128 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2013 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkBitmap.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkMatrix.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTileMode.h"
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| #include "include/core/SkTypes.h"
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| 
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| namespace {
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| 
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| // This GM draws a 3x3 grid (with the center element excluded) of rectangles
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| // filled with a bitmap shader. The bitmap shader is transformed so that the
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| // pattern cell is at the center (excluded) region.
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| //
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| // In Repeat and Mirror mode, this tests that the bitmap shader still draws
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| // even though the pattern cell is outside the clip.
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| //
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| // In Clamp mode, this tests that the clamp is handled properly. For PDF,
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| // (and possibly other exported formats) this also "tests" that the image itself
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| // is not stored (well, you'll need to open it up with an external tool to
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| // verify that).
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| 
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| static SkBitmap create_bitmap() {
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|     SkBitmap bmp;
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|     bmp.allocN32Pixels(2, 2);
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|     uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
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|     pixels[0] = SkPreMultiplyColor(SK_ColorRED);
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|     pixels[1] = SkPreMultiplyColor(SK_ColorGREEN);
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|     pixels[2] = SkPreMultiplyColor(SK_ColorBLACK);
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|     pixels[3] = SkPreMultiplyColor(SK_ColorBLUE);
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| 
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|     return bmp;
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| }
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| 
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| constexpr SkScalar RECT_SIZE = 64;
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| constexpr SkScalar SLIDE_SIZE = 300;
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| 
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| class ClippedBitmapShadersGM : public skiagm::GM {
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| public:
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|     ClippedBitmapShadersGM(SkTileMode mode, bool hq=false)
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|     : fMode(mode), fHQ(hq) {
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|     }
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| 
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| protected:
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|     SkTileMode fMode;
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|     bool fHQ;
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| 
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|     SkString onShortName() override {
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|         SkString descriptor;
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|         switch (fMode) {
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|             case SkTileMode::kRepeat:
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|                 descriptor = "tile";
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|             break;
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|             case SkTileMode::kMirror:
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|                 descriptor = "mirror";
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|             break;
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|             case SkTileMode::kClamp:
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|                 descriptor = "clamp";
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|             break;
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|             case SkTileMode::kDecal:
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|                 descriptor = "decal";
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|                 break;
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|         }
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|         descriptor.prepend("clipped-bitmap-shaders-");
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|         if (fHQ) {
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|             descriptor.append("-hq");
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|         }
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|         return descriptor;
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|     }
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| 
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|     SkISize onISize() override { return {300, 300}; }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         SkBitmap bmp = create_bitmap();
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|         SkMatrix s;
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|         s.reset();
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|         s.setScale(8, 8);
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|         s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2);
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|         SkPaint paint;
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|         paint.setShader(bmp.makeShader(fMode, fMode,
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|                                        fHQ ? SkSamplingOptions(SkCubicResampler::Mitchell())
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|                                            : SkSamplingOptions(),
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|                                        s));
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| 
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|         SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2;
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|         for (int i = 0; i < 3; i++) {
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|             SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin;
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|             for (int j = 0; j < 3; j++) {
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|                 SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin;
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|                 if (i == 1 && j == 1) {
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|                     continue;   // skip center element
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|                 }
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|                 SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin,
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|                                                RECT_SIZE, RECT_SIZE);
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|                 canvas->save();
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|                 canvas->clipRect(rect);
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|                 canvas->drawRect(rect, paint);
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|                 canvas->restore();
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|             }
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|         }
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|     }
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| 
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| private:
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|     using INHERITED = GM;
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| };
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| }  // namespace
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| 
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| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat); )
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| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror); )
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| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp); )
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| 
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| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat, true); )
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| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror, true); )
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| DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp, true); )
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