33 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2018 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPathBuilder.h"
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| 
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| DEF_SIMPLE_GM(crbug_847759, canvas, 500, 500) {
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|     // This path exposed an issue in AAHairlinePathRenderer. When converting from cubics to quads
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|     // we produced quads where the previously vertical tangents at the left and right tips of the
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|     // squashed oval-like path became slightly non-vertical. This caused a missed pixel of AA just
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|     // outside each tip.
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|     SkPathBuilder path;
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|     path.moveTo(97,374.5f);
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|     path.cubicTo(97,359.8644528f,155.8745488f,348,228.5f,348);
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|     path.cubicTo(301.1254512f,348,360,359.8644528f,360,374.5f);
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|     path.cubicTo(360,389.1355472f,301.1254512f,401,228.5f,401);
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|     path.cubicTo(155.8745488f,401,97,389.1355472f,97,374.5f);
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|     path.close();
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|     SkPaint paint;
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|     paint.setAntiAlias(true);
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|     paint.setStrokeWidth(0);
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|     paint.setStrokeMiter(1.5);
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|     paint.setStyle(SkPaint::kStroke_Style);
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|     canvas->translate(-80, -330);
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|     canvas->drawPath(path.detach(), paint);
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| }
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