51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2015 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkBlendMode.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPath.h"
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| #include "include/core/SkRect.h"
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| 
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| DEF_SIMPLE_GM(PlusMergesAA, canvas, 256, 256) {
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|     SkPaint p;
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|     p.setColor(SK_ColorRED);
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|     p.setAntiAlias(true);  //  <-- crucial to the test that we use AA
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| 
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|     // Draw a two red squares.
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|     canvas->drawRect(SkRect::MakeWH(100, 100), p);
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|     canvas->drawRect(SkRect::MakeXYWH(150, 0, 100, 100), p);
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| 
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|     p.setColor(0xf000ff00);
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| 
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|     // We'll draw a green square on top of each using two triangles.
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|     SkPath upperLeft;
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|     upperLeft.lineTo(100, 0);
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|     upperLeft.lineTo(0, 100);
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|     upperLeft.lineTo(0, 0);
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| 
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|     SkPath bottomRight;
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|     bottomRight.moveTo(100, 0);
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|     bottomRight.lineTo(100, 100);
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|     bottomRight.lineTo(0, 100);
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|     bottomRight.lineTo(100, 0);
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| 
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|     // The left square is drawn simply with SrcOver.  It will show a red seam.
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|     canvas->drawPath(upperLeft, p);
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|     canvas->drawPath(bottomRight, p);
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| 
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|     // Using Plus on the right should merge the AA of seam together completely covering the red.
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|     canvas->saveLayer(nullptr, nullptr);
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|       p.setBlendMode(SkBlendMode::kPlus);
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|       canvas->translate(150, 0);
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|       canvas->drawPath(upperLeft, p);
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|       canvas->drawPath(bottomRight, p);
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|     canvas->restore();
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| }
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