126 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2014 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkColor.h"
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| #include "include/core/SkFont.h"
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| #include "include/core/SkFontTypes.h"
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| #include "include/core/SkPaint.h"
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| #include "include/core/SkPoint.h"
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| #include "include/core/SkRefCnt.h"
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| #include "include/core/SkScalar.h"
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| #include "include/core/SkShader.h"
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| #include "include/core/SkSize.h"
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| #include "include/core/SkString.h"
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| #include "include/core/SkTextBlob.h"
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| #include "include/core/SkTileMode.h"
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| #include "include/core/SkTypeface.h"
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| #include "include/core/SkTypes.h"
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| #include "include/effects/SkGradientShader.h"
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| #include "include/private/SkTDArray.h"
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| #include "tools/ToolUtils.h"
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| 
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| #include <math.h>
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| #include <string.h>
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| 
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| // This GM exercises drawTextBlob offset vs. shader space behavior.
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| class TextBlobShaderGM : public skiagm::GM {
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| public:
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|     TextBlobShaderGM() {}
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| 
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| private:
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|     void onOnceBeforeDraw() override {
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|         {
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|             SkFont      font(ToolUtils::create_portable_typeface());
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|             const char* txt = "Blobber";
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|             size_t txtLen = strlen(txt);
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|             fGlyphs.append(font.countText(txt, txtLen, SkTextEncoding::kUTF8));
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|             font.textToGlyphs(txt, txtLen, SkTextEncoding::kUTF8, fGlyphs.begin(), fGlyphs.count());
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|         }
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| 
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|         SkFont font;
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|         font.setSubpixel(true);
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|         font.setEdging(SkFont::Edging::kAntiAlias);
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|         font.setSize(30);
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|         font.setTypeface(ToolUtils::create_portable_typeface());
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| 
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|         SkTextBlobBuilder builder;
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|         int glyphCount = fGlyphs.count();
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|         const SkTextBlobBuilder::RunBuffer* run;
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| 
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|         run = &builder.allocRun(font, glyphCount, 10, 10, nullptr);
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|         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
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| 
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|         run = &builder.allocRunPosH(font, glyphCount,  80, nullptr);
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|         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
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|         for (int i = 0; i < glyphCount; ++i) {
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|             run->pos[i] = font.getSize() * i * .75f;
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|         }
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| 
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|         run = &builder.allocRunPos(font, glyphCount, nullptr);
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|         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
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|         for (int i = 0; i < glyphCount; ++i) {
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|             run->pos[i * 2] = font.getSize() * i * .75f;
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|             run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount);
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|         }
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| 
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|         fBlob = builder.make();
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| 
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|         SkColor  colors[2];
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|         colors[0] = SK_ColorRED;
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|         colors[1] = SK_ColorGREEN;
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| 
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|         SkScalar pos[SK_ARRAY_COUNT(colors)];
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|         for (unsigned i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
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|             pos[i] = (float)i / (SK_ARRAY_COUNT(pos) - 1);
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|         }
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| 
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|         SkISize sz = this->onISize();
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|         fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2),
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|                                                SkIntToScalar(sz.height() / 2)),
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|                                                sz.width() * .66f, colors, pos,
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|                                                SK_ARRAY_COUNT(colors),
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|                                                SkTileMode::kRepeat);
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|     }
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| 
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|     SkString onShortName() override {
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|         return SkString("textblobshader");
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|     }
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| 
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|     SkISize onISize() override {
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|         return SkISize::Make(640, 480);
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|     }
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| 
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|     void onDraw(SkCanvas* canvas) override {
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|         SkPaint p;
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|         p.setAntiAlias(true);
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|         p.setStyle(SkPaint::kFill_Style);
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|         p.setShader(fShader);
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| 
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|         SkISize sz = this->onISize();
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|         constexpr int kXCount = 4;
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|         constexpr int kYCount = 3;
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|         for (int i = 0; i < kXCount; ++i) {
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|             for (int j = 0; j < kYCount; ++j) {
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|                 canvas->drawTextBlob(fBlob,
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|                                      SkIntToScalar(i * sz.width() / kXCount),
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|                                      SkIntToScalar(j * sz.height() / kYCount),
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|                                      p);
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|             }
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|         }
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|     }
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| 
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|     SkTDArray<uint16_t> fGlyphs;
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|     sk_sp<SkTextBlob>   fBlob;
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|     sk_sp<SkShader>     fShader;
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| 
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|     using INHERITED = skiagm::GM;
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| };
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| 
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| DEF_GM(return new TextBlobShaderGM;)
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