145 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			145 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2011 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkBitmap.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkMatrix.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTileMode.h"
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| 
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| /*
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|  *  Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of
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|  *  precision when scaling very large images (where the dx might get very small.
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|  */
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| 
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| #define W   257
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| #define H   161
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| 
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| class GiantBitmapGM : public skiagm::GM {
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|     SkBitmap* fBM;
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|     SkTileMode fMode;
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|     bool fDoFilter;
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|     bool fDoRotate;
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| 
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|     const SkBitmap& getBitmap() {
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|         if (nullptr == fBM) {
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|             fBM = new SkBitmap;
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|             fBM->allocN32Pixels(W, H);
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|             fBM->eraseColor(SK_ColorWHITE);
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| 
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|             const SkColor colors[] = {
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|                 SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN
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|             };
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| 
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|             SkCanvas canvas(*fBM);
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|             SkPaint paint;
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|             paint.setAntiAlias(true);
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|             paint.setStrokeWidth(SkIntToScalar(20));
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| 
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| #if 0
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|             for (int y = -H*2; y < H; y += 50) {
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|                 SkScalar yy = SkIntToScalar(y);
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|                 paint.setColor(colors[y/50 & 0x3]);
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|                 canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W),
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|                                 paint);
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|             }
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| #else
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|             for (int x = -W; x < W; x += 60) {
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|                 paint.setColor(colors[x/60 & 0x3]);
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| 
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|                 SkScalar xx = SkIntToScalar(x);
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|                 canvas.drawLine(xx, 0, xx, SkIntToScalar(H),
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|                                 paint);
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|             }
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| #endif
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|         }
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|         return *fBM;
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|     }
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| 
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| public:
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|     GiantBitmapGM(SkTileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
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|         fMode = mode;
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|         fDoFilter = doFilter;
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|         fDoRotate = doRotate;
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|     }
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| 
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|     ~GiantBitmapGM() override { delete fBM; }
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| 
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| protected:
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| 
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|     SkString onShortName() override {
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|         SkString str("giantbitmap_");
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|         switch (fMode) {
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|             case SkTileMode::kClamp:
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|                 str.append("clamp");
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|                 break;
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|             case SkTileMode::kRepeat:
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|                 str.append("repeat");
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|                 break;
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|             case SkTileMode::kMirror:
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|                 str.append("mirror");
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|                 break;
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|             case SkTileMode::kDecal:
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|                 str.append("decal");
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|                 break;
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|             default:
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|                 break;
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|         }
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|         str.append(fDoFilter ? "_bilerp" : "_point");
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|         str.append(fDoRotate ? "_rotate" : "_scale");
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|         return str;
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|     }
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| 
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|     SkISize onISize() override { return SkISize::Make(640, 480); }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         SkPaint paint;
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| 
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|         SkMatrix m;
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|         if (fDoRotate) {
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|             m.setSkew(SK_Scalar1, 0, 0, 0);
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|         } else {
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|             SkScalar scale = 11*SK_Scalar1/12;
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|             m.setScale(scale, scale);
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|         }
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|         paint.setShader(getBitmap().makeShader(
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|                                            fMode, fMode,
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|                                            SkSamplingOptions(fDoFilter ? SkFilterMode::kLinear
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|                                                                        : SkFilterMode::kNearest),
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|                                            m));
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| 
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|         canvas->translate(50, 50);
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| 
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|         canvas->drawPaint(paint);
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|     }
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| 
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| private:
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|     using INHERITED = GM;
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, false, false); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, false, false); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, false, false); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, true, false); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, true, false); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, true, false); )
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| 
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, false, true); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, false, true); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, false, true); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, true, true); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kRepeat, true, true); )
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| DEF_GM( return new GiantBitmapGM(SkTileMode::kMirror, true, true); )
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