202 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2018 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPath.h"
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| #include "include/core/SkPoint.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTypes.h"
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| #include "include/utils/SkRandom.h"
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| #include "src/core/SkGeometry.h"
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| 
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| #include <math.h>
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| 
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| namespace skiagm {
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| 
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| // Slices paths into sliver-size contours shaped like ice cream cones.
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| class MandolineSlicer {
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| public:
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|     inline static constexpr int kDefaultSubdivisions = 10;
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| 
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|     MandolineSlicer(SkPoint anchorPt) {
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|         fPath.setFillType(SkPathFillType::kEvenOdd);
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|         fPath.setIsVolatile(true);
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|         this->reset(anchorPt);
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|     }
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| 
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|     void reset(SkPoint anchorPt) {
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|         fPath.reset();
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|         fLastPt = fAnchorPt = anchorPt;
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|     }
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| 
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|     void sliceLine(SkPoint pt, int numSubdivisions = kDefaultSubdivisions) {
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|         if (numSubdivisions <= 0) {
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|             fPath.moveTo(fAnchorPt);
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|             fPath.lineTo(fLastPt);
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|             fPath.lineTo(pt);
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|             fPath.close();
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|             fLastPt = pt;
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|             return;
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|         }
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|         float T = this->chooseChopT(numSubdivisions);
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|         if (0 == T) {
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|             return;
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|         }
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|         SkPoint midpt = fLastPt * (1 - T) + pt * T;
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|         this->sliceLine(midpt, numSubdivisions - 1);
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|         this->sliceLine(pt, numSubdivisions - 1);
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|     }
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| 
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|     void sliceQuadratic(SkPoint p1, SkPoint p2, int numSubdivisions = kDefaultSubdivisions) {
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|         if (numSubdivisions <= 0) {
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|             fPath.moveTo(fAnchorPt);
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|             fPath.lineTo(fLastPt);
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|             fPath.quadTo(p1, p2);
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|             fPath.close();
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|             fLastPt = p2;
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|             return;
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|         }
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|         float T = this->chooseChopT(numSubdivisions);
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|         if (0 == T) {
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|             return;
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|         }
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|         SkPoint P[3] = {fLastPt, p1, p2}, PP[5];
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|         SkChopQuadAt(P, PP, T);
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|         this->sliceQuadratic(PP[1], PP[2], numSubdivisions - 1);
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|         this->sliceQuadratic(PP[3], PP[4], numSubdivisions - 1);
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|     }
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| 
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|     void sliceCubic(SkPoint p1, SkPoint p2, SkPoint p3,
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|                     int numSubdivisions = kDefaultSubdivisions) {
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|         if (numSubdivisions <= 0) {
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|             fPath.moveTo(fAnchorPt);
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|             fPath.lineTo(fLastPt);
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|             fPath.cubicTo(p1, p2, p3);
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|             fPath.close();
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|             fLastPt = p3;
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|             return;
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|         }
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|         float T = this->chooseChopT(numSubdivisions);
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|         if (0 == T) {
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|             return;
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|         }
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|         SkPoint P[4] = {fLastPt, p1, p2, p3}, PP[7];
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|         SkChopCubicAt(P, PP, T);
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|         this->sliceCubic(PP[1], PP[2], PP[3], numSubdivisions - 1);
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|         this->sliceCubic(PP[4], PP[5], PP[6], numSubdivisions - 1);
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|     }
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| 
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|     void sliceConic(SkPoint p1, SkPoint p2, float w, int numSubdivisions = kDefaultSubdivisions) {
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|         if (numSubdivisions <= 0) {
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|             fPath.moveTo(fAnchorPt);
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|             fPath.lineTo(fLastPt);
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|             fPath.conicTo(p1, p2, w);
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|             fPath.close();
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|             fLastPt = p2;
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|             return;
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|         }
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|         float T = this->chooseChopT(numSubdivisions);
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|         if (0 == T) {
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|             return;
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|         }
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|         SkConic conic(fLastPt, p1, p2, w), halves[2];
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|         if (!conic.chopAt(T, halves)) {
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|             SK_ABORT("SkConic::chopAt failed");
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|         }
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|         this->sliceConic(halves[0].fPts[1], halves[0].fPts[2], halves[0].fW, numSubdivisions - 1);
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|         this->sliceConic(halves[1].fPts[1], halves[1].fPts[2], halves[1].fW, numSubdivisions - 1);
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|     }
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| 
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|     const SkPath& path() const { return fPath; }
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| 
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| private:
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|     float chooseChopT(int numSubdivisions) {
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|         SkASSERT(numSubdivisions > 0);
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|         if (numSubdivisions > 1) {
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|             return .5f;
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|         }
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|         float T = (0 == fRand.nextU() % 10) ? 0 : scalbnf(1, -(int)fRand.nextRangeU(10, 149));
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|         SkASSERT(T >= 0 && T < 1);
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|         return T;
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|     }
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| 
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|     SkRandom fRand;
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|     SkPath fPath;
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|     SkPoint fAnchorPt;
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|     SkPoint fLastPt;
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| };
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| 
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| class SliverPathsGM : public GM {
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| public:
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|     SliverPathsGM() {
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|         this->setBGColor(SK_ColorBLACK);
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|     }
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| 
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| protected:
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|     SkString onShortName() override {
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|         return SkString("mandoline");
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|     }
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| 
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|     SkISize onISize() override {
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|         return SkISize::Make(560, 475);
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         SkPaint paint;
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|         paint.setColor(SK_ColorWHITE);
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|         paint.setAntiAlias(true);
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| 
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|         MandolineSlicer mandoline({41, 43});
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|         mandoline.sliceCubic({5, 277}, {381, -74}, {243, 162});
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|         mandoline.sliceLine({41, 43});
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|         canvas->drawPath(mandoline.path(), paint);
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| 
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|         mandoline.reset({357.049988f, 446.049988f});
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|         mandoline.sliceCubic({472.750000f, -71.950012f}, {639.750000f, 531.950012f},
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|                              {309.049988f, 347.950012f});
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|         mandoline.sliceLine({309.049988f, 419});
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|         mandoline.sliceLine({357.049988f, 446.049988f});
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|         canvas->drawPath(mandoline.path(), paint);
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| 
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|         canvas->save();
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|         canvas->translate(421, 105);
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|         canvas->scale(100, 81);
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|         mandoline.reset({-cosf(SkDegreesToRadians(-60)), sinf(SkDegreesToRadians(-60))});
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|         mandoline.sliceConic({-2, 0},
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|                              {-cosf(SkDegreesToRadians(60)), sinf(SkDegreesToRadians(60))}, .5f);
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|         mandoline.sliceConic({-cosf(SkDegreesToRadians(120))*2, sinf(SkDegreesToRadians(120))*2},
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|                              {1, 0}, .5f);
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|         mandoline.sliceLine({0, 0});
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|         mandoline.sliceLine({-cosf(SkDegreesToRadians(-60)), sinf(SkDegreesToRadians(-60))});
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|         canvas->drawPath(mandoline.path(), paint);
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|         canvas->restore();
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| 
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|         canvas->save();
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|         canvas->translate(150, 300);
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|         canvas->scale(75, 75);
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|         mandoline.reset({1, 0});
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|         constexpr int nquads = 5;
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|         for (int i = 0; i < nquads; ++i) {
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|             float theta1 = 2*SK_ScalarPI/nquads * (i + .5f);
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|             float theta2 = 2*SK_ScalarPI/nquads * (i + 1);
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|             mandoline.sliceQuadratic({cosf(theta1)*2, sinf(theta1)*2},
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|                                      {cosf(theta2), sinf(theta2)});
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|         }
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|         canvas->drawPath(mandoline.path(), paint);
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|         canvas->restore();
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|     }
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| };
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| 
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| DEF_GM(return new SliverPathsGM;)
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| 
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| }  // namespace skiagm
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