380 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			380 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2014 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkBlendMode.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkColorSpace.h"
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| #include "include/core/SkFont.h"
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| #include "include/core/SkImage.h"
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| #include "include/core/SkImageInfo.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPoint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkRefCnt.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkSurface.h"
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| #include "include/core/SkSurfaceProps.h"
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| #include "include/core/SkTileMode.h"
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| #include "include/core/SkTypeface.h"
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| #include "include/core/SkTypes.h"
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| #include "include/effects/SkGradientShader.h"
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| #include "include/gpu/GrDirectContext.h"
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| #include "include/gpu/GrRecordingContext.h"
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| #include "include/utils/SkTextUtils.h"
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| #include "tools/ToolUtils.h"
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| #include "tools/gpu/BackendSurfaceFactory.h"
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| 
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| #define W 200
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| #define H 100
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| 
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| static sk_sp<SkShader> make_shader() {
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|     int a = 0x99;
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|     int b = 0xBB;
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|     SkPoint pts[] = { { 0, 0 }, { W, H } };
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|     SkColor colors[] = { SkColorSetRGB(a, a, a), SkColorSetRGB(b, b, b) };
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|     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
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| }
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| 
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| static sk_sp<SkSurface> make_surface(GrRecordingContext* ctx,
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|                                      const SkImageInfo& info,
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|                                      SkPixelGeometry geo) {
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|     SkSurfaceProps props(0, geo);
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|     if (ctx) {
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|         return SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info, 0, &props);
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|     } else {
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|         return SkSurface::MakeRaster(info, &props);
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|     }
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| }
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| 
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| static void test_draw(SkCanvas* canvas, const char label[]) {
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|     SkPaint paint;
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| 
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|     paint.setAntiAlias(true);
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|     paint.setDither(true);
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| 
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|     paint.setShader(make_shader());
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|     canvas->drawRect(SkRect::MakeWH(W, H), paint);
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|     paint.setShader(nullptr);
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| 
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|     paint.setColor(SK_ColorWHITE);
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|     SkFont font(ToolUtils::create_portable_typeface(), 32);
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|     font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
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|     SkTextUtils::DrawString(canvas, label, W / 2, H * 3 / 4, font, paint,
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|                             SkTextUtils::kCenter_Align);
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| }
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| 
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| class SurfacePropsGM : public skiagm::GM {
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| public:
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|     SurfacePropsGM() {}
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| 
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| protected:
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|     SkString onShortName() override {
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|         return SkString("surfaceprops");
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|     }
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| 
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|     SkISize onISize() override {
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|         return SkISize::Make(W, H * 5);
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         auto ctx = canvas->recordingContext();
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| 
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|         // must be opaque to have a hope of testing LCD text
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|         const SkImageInfo info = SkImageInfo::MakeN32(W, H, kOpaque_SkAlphaType);
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| 
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|         const struct {
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|             SkPixelGeometry fGeo;
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|             const char*     fLabel;
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|         } recs[] = {
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|             { kUnknown_SkPixelGeometry, "Unknown" },
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|             { kRGB_H_SkPixelGeometry,   "RGB_H" },
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|             { kBGR_H_SkPixelGeometry,   "BGR_H" },
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|             { kRGB_V_SkPixelGeometry,   "RGB_V" },
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|             { kBGR_V_SkPixelGeometry,   "BGR_V" },
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|         };
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| 
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|         SkScalar x = 0;
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|         SkScalar y = 0;
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|         for (const auto& rec : recs) {
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|             auto surface(make_surface(ctx, info, rec.fGeo));
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|             if (!surface) {
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|                 SkDebugf("failed to create surface! label: %s", rec.fLabel);
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|                 continue;
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|             }
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|             test_draw(surface->getCanvas(), rec.fLabel);
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|             surface->draw(canvas, x, y);
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|             y += H;
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|         }
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|     }
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| 
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| private:
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|     using INHERITED = GM;
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| };
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| DEF_GM( return new SurfacePropsGM )
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| 
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| #ifdef SK_DEBUG
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| static bool equal(const SkSurfaceProps& a, const SkSurfaceProps& b) {
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|     return a.flags() == b.flags() && a.pixelGeometry() == b.pixelGeometry();
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| }
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| #endif
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| 
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| class NewSurfaceGM : public skiagm::GM {
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| public:
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|     NewSurfaceGM() {}
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| 
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| protected:
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|     SkString onShortName() override {
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|         return SkString("surfacenew");
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|     }
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| 
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|     SkISize onISize() override {
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|         return SkISize::Make(300, 140);
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|     }
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| 
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|     static void drawInto(SkCanvas* canvas) {
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|         canvas->drawColor(SK_ColorRED);
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
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| 
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|         auto surf(ToolUtils::makeSurface(canvas, info, nullptr));
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|         drawInto(surf->getCanvas());
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| 
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|         sk_sp<SkImage> image(surf->makeImageSnapshot());
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|         canvas->drawImage(image, 10, 10);
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| 
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|         auto surf2(surf->makeSurface(info));
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|         drawInto(surf2->getCanvas());
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| 
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|         // Assert that the props were communicated transitively through the first image
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|         SkASSERT(equal(surf->props(), surf2->props()));
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| 
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|         sk_sp<SkImage> image2(surf2->makeImageSnapshot());
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|         canvas->drawImage(image2.get(), 10 + SkIntToScalar(image->width()) + 10, 10);
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|     }
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| 
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| private:
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|     using INHERITED = GM;
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| };
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| DEF_GM( return new NewSurfaceGM )
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| 
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| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| 
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| // The GPU backend may behave differently when images are snapped from wrapped textures and
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| // render targets compared.
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| namespace {
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| enum SurfaceType {
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|     kManaged,
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|     kBackendTexture,
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|     kBackendRenderTarget
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| };
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| }
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| 
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| static sk_sp<SkSurface> make_surface(const SkImageInfo& ii, SkCanvas* canvas, SurfaceType type) {
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|     GrDirectContext* direct = GrAsDirectContext(canvas->recordingContext());
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|     switch (type) {
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|         case kManaged:
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|             return ToolUtils::makeSurface(canvas, ii);
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|         case kBackendTexture:
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|             if (!direct) {
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|                 return nullptr;
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|             }
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|             return sk_gpu_test::MakeBackendTextureSurface(direct, ii, kTopLeft_GrSurfaceOrigin, 1);
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|         case kBackendRenderTarget:
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|             return sk_gpu_test::MakeBackendRenderTargetSurface(direct,
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|                                                                ii,
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|                                                                kTopLeft_GrSurfaceOrigin,
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|                                                                1);
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|     }
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|     return nullptr;
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| }
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| 
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| using MakeSurfaceFn = std::function<sk_sp<SkSurface>(const SkImageInfo&)>;
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| 
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| #define DEF_BASIC_SURFACE_TEST(name, canvas, main, W, H)            \
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|     DEF_SIMPLE_GM(name, canvas, W, H) {                             \
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|         auto make = [canvas](const SkImageInfo& ii) {               \
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|             return make_surface(ii, canvas, SurfaceType::kManaged); \
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|         };                                                          \
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|         main(canvas, MakeSurfaceFn(make));                          \
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|     }
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| 
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| #define DEF_BACKEND_SURFACE_TEST(name, canvas, main, type, W, H)                                \
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|     DEF_SIMPLE_GM_CAN_FAIL(name, canvas, err_msg, W, H) {                                       \
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|         GrDirectContext* direct = GrAsDirectContext(canvas->recordingContext());                \
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|         if (!direct || direct->abandoned()) {                                                   \
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|             *err_msg = "Requires non-abandoned GrDirectContext";                                \
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|             return skiagm::DrawResult::kSkip;                                                   \
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|         }                                                                                       \
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|         auto make = [canvas](const SkImageInfo& ii) { return make_surface(ii, canvas, type); }; \
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|         main(canvas, MakeSurfaceFn(make));                                                      \
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|         return skiagm::DrawResult::kOk;                                                         \
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|     }
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| 
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| #define DEF_BET_SURFACE_TEST(name, canvas, main, W, H)                  \
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|     DEF_BACKEND_SURFACE_TEST(SK_MACRO_CONCAT(name, _bet), canvas, main, \
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|                              SurfaceType::kBackendTexture, W, H)
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| 
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| #define DEF_BERT_SURFACE_TEST(name, canvas, main, W, H)                  \
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|     DEF_BACKEND_SURFACE_TEST(SK_MACRO_CONCAT(name, _bert), canvas, main, \
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|                              SurfaceType::kBackendRenderTarget, W, H)
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| 
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| // This makes 3 GMs from the same code, normal, wrapped backend texture, and wrapped backend
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| // render target.
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| #define DEF_SURFACE_TESTS(name, canvas, W, H)                                  \
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|     static void SK_MACRO_CONCAT(name, _main)(SkCanvas*, const MakeSurfaceFn&); \
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|     DEF_BASIC_SURFACE_TEST(name, canvas, SK_MACRO_CONCAT(name, _main), W, H)   \
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|     DEF_BET_SURFACE_TEST  (name, canvas, SK_MACRO_CONCAT(name, _main), W, H)   \
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|     DEF_BERT_SURFACE_TEST (name, canvas, SK_MACRO_CONCAT(name, _main), W, H)   \
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|     static void SK_MACRO_CONCAT(name, _main)(SkCanvas * canvas, const MakeSurfaceFn& make)
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| 
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| DEF_SURFACE_TESTS(copy_on_write_retain, canvas, 256, 256) {
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|     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
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|     sk_sp<SkSurface> surf = make(info);
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| 
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|     surf->getCanvas()->clear(SK_ColorRED);
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|     // its important that image survives longer than the next draw, so the surface will see
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|     // an outstanding image, and have to decide if it should retain or discard those pixels
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|     sk_sp<SkImage> image = surf->makeImageSnapshot();
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| 
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|     // normally a clear+opaque should trigger the discard optimization, but since we have a clip
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|     // it should not (we need the previous red pixels).
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|     surf->getCanvas()->clipRect(SkRect::MakeWH(128, 256));
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|     surf->getCanvas()->clear(SK_ColorBLUE);
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| 
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|     // expect to see two rects: blue | red
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|     canvas->drawImage(surf->makeImageSnapshot(), 0, 0);
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| }
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| 
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| // Like copy_on_write_retain but draws the snapped image back to the surface it was snapped from.
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| DEF_SURFACE_TESTS(copy_on_write_retain2, canvas, 256, 256) {
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|     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
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|     sk_sp<SkSurface> surf = make(info);
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| 
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|     surf->getCanvas()->clear(SK_ColorBLUE);
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|     // its important that image survives longer than the next draw, so the surface will see
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|     // an outstanding image, and have to decide if it should retain or discard those pixels
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|     sk_sp<SkImage> image = surf->makeImageSnapshot();
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| 
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|     surf->getCanvas()->clear(SK_ColorRED);
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|     // normally a clear+opaque should trigger the discard optimization, but since we have a clip
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|     // it should not (we need the previous red pixels).
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|     surf->getCanvas()->clipRect(SkRect::MakeWH(128, 256));
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|     surf->getCanvas()->drawImage(image, 0, 0);
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| 
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|     // expect to see two rects: blue | red
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|     canvas->drawImage(surf->makeImageSnapshot(), 0, 0);
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| }
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| 
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| DEF_SURFACE_TESTS(simple_snap_image, canvas, 256, 256) {
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|     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
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|     sk_sp<SkSurface> surf = make(info);
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| 
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|     surf->getCanvas()->clear(SK_ColorRED);
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|     sk_sp<SkImage> image = surf->makeImageSnapshot();
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|     // expect to see just red
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|     canvas->drawImage(std::move(image), 0, 0);
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| }
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| 
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| // Like simple_snap_image but the surface dies before the image.
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| DEF_SURFACE_TESTS(simple_snap_image2, canvas, 256, 256) {
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|     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
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|     sk_sp<SkSurface> surf = make(info);
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| 
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|     surf->getCanvas()->clear(SK_ColorRED);
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|     sk_sp<SkImage> image = surf->makeImageSnapshot();
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|     surf.reset();
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|     // expect to see just red
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|     canvas->drawImage(std::move(image), 0, 0);
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| }
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| 
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| DEF_SURFACE_TESTS(copy_on_write_savelayer, canvas, 256, 256) {
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|     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
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|     sk_sp<SkSurface> surf = make(info);
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|     surf->getCanvas()->clear(SK_ColorRED);
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|     // its important that image survives longer than the next draw, so the surface will see
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|     // an outstanding image, and have to decide if it should retain or discard those pixels
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|     sk_sp<SkImage> image = surf->makeImageSnapshot();
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| 
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|     // now draw into a full-screen layer. This should (a) trigger a copy-on-write, but it should
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|     // not trigger discard, even tho its alpha (SK_ColorBLUE) is opaque, since it is in a layer
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|     // with a non-opaque paint.
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|     SkPaint paint;
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|     paint.setAlphaf(0.25f);
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|     surf->getCanvas()->saveLayer({0, 0, 256, 256}, &paint);
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|     surf->getCanvas()->clear(SK_ColorBLUE);
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|     surf->getCanvas()->restore();
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| 
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|     // expect to see two rects: blue blended on red
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|     canvas->drawImage(surf->makeImageSnapshot(), 0, 0);
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| }
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| 
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| DEF_SURFACE_TESTS(surface_underdraw, canvas, 256, 256) {
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|     SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256, nullptr);
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|     auto surf = make(info);
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| 
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|     const SkIRect subset = SkIRect::MakeLTRB(180, 0, 256, 256);
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| 
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|     // noisy background
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|     {
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|         SkPoint pts[] = {{0, 0}, {40, 50}};
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|         SkColor colors[] = {SK_ColorRED, SK_ColorBLUE};
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|         auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kRepeat);
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|         SkPaint paint;
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|         paint.setShader(sh);
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|         surf->getCanvas()->drawPaint(paint);
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|     }
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| 
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|     // save away the right-hand strip, then clear it
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|     sk_sp<SkImage> saveImg = surf->makeImageSnapshot(subset);
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|     {
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|         SkPaint paint;
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|         paint.setBlendMode(SkBlendMode::kClear);
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|         surf->getCanvas()->drawRect(SkRect::Make(subset), paint);
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|     }
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| 
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|     // draw the "foreground"
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|     {
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|         SkPaint paint;
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|         paint.setColor(SK_ColorGREEN);
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|         SkRect r = { 0, 10, 256, 35 };
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|         while (r.fBottom < 256) {
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|             surf->getCanvas()->drawRect(r, paint);
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|             r.offset(0, r.height() * 2);
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|         }
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|     }
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| 
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|     // apply the "fade"
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|     {
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|         SkPoint pts[] = {{SkIntToScalar(subset.left()), 0}, {SkIntToScalar(subset.right()), 0}};
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|         SkColor colors[] = {0xFF000000, 0};
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|         auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
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|         SkPaint paint;
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|         paint.setShader(sh);
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|         paint.setBlendMode(SkBlendMode::kDstIn);
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|         surf->getCanvas()->drawRect(SkRect::Make(subset), paint);
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|     }
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| 
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|     // restore the original strip, drawing it "under" the current foreground
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|     {
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|         SkPaint paint;
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|         paint.setBlendMode(SkBlendMode::kDstOver);
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|         surf->getCanvas()->drawImage(saveImg,
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|                                      SkIntToScalar(subset.left()), SkIntToScalar(subset.top()),
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|                                      SkSamplingOptions(), &paint);
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|     }
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| 
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|     // show it on screen
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|    surf->draw(canvas, 0, 0);
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| }
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