88 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2013 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPoint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkRefCnt.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTileMode.h"
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| #include "include/core/SkTypes.h"
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| #include "include/effects/SkGradientShader.h"
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| 
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| typedef sk_sp<SkShader> (*MakeShaderProc)(const SkColor[], int count, const SkSize&);
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| 
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| static sk_sp<SkShader> shader_linear(const SkColor colors[], int count, const SkSize& size) {
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|     SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } };
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|     return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkTileMode::kClamp);
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| }
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| 
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| static sk_sp<SkShader> shader_radial(const SkColor colors[], int count, const SkSize& size) {
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|     SkPoint center = { size.width()/2, size.height()/2 };
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|     return SkGradientShader::MakeRadial(center, size.width()/2, colors, nullptr, count,
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|                                         SkTileMode::kClamp);
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| }
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| 
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| static sk_sp<SkShader> shader_conical(const SkColor colors[], int count, const SkSize& size) {
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|     SkPoint center = { size.width()/2, size.height()/2 };
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|     return SkGradientShader::MakeTwoPointConical(center, size.width()/64, center, size.width()/2,
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|                                                 colors, nullptr, count, SkTileMode::kClamp);
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| }
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| 
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| static sk_sp<SkShader> shader_sweep(const SkColor colors[], int count, const SkSize& size) {
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|     return SkGradientShader::MakeSweep(size.width()/2, size.height()/2, colors, nullptr, count);
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| }
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| 
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| class ShallowGradientGM : public skiagm::GM {
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| public:
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|     ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither)
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|         : fProc(proc), fName(name), fDither(dither) {}
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| 
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| private:
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|     MakeShaderProc fProc;
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|     const char* fName;
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|     bool fDither;
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| 
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|     SkString onShortName() override {
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|         return SkStringPrintf("shallow_gradient_%s%s", fName, fDither ? "" : "_nodither");
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|     }
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| 
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|     SkISize onISize() override { return {800, 800}; }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         const SkColor colors[] = { 0xFF555555, 0xFF444444 };
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|         const int colorCount = SK_ARRAY_COUNT(colors);
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| 
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|         SkRect r = { 0, 0, this->width(), this->height() };
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|         SkSize size = SkSize::Make(r.width(), r.height());
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| 
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|         SkPaint paint;
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|         paint.setShader(fProc(colors, colorCount, size));
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|         paint.setDither(fDither);
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|         canvas->drawRect(r, paint);
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|     }
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #define M(PROC, DITHER) DEF_GM( return new ShallowGradientGM(shader_ ## PROC, #PROC, DITHER); )
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| M(linear,  true)
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| M(radial,  true)
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| M(conical, true)
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| M(sweep,   true)
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| 
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| M(linear,  false)
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| M(radial,  false)
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| M(conical, false)
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| M(sweep,   false)
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| #undef M
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