107 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2015 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkFont.h"
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| #include "include/core/SkFontTypes.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkRect.h"
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| #include "include/core/SkRefCnt.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTextBlob.h"
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| #include "include/core/SkTypeface.h"
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| #include "include/core/SkTypes.h"
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| #include "tools/ToolUtils.h"
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| 
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| #include <string.h>
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| 
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| namespace skiagm {
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| class TextBlobColorTrans : public GM {
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| public:
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|     // This gm tests that textblobs can be translated and have their colors regenerated
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|     // correctly.  With smaller atlas sizes, it can also trigger regeneration of texture coords on
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|     // the GPU backend
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|     TextBlobColorTrans() { }
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| 
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| protected:
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|     void onOnceBeforeDraw() override {
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|         SkTextBlobBuilder builder;
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| 
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|         // make textblob
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|         // Large text is used to trigger atlas eviction
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|         SkFont font(ToolUtils::create_portable_typeface(), 256);
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|         font.setEdging(SkFont::Edging::kAlias);
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|         const char* text = "AB";
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| 
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|         SkRect bounds;
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|         font.measureText(text, strlen(text), SkTextEncoding::kUTF8, &bounds);
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| 
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|         SkScalar yOffset = bounds.height();
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|         ToolUtils::add_to_text_blob(&builder, text, font, 0, yOffset - 30);
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| 
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|         // A8
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|         font.setSize(28);
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|         text = "The quick brown fox jumps over the lazy dog.";
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|         font.measureText(text, strlen(text), SkTextEncoding::kUTF8, &bounds);
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|         ToolUtils::add_to_text_blob(&builder, text, font, 0, yOffset - 8);
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| 
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|         // build
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|         fBlob = builder.make();
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|     }
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| 
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|     SkString onShortName() override {
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|         return SkString("textblobcolortrans");
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|     }
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| 
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|     SkISize onISize() override {
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|         return SkISize::Make(kWidth, kHeight);
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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| 
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|         canvas->drawColor(SK_ColorGRAY);
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| 
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|         SkPaint paint;
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|         canvas->translate(10, 40);
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| 
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|         SkRect bounds = fBlob->bounds();
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| 
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|         // Colors were chosen to map to pairs of canonical colors.  The GPU Backend will cache A8
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|         // Texture Blobs based on the canonical color they map to.  Canonical colors are used to
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|         // create masks.  For A8 there are 8 of them.
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|         SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE};
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| 
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|         size_t count = SK_ARRAY_COUNT(colors);
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|         size_t colorIndex = 0;
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|         for (int y = 0; y + SkScalarFloorToInt(bounds.height()) < kHeight;
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|              y += SkScalarFloorToInt(bounds.height())) {
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|             paint.setColor(colors[colorIndex++ % count]);
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|             canvas->save();
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|             canvas->translate(0, SkIntToScalar(y));
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|             canvas->drawTextBlob(fBlob, 0, 0, paint);
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|             canvas->restore();
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|         }
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|     }
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| 
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| private:
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|     sk_sp<SkTextBlob> fBlob;
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| 
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|     inline static constexpr int kWidth = 675;
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|     inline static constexpr int kHeight = 1600;
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| 
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|     using INHERITED = GM;
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| };
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| 
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| //////////////////////////////////////////////////////////////////////////////
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| 
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| DEF_GM(return new TextBlobColorTrans;)
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| }  // namespace skiagm
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