192 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
 | |
|  * Copyright 2013 Google Inc.
 | |
|  *
 | |
|  * Use of this source code is governed by a BSD-style license that can be
 | |
|  * found in the LICENSE file.
 | |
|  */
 | |
| 
 | |
| #include "gm/gm.h"
 | |
| #include "include/core/SkCanvas.h"
 | |
| #include "include/core/SkColor.h"
 | |
| #include "include/core/SkMatrix.h"
 | |
| #include "include/core/SkPaint.h"
 | |
| #include "include/core/SkRect.h"
 | |
| #include "include/core/SkRefCnt.h"
 | |
| #include "include/core/SkScalar.h"
 | |
| #include "include/core/SkShader.h"
 | |
| #include "include/core/SkSize.h"
 | |
| #include "include/core/SkString.h"
 | |
| #include "include/effects/SkPerlinNoiseShader.h"
 | |
| 
 | |
| #include <utility>
 | |
| 
 | |
| namespace {
 | |
| 
 | |
| enum class Type {
 | |
|     kFractalNoise,
 | |
|     kTurbulence,
 | |
| };
 | |
| 
 | |
| class PerlinNoiseGM : public skiagm::GM {
 | |
|     SkISize fSize = {80, 80};
 | |
| 
 | |
|     void onOnceBeforeDraw() override { this->setBGColor(0xFF000000); }
 | |
| 
 | |
|     SkString onShortName() override { return SkString("perlinnoise"); }
 | |
| 
 | |
|     SkISize onISize() override { return {200, 500}; }
 | |
| 
 | |
|     void drawRect(SkCanvas* canvas, int x, int y, const SkPaint& paint, const SkISize& size) {
 | |
|         canvas->save();
 | |
|         canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
 | |
|         SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()),
 | |
|                                   SkIntToScalar(size.height()));
 | |
|         canvas->drawRect(r, paint);
 | |
|         canvas->restore();
 | |
|     }
 | |
| 
 | |
|     void test(SkCanvas* canvas, int x, int y, Type type,
 | |
|               float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed,
 | |
|               bool stitchTiles) {
 | |
|         SkISize tileSize = SkISize::Make(fSize.width() / 2, fSize.height() / 2);
 | |
|         sk_sp<SkShader> shader;
 | |
|         switch (type) {
 | |
|             case Type::kFractalNoise:
 | |
|                 shader = SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX,
 | |
|                                                                baseFrequencyY,
 | |
|                                                                numOctaves,
 | |
|                                                                seed,
 | |
|                                                                stitchTiles ? &tileSize : nullptr);
 | |
|                 break;
 | |
|             case Type::kTurbulence:
 | |
|                 shader = SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX,
 | |
|                                                              baseFrequencyY,
 | |
|                                                              numOctaves,
 | |
|                                                              seed,
 | |
|                                                              stitchTiles ? &tileSize : nullptr);
 | |
|                 break;
 | |
|         }
 | |
|         SkPaint paint;
 | |
|         paint.setShader(std::move(shader));
 | |
|         if (stitchTiles) {
 | |
|             drawRect(canvas, x, y, paint, tileSize);
 | |
|             x += tileSize.width();
 | |
|             drawRect(canvas, x, y, paint, tileSize);
 | |
|             y += tileSize.width();
 | |
|             drawRect(canvas, x, y, paint, tileSize);
 | |
|             x -= tileSize.width();
 | |
|             drawRect(canvas, x, y, paint, tileSize);
 | |
|         } else {
 | |
|             drawRect(canvas, x, y, paint, fSize);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void onDraw(SkCanvas* canvas) override {
 | |
|         canvas->clear(SK_ColorBLACK);
 | |
|         test(canvas,   0,   0, Type::kFractalNoise,
 | |
|              0.1f, 0.1f, 0, 0, false);
 | |
|         test(canvas, 100,   0, Type::kTurbulence,
 | |
|              0.1f, 0.1f, 0, 0, false);
 | |
| 
 | |
|         test(canvas,   0, 100, Type::kFractalNoise,
 | |
|              0.1f, 0.1f, 2, 0, false);
 | |
|         test(canvas, 100, 100, Type::kFractalNoise,
 | |
|              0.05f, 0.1f, 1, 0, true);
 | |
| 
 | |
|         test(canvas,   0, 200, Type::kTurbulence,
 | |
|              0.1f, 0.1f, 1, 0, true);
 | |
|         test(canvas, 100, 200, Type::kTurbulence,
 | |
|              0.2f, 0.4f, 5, 0, false);
 | |
| 
 | |
|         test(canvas,   0, 300, Type::kFractalNoise,
 | |
|              0.1f, 0.1f, 3, 1, false);
 | |
|         test(canvas, 100, 300, Type::kFractalNoise,
 | |
|              0.1f, 0.1f, 3, 4, false);
 | |
| 
 | |
|         canvas->scale(0.75f, 1.0f);
 | |
| 
 | |
|         test(canvas,   0, 400, Type::kFractalNoise,
 | |
|              0.1f, 0.1f, 2, 0, false);
 | |
|         test(canvas, 100, 400, Type::kFractalNoise,
 | |
|              0.1f, 0.05f, 1, 0, true);
 | |
|     }
 | |
| 
 | |
| private:
 | |
|     using INHERITED = GM;
 | |
| };
 | |
| 
 | |
| class PerlinNoiseGM2 : public skiagm::GM {
 | |
|     SkISize fSize = {80, 80};
 | |
| 
 | |
|     SkString onShortName() override { return SkString("perlinnoise_localmatrix"); }
 | |
| 
 | |
|     SkISize onISize() override { return {640, 480}; }
 | |
| 
 | |
|     void install(SkPaint* paint, Type type,
 | |
|               float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed,
 | |
|               bool stitchTiles) {
 | |
|         sk_sp<SkShader> shader = (type == Type::kFractalNoise) ?
 | |
|             SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
 | |
|                                                   seed, stitchTiles ? &fSize : nullptr) :
 | |
|             SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
 | |
|                                                 seed, stitchTiles ? &fSize : nullptr);
 | |
|         paint->setShader(std::move(shader));
 | |
|     }
 | |
| 
 | |
|     void onDraw(SkCanvas* canvas) override {
 | |
|         canvas->translate(10, 10);
 | |
| 
 | |
|         SkPaint paint;
 | |
|         this->install(&paint, Type::kFractalNoise, 0.1f, 0.1f, 2, 0, false);
 | |
| 
 | |
|         const SkScalar w = SkIntToScalar(fSize.width());
 | |
|         const SkScalar h = SkIntToScalar(fSize.height());
 | |
| 
 | |
|         SkRect r = SkRect::MakeWH(w, h);
 | |
|         canvas->drawRect(r, paint);
 | |
| 
 | |
|         canvas->save();
 | |
|         canvas->translate(w * 5/4, 0);
 | |
|         canvas->drawRect(r, paint);
 | |
|         canvas->restore();
 | |
| 
 | |
|         canvas->save();
 | |
|         canvas->translate(0, h + 10);
 | |
|         canvas->scale(2, 2);
 | |
|         canvas->drawRect(r, paint);
 | |
|         canvas->restore();
 | |
| 
 | |
|         canvas->save();
 | |
|         canvas->translate(w + 100, h + 10);
 | |
|         canvas->scale(2, 2);
 | |
|         canvas->drawRect(r, paint);
 | |
|         canvas->restore();
 | |
| 
 | |
|         // The next row should draw the same as the previous, even though we are using a local
 | |
|         // matrix instead of the canvas.
 | |
| 
 | |
|         canvas->translate(0, h * 2 + 10);
 | |
| 
 | |
|         SkMatrix lm;
 | |
|         lm.setScale(2, 2);
 | |
|         paint.setShader(paint.getShader()->makeWithLocalMatrix(lm));
 | |
|         r.fRight += r.width();
 | |
|         r.fBottom += r.height();
 | |
| 
 | |
|         canvas->save();
 | |
|         canvas->translate(0, h + 10);
 | |
|         canvas->drawRect(r, paint);
 | |
|         canvas->restore();
 | |
| 
 | |
|         canvas->save();
 | |
|         canvas->translate(w + 100, h + 10);
 | |
|         canvas->drawRect(r, paint);
 | |
|         canvas->restore();
 | |
|     }
 | |
| };
 | |
| 
 | |
| } // namespace
 | |
| 
 | |
| DEF_GM( return new PerlinNoiseGM; )
 | |
| DEF_GM( return new PerlinNoiseGM2; )
 |