416 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			416 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2015 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkMatrix.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPath.h"
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| #include "include/core/SkPoint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTypes.h"
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| #include "src/core/SkPathPriv.h"
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| 
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| #include <memory>
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| 
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| static void create_ngon(int n, SkPoint* pts, SkScalar width, SkScalar height) {
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|     float angleStep = 360.0f / n, angle = 0.0f;
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|     if ((n % 2) == 1) {
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|         angle = angleStep/2.0f;
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|     }
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| 
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|     for (int i = 0; i < n; ++i) {
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|         pts[i].fX = -SkScalarSin(SkDegreesToRadians(angle)) * width;
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|         pts[i].fY =  SkScalarCos(SkDegreesToRadians(angle)) * height;
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|         angle += angleStep;
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|     }
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| }
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| 
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| namespace ConvexLineOnlyData {
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| // narrow rect
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| const SkPoint gPoints0[] = {
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|     { -1.5f, -50.0f },
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|     { 1.5f, -50.0f },
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|     { 1.5f,  50.0f },
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|     { -1.5f,  50.0f }
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| };
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| // narrow rect on an angle
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| const SkPoint gPoints1[] = {
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|     { -50.0f, -49.0f },
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|     { -49.0f, -50.0f },
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|     { 50.0f,  49.0f },
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|     { 49.0f,  50.0f }
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| };
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| // trap - narrow on top - wide on bottom
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| const SkPoint gPoints2[] = {
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|     { -10.0f, -50.0f },
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|     { 10.0f, -50.0f },
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|     { 50.0f,  50.0f },
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|     { -50.0f,  50.0f }
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| };
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| // wide skewed rect
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| const SkPoint gPoints3[] = {
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|     { -50.0f, -50.0f },
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|     { 0.0f, -50.0f },
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|     { 50.0f,  50.0f },
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|     { 0.0f,  50.0f }
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| };
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| // thin rect with colinear-ish lines
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| const SkPoint gPoints4[] = {
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|     { -6.0f, -50.0f },
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|     { 4.0f, -50.0f },
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|     { 5.0f, -25.0f },  // remove if collinear diagonal points are not concave
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|     { 6.0f,   0.0f },
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|     { 5.0f,  25.0f },  // remove if collinear diagonal points are not concave
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|     { 4.0f,  50.0f },
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|     { -4.0f,  50.0f }
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| };
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| // degenerate
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| const SkPoint gPoints5[] = {
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|     { -0.025f, -0.025f },
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|     { 0.025f, -0.025f },
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|     { 0.025f,  0.025f },
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|     { -0.025f,  0.025f }
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| };
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| // Triangle in which the first point should fuse with last
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| const SkPoint gPoints6[] = {
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|     { -20.0f, -13.0f },
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|     { -20.0f, -13.05f },
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|     { 20.0f, -13.0f },
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|     { 20.0f,  27.0f }
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| };
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| // thin rect with colinear lines
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| const SkPoint gPoints7[] = {
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|     { -10.0f, -50.0f },
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|     { 10.0f, -50.0f },
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|     { 10.0f, -25.0f },
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|     { 10.0f,   0.0f },
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|     { 10.0f,  25.0f },
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|     { 10.0f,  50.0f },
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|     { -10.0f,  50.0f }
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| };
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| // capped teardrop
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| const SkPoint gPoints8[] = {
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|     { 50.00f,  50.00f },
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|     { 0.00f,  50.00f },
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|     { -15.45f,  47.55f },
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|     { -29.39f,  40.45f },
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|     { -40.45f,  29.39f },
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|     { -47.55f,  15.45f },
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|     { -50.00f,   0.00f },
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|     { -47.55f, -15.45f },
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|     { -40.45f, -29.39f },
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|     { -29.39f, -40.45f },
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|     { -15.45f, -47.55f },
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|     { 0.00f, -50.00f },
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|     { 50.00f, -50.00f }
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| };
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| // teardrop
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| const SkPoint gPoints9[] = {
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|     { 4.39f,  40.45f },
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|     { -9.55f,  47.55f },
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|     { -25.00f,  50.00f },
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|     { -40.45f,  47.55f },
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|     { -54.39f,  40.45f },
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|     { -65.45f,  29.39f },
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|     { -72.55f,  15.45f },
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|     { -75.00f,   0.00f },
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|     { -72.55f, -15.45f },
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|     { -65.45f, -29.39f },
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|     { -54.39f, -40.45f },
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|     { -40.45f, -47.55f },
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|     { -25.0f,  -50.0f },
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|     { -9.55f, -47.55f },
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|     { 4.39f, -40.45f },
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|     { 75.00f,   0.00f }
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| };
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| // clipped triangle
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| const SkPoint gPoints10[] = {
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|     { -10.0f, -50.0f },
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|     { 10.0f, -50.0f },
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|     { 50.0f,  31.0f },
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|     { 40.0f,  50.0f },
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|     { -40.0f,  50.0f },
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|     { -50.0f,  31.0f },
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| };
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| 
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| const SkPoint* gPoints[] = {
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|     gPoints0, gPoints1, gPoints2, gPoints3, gPoints4, gPoints5, gPoints6,
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|     gPoints7, gPoints8, gPoints9, gPoints10,
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| };
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| 
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| const size_t gSizes[] = {
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|     SK_ARRAY_COUNT(gPoints0),
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|     SK_ARRAY_COUNT(gPoints1),
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|     SK_ARRAY_COUNT(gPoints2),
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|     SK_ARRAY_COUNT(gPoints3),
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|     SK_ARRAY_COUNT(gPoints4),
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|     SK_ARRAY_COUNT(gPoints5),
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|     SK_ARRAY_COUNT(gPoints6),
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|     SK_ARRAY_COUNT(gPoints7),
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|     SK_ARRAY_COUNT(gPoints8),
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|     SK_ARRAY_COUNT(gPoints9),
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|     SK_ARRAY_COUNT(gPoints10),
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| };
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| static_assert(SK_ARRAY_COUNT(gSizes) == SK_ARRAY_COUNT(gPoints), "array_mismatch");
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| }  // namespace ConvexLineOnlyData
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| 
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| namespace skiagm {
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| 
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| // This GM is intended to exercise Ganesh's handling of convex line-only
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| // paths
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| class ConvexLineOnlyPathsGM : public GM {
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| public:
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|     ConvexLineOnlyPathsGM(bool doStrokeAndFill) : fDoStrokeAndFill(doStrokeAndFill) {
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|         this->setBGColor(0xFFFFFFFF);
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|     }
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| 
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| protected:
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|     SkString onShortName() override {
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|         if (fDoStrokeAndFill) {
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|             return SkString("convex-lineonly-paths-stroke-and-fill");
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|         }
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|         return SkString("convex-lineonly-paths");
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|     }
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|     SkISize onISize() override { return SkISize::Make(kGMWidth, kGMHeight); }
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|     bool runAsBench() const override { return true; }
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| 
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|     static SkPath GetPath(int index, SkPathDirection dir) {
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|         std::unique_ptr<SkPoint[]> data(nullptr);
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|         const SkPoint* points;
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|         int numPts;
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|         if (index < (int) SK_ARRAY_COUNT(ConvexLineOnlyData::gPoints)) {
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|             // manually specified
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|             points = ConvexLineOnlyData::gPoints[index];
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|             numPts = (int)ConvexLineOnlyData::gSizes[index];
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|         } else {
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|             // procedurally generated
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|             SkScalar width = kMaxPathHeight/2;
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|             SkScalar height = kMaxPathHeight/2;
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|             switch (index-SK_ARRAY_COUNT(ConvexLineOnlyData::gPoints)) {
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|             case 0:
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|                 numPts = 3;
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|                 break;
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|             case 1:
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|                 numPts = 4;
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|                 break;
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|             case 2:
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|                 numPts = 5;
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|                 break;
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|             case 3:             // squashed pentagon
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|                 numPts = 5;
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|                 width = kMaxPathHeight/5;
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|                 break;
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|             case 4:
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|                 numPts = 6;
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|                 break;
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|             case 5:
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|                 numPts = 8;
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|                 break;
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|             case 6:              // squashed octogon
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|                 numPts = 8;
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|                 width = kMaxPathHeight/5;
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|                 break;
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|             case 7:
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|                 numPts = 20;
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|                 break;
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|             case 8:
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|                 numPts = 100;
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|                 break;
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|             default:
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|                 numPts = 3;
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|                 break;
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|             }
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| 
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|             data = std::make_unique<SkPoint[]>(numPts);
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| 
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|             create_ngon(numPts, data.get(), width, height);
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|             points = data.get();
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|         }
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| 
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|         SkPathBuilder builder;
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| 
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|         if (SkPathDirection::kCW == dir) {
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|             builder.moveTo(points[0]);
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|             for (int i = 1; i < numPts; ++i) {
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|                 builder.lineTo(points[i]);
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|             }
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|         } else {
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|             builder.moveTo(points[numPts-1]);
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|             for (int i = numPts-2; i >= 0; --i) {
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|                 builder.lineTo(points[i]);
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|             }
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|         }
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| 
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|         builder.close();
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|         SkPath path = builder.detach();
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| #ifdef SK_DEBUG
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|         // Each path this method returns should be convex, only composed of
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|         // lines, wound the right direction, and short enough to fit in one
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|         // of the GMs rows.
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|         SkASSERT(path.isConvex());
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|         SkASSERT(SkPath::kLine_SegmentMask == path.getSegmentMasks());
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|         SkPathFirstDirection actualDir = SkPathPriv::ComputeFirstDirection(path);
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|         SkASSERT(SkPathPriv::AsFirstDirection(dir) == actualDir);
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|         SkRect bounds = path.getBounds();
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|         SkASSERT(SkScalarNearlyEqual(bounds.centerX(), 0.0f));
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|         SkASSERT(bounds.height() <= kMaxPathHeight);
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| #endif
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|         return path;
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|     }
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| 
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|     // Draw a single path several times, shrinking it, flipping its direction
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|     // and changing its start vertex each time.
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|     void drawPath(SkCanvas* canvas, int index, SkPoint* offset) {
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| 
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|         SkPoint center;
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|         {
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|             SkPath path = GetPath(index, SkPathDirection::kCW);
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|             if (offset->fX+path.getBounds().width() > kGMWidth) {
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|                 offset->fX = 0;
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|                 offset->fY += kMaxPathHeight;
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|                 if (fDoStrokeAndFill) {
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|                     offset->fX += kStrokeWidth / 2.0f;
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|                     offset->fY += kStrokeWidth / 2.0f;
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|                 }
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|             }
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|             center = { offset->fX + SkScalarHalf(path.getBounds().width()), offset->fY};
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|             offset->fX += path.getBounds().width();
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|             if (fDoStrokeAndFill) {
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|                 offset->fX += kStrokeWidth;
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|             }
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|         }
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| 
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|         const SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE };
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|         const SkPathDirection dirs[2] = { SkPathDirection::kCW, SkPathDirection::kCCW };
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|         const float scales[] = { 1.0f, 0.75f, 0.5f, 0.25f, 0.1f, 0.01f, 0.001f };
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|         const SkPaint::Join joins[3] = { SkPaint::kRound_Join,
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|                                          SkPaint::kBevel_Join,
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|                                          SkPaint::kMiter_Join };
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| 
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|         SkPaint paint;
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|         paint.setAntiAlias(true);
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| 
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|         for (size_t i = 0; i < SK_ARRAY_COUNT(scales); ++i) {
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|             SkPath path = GetPath(index, dirs[i%2]);
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|             if (fDoStrokeAndFill) {
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|                 paint.setStyle(SkPaint::kStrokeAndFill_Style);
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|                 paint.setStrokeJoin(joins[i%3]);
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|                 paint.setStrokeWidth(SkIntToScalar(kStrokeWidth));
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|             }
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| 
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|             canvas->save();
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|                 canvas->translate(center.fX, center.fY);
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|                 canvas->scale(scales[i], scales[i]);
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|                 paint.setColor(colors[i%2]);
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|                 canvas->drawPath(path, paint);
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|             canvas->restore();
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|         }
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         // the right edge of the last drawn path
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|         SkPoint offset = { 0, SkScalarHalf(kMaxPathHeight) };
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|         if (fDoStrokeAndFill) {
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|             offset.fX += kStrokeWidth / 2.0f;
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|             offset.fY += kStrokeWidth / 2.0f;
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|         }
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| 
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|         for (int i = 0; i < kNumPaths; ++i) {
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|             this->drawPath(canvas, i, &offset);
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|         }
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| 
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|         {
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|             // Repro for crbug.com/472723 (Missing AA on portions of graphic with GPU rasterization)
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| 
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|             SkPaint p;
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|             p.setAntiAlias(true);
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|             if (fDoStrokeAndFill) {
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|                 p.setStyle(SkPaint::kStrokeAndFill_Style);
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|                 p.setStrokeJoin(SkPaint::kMiter_Join);
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|                 p.setStrokeWidth(SkIntToScalar(kStrokeWidth));
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|             }
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| 
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|             SkPath p1 = SkPath::Polygon({
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|                 {60.8522949f, 364.671021f},
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|                 {59.4380493f, 364.671021f},
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|                 {385.414276f, 690.647217f},
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|                 {386.121399f, 689.940125f},
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|             }, false);
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|             canvas->save();
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|             canvas->translate(356.0f, 50.0f);
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|             canvas->drawPath(p1, p);
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|             canvas->restore();
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| 
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|             // Repro for crbug.com/869172 (SVG path incorrectly simplified when using GPU
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|             // Rasterization). This will only draw anything in the stroke-and-fill version.
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|             SkPath p2 = SkPath::Polygon({
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|                 {10.f, 0.f},
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|                 {38.f, 0.f},
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|                 {66.f, 0.f},
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|                 {94.f, 0.f},
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|                 {122.f, 0.f},
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|                 {150.f, 0.f},
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|                 {150.f, 0.f},
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|                 {122.f, 0.f},
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|                 {94.f, 0.f},
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|                 {66.f, 0.f},
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|                 {38.f, 0.f},
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|                 {10.f, 0.f},
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|             }, true);
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|             canvas->save();
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|             canvas->translate(0.0f, 500.0f);
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|             canvas->drawPath(p2, p);
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|             canvas->restore();
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| 
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|             // Repro for crbug.com/856137. This path previously caused GrAAConvexTessellator to turn
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|             // inset rings into outsets when adjacent bisector angles converged outside the previous
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|             // ring due to accumulated error.
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|             SkPath p3 = SkPath::Polygon({
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|                 {1184.96f, 982.557f},
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|                 {1183.71f, 982.865f},
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|                 {1180.99f, 982.734f},
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|                 {1178.5f,  981.541f},
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|                 {1176.35f, 979.367f},
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|                 {1178.94f, 938.854f},
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|                 {1181.35f, 936.038f},
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|                 {1183.96f, 934.117f},
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|                 {1186.67f, 933.195f},
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|                 {1189.36f, 933.342f},
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|                 {1191.58f, 934.38f},
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|             }, true, SkPathFillType::kEvenOdd);
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|             canvas->save();
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|             SkMatrix m;
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|             m.setAll(0.0893210843f, 0, 79.1197586f, 0, 0.0893210843f, 300, 0, 0, 1);
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|             canvas->concat(m);
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|             canvas->drawPath(p3, p);
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|             canvas->restore();
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|         }
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|     }
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| 
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| private:
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|     inline static constexpr int kStrokeWidth   = 10;
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|     inline static constexpr int kNumPaths      = 20;
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|     inline static constexpr int kMaxPathHeight = 100;
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|     inline static constexpr int kGMWidth       = 512;
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|     inline static constexpr int kGMHeight      = 512;
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| 
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|     bool fDoStrokeAndFill;
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| 
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|     using INHERITED = GM;
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| };
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| 
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| //////////////////////////////////////////////////////////////////////////////
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| 
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| DEF_GM(return new ConvexLineOnlyPathsGM(false);)
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| DEF_GM(return new ConvexLineOnlyPathsGM(true);)
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| }  // namespace skiagm
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