41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2019 Google LLC
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkMaskFilter.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkRRect.h"
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| #include "include/core/SkRect.h"
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| 
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| // Illustrates a bug where the outer portion of the GPU rect blur was too dark with a small sigma.
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| DEF_SIMPLE_GM(skbug_9319, canvas, 256, 512) {
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|     SkPaint p;
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|     p.setAntiAlias(true);
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|     p.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 0.5f));
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| 
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|     const auto r = SkRect::MakeXYWH(10, 10, 100, 100);
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| 
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|     {
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|         SkAutoCanvasRestore acr(canvas, true);
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|         // Clip out interior so that the outer portion stands out.
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|         canvas->clipRect(r, SkClipOp::kDifference);
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|         canvas->drawRect(r, p);
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|     }
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| 
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|     canvas->translate(0, 120);
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| 
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| 
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|     // RRect for comparison.
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|     const auto rr = SkRRect::MakeRectXY(r, .1f, .1f);
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|     {
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|         SkAutoCanvasRestore acr(canvas, true);
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|         canvas->clipRRect(rr, SkClipOp::kDifference);
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|         canvas->drawRRect(rr, p);
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|     }
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| }
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