
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| 
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|         for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
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|             int width = widths[i];
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|             int height = heights[i];
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|             SkRect r;
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|             r.setWH(SkIntToScalar(width), SkIntToScalar(height));
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|             SkAutoCanvasRestore autoRestore(canvas, true);
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| 
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|             for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
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|                 float radius = radii[j];
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|                 for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
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|                     SkBlurStyle style = styles[k];
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| 
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|                     SkMask mask;
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|                     if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
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|                                               &mask, r, style)) {
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|                         continue;
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|                     }
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| 
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|                     SkAutoMaskFreeImage amfi(mask.fImage);
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| 
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|                     SkBitmap bm;
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|                     bm.installMaskPixels(mask);
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| 
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|                     if (cur_x + bm.width() >= fGMWidth - fMargin) {
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|                         cur_x = 0;
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|                         cur_y += max_height + fPadding;
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|                         max_height = 0;
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|                     }
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| 
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|                     canvas->save();
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|                     canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
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|                     canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
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|                     canvas->drawImage(bm.asImage(), 0.f, 0.f);
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|                     canvas->restore();
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| 
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|                     cur_x += bm.width() + fPadding;
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|                     if (bm.height() > max_height)
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|                         max_height = bm.height();
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|                 }
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|             }
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|         }
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| }
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| 
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| namespace skiagm {
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| 
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| // Compares actual blur rects with reference masks created by the GM. Animates sigma in viewer.
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| class BlurRectCompareGM : public GM {
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| protected:
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|     SkString onShortName() override { return SkString("blurrect_compare"); }
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| 
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|     SkISize onISize() override { return {900, 1220}; }
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| 
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|     void onOnceBeforeDraw() override { this->prepareReferenceMasks(); }
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| 
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|     DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
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|         if (canvas->imageInfo().colorType() == kUnknown_SkColorType ||
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|             (canvas->recordingContext() && !canvas->recordingContext()->asDirectContext())) {
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|             *errorMsg = "Not supported when recording, relies on canvas->makeSurface()";
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|             return DrawResult::kSkip;
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|         }
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|         int32_t ctxID = canvas->recordingContext() ? canvas->recordingContext()->priv().contextID()
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|                                                    : 0;
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|         if (fRecalcMasksForAnimation || !fActualMasks[0][0][0] || ctxID != fLastContextUniqueID) {
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|             if (fRecalcMasksForAnimation) {
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|                 // Sigma is changing so references must also be recalculated.
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|                 this->prepareReferenceMasks();
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|             }
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|             this->prepareActualMasks(canvas);
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|             this->prepareMaskDifferences(canvas);
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|             fLastContextUniqueID = ctxID;
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|             fRecalcMasksForAnimation = false;
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|         }
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|         canvas->clear(SK_ColorBLACK);
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|         static constexpr float kMargin = 30;
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|         float totalW = 0;
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|         for (auto w : kSizes) {
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|             totalW += w + kMargin;
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|         }
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|         canvas->translate(kMargin, kMargin);
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|         for (int mode = 0; mode < 3; ++mode) {
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|             canvas->save();
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|             for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
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|                 auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
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|                 for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
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|                     auto h = kSizes[heightIdx];
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|                     canvas->save();
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|                     for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
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|                         auto w = kSizes[widthIdx];
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|                         SkPaint paint;
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|                         paint.setColor(SK_ColorWHITE);
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|                         SkImage* img;
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|                         switch (mode) {
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|                             case 0:
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|                                 img = fReferenceMasks[sigmaIdx][heightIdx][widthIdx].get();
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|                                 break;
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|                             case 1:
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|                                 img = fActualMasks[sigmaIdx][heightIdx][widthIdx].get();
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|                                 break;
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|                             case 2:
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|                                 img = fMaskDifferences[sigmaIdx][heightIdx][widthIdx].get();
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|                                 // The error images are opaque, use kPlus so they are additive if
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|                                 // the overlap between test cases.
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|                                 paint.setBlendMode(SkBlendMode::kPlus);
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|                                 break;
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|                         }
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|                         auto pad = PadForSigma(sigma);
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|                         canvas->drawImage(img, -pad, -pad, SkSamplingOptions(), &paint);
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| #if 0  // Uncomment to hairline stroke around blurred rect in red on top of the blur result.
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|        // The rect is defined at integer coords. We inset by 1/2 pixel so our stroke lies on top
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|        // of the edge pixels.
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|                         SkPaint stroke;
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|                         stroke.setColor(SK_ColorRED);
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|                         stroke.setStrokeWidth(0.f);
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|                         stroke.setStyle(SkPaint::kStroke_Style);
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|                         canvas->drawRect(SkRect::MakeWH(w, h).makeInset(0.5, 0.5), stroke);
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| #endif
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|                         canvas->translate(w + kMargin, 0.f);
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|                     }
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|                     canvas->restore();
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|                     canvas->translate(0, h + kMargin);
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|                 }
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|             }
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|             canvas->restore();
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|             canvas->translate(totalW + 2 * kMargin, 0);
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|         }
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|         return DrawResult::kOk;
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|     }
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|     bool onAnimate(double nanos) override {
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|         fSigmaAnimationBoost = TimeUtils::SineWave(nanos, 5, 2.5f, 0.f, 2.f);
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|         fRecalcMasksForAnimation = true;
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|         return true;
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|     }
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| 
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| private:
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|     void prepareReferenceMasks() {
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|         auto create_reference_mask = [](int w, int h, float sigma, int numSubpixels) {
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|             int pad = PadForSigma(sigma);
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|             int maskW = w + 2 * pad;
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|             int maskH = h + 2 * pad;
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|             // We'll do all our calculations at subpixel resolution, so adjust params
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|             w *= numSubpixels;
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|             h *= numSubpixels;
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|             sigma *= numSubpixels;
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|             auto scale = SK_ScalarRoot2Over2 / sigma;
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|             auto def_integral_approx = [scale](float a, float b) {
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|                 return 0.5f * (std::erf(b * scale) - std::erf(a * scale));
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|             };
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|             // Do the x-pass. Above/below rect are rows of zero. All rows that intersect the rect
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|             // are the same. The row is calculated and stored at subpixel resolution.
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|             SkASSERT(!(numSubpixels & 0b1));
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|             std::unique_ptr<float[]> row(new float[maskW * numSubpixels]);
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|             for (int col = 0; col < maskW * numSubpixels; ++col) {
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|                 // Compute distance to rect left in subpixel units
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|                 float ldiff = numSubpixels * pad - (col + 0.5f);
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|                 float rdiff = ldiff + w;
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|                 row[col] = def_integral_approx(ldiff, rdiff);
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|             }
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|             // y-pass
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|             SkBitmap bmp;
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|             bmp.allocPixels(SkImageInfo::MakeA8(maskW, maskH));
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|             std::unique_ptr<float[]> accums(new float[maskW]);
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|             const float accumScale = 1.f / (numSubpixels * numSubpixels);
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|             for (int y = 0; y < maskH; ++y) {
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|                 // Initialize subpixel accumulation buffer for this row.
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|                 std::fill_n(accums.get(), maskW, 0);
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|                 for (int ys = 0; ys < numSubpixels; ++ys) {
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|                     // At each subpixel we want to integrate over the kernel centered at the
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|                     // subpixel multiplied by the x-pass. The x-pass is zero above and below the
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|                     // rect and constant valued from rect top to rect bottom. So we can get the
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|                     // integral of just the kernel from rect top to rect bottom and multiply by
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|                     // the single x-pass value from our precomputed row.
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|                     float tdiff = numSubpixels * pad - (y * numSubpixels + ys + 0.5f);
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|                     float bdiff = tdiff + h;
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|                     auto integral = def_integral_approx(tdiff, bdiff);
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|                     for (int x = 0; x < maskW; ++x) {
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|                         for (int xs = 0; xs < numSubpixels; ++xs) {
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|                             int rowIdx = x * numSubpixels + xs;
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|                             accums[x] += integral * row[rowIdx];
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|                         }
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|                     }
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|                 }
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|                 for (int x = 0; x < maskW; ++x) {
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|                     auto result = accums[x] * accumScale;
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|                     *bmp.getAddr8(x, y) = SkToU8(sk_float_round2int(255.f * result));
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|                 }
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|             }
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|             return bmp.asImage();
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|         };
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| 
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|         // Number of times to subsample (in both X and Y). If fRecalcMasksForAnimation is true
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|         // then we're animating, don't subsample as much to keep fps higher.
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|         const int numSubpixels = fRecalcMasksForAnimation ? 2 : 8;
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| 
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|         for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
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|             auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
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|             for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
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|                 auto h = kSizes[heightIdx];
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|                 for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
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|                     auto w = kSizes[widthIdx];
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|                     fReferenceMasks[sigmaIdx][heightIdx][widthIdx] =
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|                             create_reference_mask(w, h, sigma, numSubpixels);
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|                 }
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|             }
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|         }
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|     }
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| 
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|     void prepareActualMasks(SkCanvas* canvas) {
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|         for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
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|             auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
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|             for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
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|                 auto h = kSizes[heightIdx];
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|                 for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
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|                     auto w = kSizes[widthIdx];
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|                     auto pad = PadForSigma(sigma);
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|                     auto ii = SkImageInfo::MakeA8(w + 2 * pad, h + 2 * pad);
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|                     auto surf = canvas->makeSurface(ii);
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|                     if (!surf) {
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|                         // Some GPUs don't have renderable A8 :(
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|                         surf = canvas->makeSurface(ii.makeColorType(kRGBA_8888_SkColorType));
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|                         if (!surf) {
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|                             return;
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|                         }
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|                     }
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|                     auto rect = SkRect::MakeXYWH(pad, pad, w, h);
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|                     SkPaint paint;
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|                     // Color doesn't matter if we're rendering to A8 but does if we promoted to
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|                     // RGBA above.
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|                     paint.setColor(SK_ColorWHITE);
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|                     paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma));
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|                     surf->getCanvas()->drawRect(rect, paint);
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|                     fActualMasks[sigmaIdx][heightIdx][widthIdx] = surf->makeImageSnapshot();
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|                 }
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|             }
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|         }
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|     }
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| 
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|     void prepareMaskDifferences(SkCanvas* canvas) {
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|         for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
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|             for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
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|                 for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
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|                     const auto& r =  fReferenceMasks[sigmaIdx][heightIdx][widthIdx];
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|                     const auto& a =     fActualMasks[sigmaIdx][heightIdx][widthIdx];
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|                     auto& d       = fMaskDifferences[sigmaIdx][heightIdx][widthIdx];
 | |
|                     // The actual image might not be present if we're on an abandoned GrContext.
 | |
|                     if (!a) {
 | |
|                         d.reset();
 | |
|                         continue;
 | |
|                     }
 | |
|                     SkASSERT(r->width() == a->width());
 | |
|                     SkASSERT(r->height() == a->height());
 | |
|                     auto ii = SkImageInfo::Make(r->width(), r->height(),
 | |
|                                                 kRGBA_8888_SkColorType, kPremul_SkAlphaType);
 | |
|                     auto surf = canvas->makeSurface(ii);
 | |
|                     if (!surf) {
 | |
|                         return;
 | |
|                     }
 | |
|                     // We visualize the difference by turning both the alpha masks into opaque green
 | |
|                     // images (where alpha becomes the green channel) and then perform a
 | |
|                     // SkBlendMode::kDifference between them.
 | |
|                     SkPaint filterPaint;
 | |
|                     filterPaint.setColor(SK_ColorWHITE);
 | |
|                     // Actually 8 * alpha becomes green to really highlight differences.
 | |
|                     static constexpr float kGreenifyM[] = {0, 0, 0, 0, 0,
 | |
|                                                            0, 0, 0, 8, 0,
 | |
|                                                            0, 0, 0, 0, 0,
 | |
|                                                            0, 0, 0, 0, 1};
 | |
|                     auto greenifyCF = SkColorFilters::Matrix(kGreenifyM);
 | |
|                     SkPaint paint;
 | |
|                     paint.setBlendMode(SkBlendMode::kSrc);
 | |
|                     paint.setColorFilter(std::move(greenifyCF));
 | |
|                     surf->getCanvas()->drawImage(a, 0, 0, SkSamplingOptions(), &paint);
 | |
|                     paint.setBlendMode(SkBlendMode::kDifference);
 | |
|                     surf->getCanvas()->drawImage(r, 0, 0, SkSamplingOptions(), &paint);
 | |
|                     d = surf->makeImageSnapshot();
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Per side padding around mask images for a sigma. Make this overly generous to ensure bugs
 | |
|     // related to big blurs are fully visible.
 | |
|     static int PadForSigma(float sigma) { return sk_float_ceil2int(4 * sigma); }
 | |
| 
 | |
|     inline static constexpr int kSizes[] = {1, 2, 4, 8, 16, 32};
 | |
|     inline static constexpr float kSigmas[] = {0.5f, 1.2f, 2.3f, 3.9f, 7.4f};
 | |
|     inline static constexpr size_t kNumSizes = SK_ARRAY_COUNT(kSizes);
 | |
|     inline static constexpr size_t kNumSigmas = SK_ARRAY_COUNT(kSigmas);
 | |
| 
 | |
|     sk_sp<SkImage> fReferenceMasks[kNumSigmas][kNumSizes][kNumSizes];
 | |
|     sk_sp<SkImage> fActualMasks[kNumSigmas][kNumSizes][kNumSizes];
 | |
|     sk_sp<SkImage> fMaskDifferences[kNumSigmas][kNumSizes][kNumSizes];
 | |
|     int32_t fLastContextUniqueID;
 | |
|     // These are used only when animating.
 | |
|     float fSigmaAnimationBoost = 0;
 | |
|     bool fRecalcMasksForAnimation = false;
 | |
| };
 | |
| 
 | |
| }  // namespace skiagm
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| DEF_GM(return new BlurRectGM("blurrects", 0xFF);)
 | |
| DEF_GM(return new skiagm::BlurRectCompareGM();)
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| DEF_SIMPLE_GM(blur_matrix_rect, canvas, 650, 685) {
 | |
|     static constexpr auto kRect = SkRect::MakeWH(14, 60);
 | |
|     static constexpr float kSigmas[] = {0.5f, 1.2f, 2.3f, 3.9f, 7.4f};
 | |
|     static constexpr size_t kNumSigmas = SK_ARRAY_COUNT(kSigmas);
 | |
| 
 | |
|     const SkPoint c = {kRect.centerX(), kRect.centerY()};
 | |
| 
 | |
|     std::vector<SkMatrix> matrices;
 | |
| 
 | |
|     matrices.push_back(SkMatrix::RotateDeg(4.f, c));
 | |
| 
 | |
|     matrices.push_back(SkMatrix::RotateDeg(63.f, c));
 | |
| 
 | |
|     matrices.push_back(SkMatrix::RotateDeg(30.f, c));
 | |
|     matrices.back().preScale(1.1f, .5f);
 | |
| 
 | |
|     matrices.push_back(SkMatrix::RotateDeg(147.f, c));
 | |
|     matrices.back().preScale(3.f, .1f);
 | |
| 
 | |
|     SkMatrix mirror;
 | |
|     mirror.setAll(0, 1, 0,
 | |
|                   1, 0, 0,
 | |
|                   0, 0, 1);
 | |
|     matrices.push_back(SkMatrix::Concat(mirror, matrices.back()));
 | |
| 
 | |
|     matrices.push_back(SkMatrix::RotateDeg(197.f, c));
 | |
|     matrices.back().preSkew(.3f, -.5f);
 | |
| 
 | |
|     auto bounds = SkRect::MakeEmpty();
 | |
|     for (const auto& m : matrices) {
 | |
|         SkRect mapped;
 | |
|         m.mapRect(&mapped, kRect);
 | |
|         bounds.joinNonEmptyArg(mapped.makeSorted());
 | |
|     }
 | |
|     float blurPad = 2.f*kSigmas[kNumSigmas - 1];
 | |
|     bounds.outset(blurPad, blurPad);
 | |
|     canvas->translate(-bounds.left(), -bounds.top());
 | |
|     for (auto sigma : kSigmas) {
 | |
|         SkPaint paint;
 | |
|         paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma));
 | |
|         canvas->save();
 | |
|         for (const auto& m : matrices) {
 | |
|             canvas->save();
 | |
|             canvas->concat(m);
 | |
|             canvas->drawRect(kRect, paint);
 | |
|             canvas->restore();
 | |
|             canvas->translate(0, bounds.height());
 | |
|         }
 | |
|         canvas->restore();
 | |
|         canvas->translate(bounds.width(), 0);
 | |
|     }
 | |
| }
 |