59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
 | |
|  * Copyright 2019 Google LLC
 | |
|  *
 | |
|  * Use of this source code is governed by a BSD-style license that can be
 | |
|  * found in the LICENSE file.
 | |
|  */
 | |
| 
 | |
| #include "gm/gm.h"
 | |
| #include "include/core/SkCanvas.h"
 | |
| #include "include/core/SkData.h"
 | |
| #include "include/core/SkPaint.h"
 | |
| #include "include/core/SkShader.h"
 | |
| #include "include/core/SkSize.h"
 | |
| #include "include/core/SkString.h"
 | |
| #include "include/effects/SkRuntimeEffect.h"
 | |
| 
 | |
| static const char* RUNTIME_FUNCTIONS_SRC = R"(
 | |
|     uniform half4 gColor;
 | |
| 
 | |
|     half scale(float x) {
 | |
|         return x / 255;
 | |
|     }
 | |
| 
 | |
|     half4 blackAndWhite(half4 raw) {
 | |
|         half value = raw.r * 0.22 + raw.g * 0.67 + raw.b * 0.11;
 | |
|         return half4(value.xxx, raw.a);
 | |
|     }
 | |
| 
 | |
|     half4 main(float2 p) {
 | |
|         return blackAndWhite(half4(scale(p.x), scale(p.y), gColor.b, 1));
 | |
|     }
 | |
| )";
 | |
| 
 | |
| class RuntimeFunctions : public skiagm::GM {
 | |
|     bool runAsBench() const override { return true; }
 | |
| 
 | |
|     SkString onShortName() override { return SkString("runtimefunctions"); }
 | |
| 
 | |
|     SkISize onISize() override { return {256, 256}; }
 | |
| 
 | |
|     void onDraw(SkCanvas* canvas) override {
 | |
|         sk_sp<SkRuntimeEffect> gEffect =
 | |
|                 SkRuntimeEffect::MakeForShader(SkString(RUNTIME_FUNCTIONS_SRC)).effect;
 | |
|         SkASSERT(gEffect);
 | |
| 
 | |
|         SkMatrix localM;
 | |
|         localM.setRotate(90, 128, 128);
 | |
| 
 | |
|         SkColor4f inputColor = { 1, 0, 0, 1 };
 | |
|         auto shader = gEffect->makeShader(SkData::MakeWithCopy(&inputColor, sizeof(inputColor)),
 | |
|                                           nullptr, 0, &localM);
 | |
|         SkPaint p;
 | |
|         p.setShader(std::move(shader));
 | |
|         canvas->drawRect({0, 0, 256, 256}, p);
 | |
|     }
 | |
| };
 | |
| 
 | |
| DEF_GM(return new RuntimeFunctions;)
 |