146 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			146 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright 2019 Google Inc.
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|  *
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|  * Use of this source code is governed by a BSD-style license that can be
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|  * found in the LICENSE file.
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|  */
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| 
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| #include "gm/gm.h"
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| 
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| #include "include/core/SkBitmap.h"
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| #include "include/core/SkCanvas.h"
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| #include "include/core/SkImage.h"
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| #include "include/core/SkPixmap.h"
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| #include "include/core/SkSurface.h"
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| #include "include/encode/SkJpegEncoder.h"
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| #include "include/gpu/GrRecordingContext.h"
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| #include "include/utils/SkRandom.h"
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| #include "src/core/SkCachedData.h"
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| #include "src/image/SkImage_Base.h"
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| #include "tools/Resources.h"
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| #include "tools/gpu/YUVUtils.h"
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| 
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| static constexpr int kScale = 10;
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| static constexpr SkISize kImageDim = {5, 5};
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| 
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| static sk_sp<SkImage> make_image(GrRecordingContext* rContext) {
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|     // Generate a small jpeg with odd dimensions.
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|     SkBitmap bmp;
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|     bmp.allocPixels(SkImageInfo::Make(kImageDim, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
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|     SkRandom random;
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|     // These random values won't compress well, but it doesn't matter. This test exists to
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|     // compare the GPU YUV code path to the SW.
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|     for (int y = 0; y < bmp.height(); ++y) {
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|         for (int x = 0; x < bmp.width(); ++x) {
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|             *bmp.getAddr32(x, y) = random.nextU() | 0xFF000000;
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|         }
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|     }
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|     bmp.notifyPixelsChanged();
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|     SkDynamicMemoryWStream stream;
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|     SkJpegEncoder::Options options;
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|     options.fDownsample = SkJpegEncoder::Downsample::k420;
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|     options.fQuality = 100;
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|     if (!SkJpegEncoder::Encode(&stream, bmp.pixmap(), options)) {
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|         return nullptr;
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|     }
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|     auto imageHelper = sk_gpu_test::LazyYUVImage::Make(stream.detachAsData());
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|     if (!imageHelper) {
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|         return nullptr;
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|     }
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|     return imageHelper->refImage(rContext, sk_gpu_test::LazyYUVImage::Type::kFromPixmaps);
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| }
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| 
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| // This GM tests that the YUVA image code path in the GPU backend handles odd sized images with
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| // 420 chroma subsampling correctly.
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| DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim, canvas, errMsg,
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|                        kScale* kImageDim.width(), kScale* kImageDim.height()) {
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|     auto rContext = canvas->recordingContext();
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|     if (!rContext) {
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|         // This GM exists to exercise GPU planar images.
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|         return skiagm::DrawResult::kSkip;
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|     }
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|     auto image = make_image(rContext);
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|     if (!image) {
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|         return rContext->abandoned() ? skiagm::DrawResult::kOk : skiagm::DrawResult::kFail;
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|     }
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|     // We draw the image offscreen and then blow it up using nearest filtering by kScale.
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|     // This avoids skbug.com/9693
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|     sk_sp<SkSurface> surface;
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|     if (auto origSurface = canvas->getSurface()) {
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|         surface = origSurface->makeSurface(image->width(), image->height());
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|     } else {
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|         auto ct = canvas->imageInfo().colorType();
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|         if (ct == kUnknown_SkColorType) {
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|             ct = image->colorType();
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|         }
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|         auto info = canvas->imageInfo().makeColorType(ct);
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|         info = info.makeAlphaType(kPremul_SkAlphaType);
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|         surface = SkSurface::MakeRaster(info);
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|     }
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|     surface->getCanvas()->drawImage(image, 0, 0);
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|     canvas->scale(kScale, kScale);
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|     canvas->drawImage(surface->makeImageSnapshot(), 0, 0);
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|     return skiagm::DrawResult::kOk;
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| }
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| 
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| // crbug.com/1210557 Subsampled planes weren't repeated at the correct frequency.
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| DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim_repeat, canvas, errMsg,
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|                        1000,
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|                        500) {
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|     auto rContext = canvas->recordingContext();
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|     if (!rContext) {
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|         // This GM exists to exercise GPU planar images.
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|         return skiagm::DrawResult::kSkip;
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|     }
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|     auto image = GetResourceAsImage("images/mandrill_256.png");
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|     if (!image) {
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|         return rContext->abandoned() ? skiagm::DrawResult::kOk : skiagm::DrawResult::kFail;
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|     }
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|     // Make sure the image is odd dimensioned.
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|     int w = image->width()  & 0b1 ? image->width()  : image->width()  - 1;
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|     int h = image->height() & 0b1 ? image->height() : image->height() - 1;
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|     image = image->makeSubset(SkIRect::MakeWH(w, h));
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| 
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|     auto [planes, yuvaInfo] = sk_gpu_test::MakeYUVAPlanesAsA8(image.get(),
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|                                                               kJPEG_SkYUVColorSpace,
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|                                                               SkYUVAInfo::Subsampling::k420,
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|                                                               nullptr);
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|     SkPixmap pixmaps[4];
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|     for (int i = 0; i < yuvaInfo.numPlanes(); ++i) {
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|         planes[i]->peekPixels(&pixmaps[i]);
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|     }
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|     auto yuvaPixmaps = SkYUVAPixmaps::FromExternalPixmaps(yuvaInfo, pixmaps);
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|     image = SkImage::MakeFromYUVAPixmaps(canvas->recordingContext(),
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|                                          yuvaPixmaps,
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|                                          GrMipMapped::kYes,
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|                                          /* limit to max tex size */ false,
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|                                          /* color space */ nullptr);
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|     if (!image) {
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|         *errMsg = "Could not make YUVA image";
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|         return rContext->abandoned() ? skiagm::DrawResult::kSkip : skiagm::DrawResult::kFail;
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|     }
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|     int i = 0;
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|     for (SkMipmapMode mm : {SkMipmapMode::kNone, SkMipmapMode::kLinear}) {
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|         int j = 0;
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|         for (SkFilterMode filter : {SkFilterMode::kNearest, SkFilterMode::kLinear}) {
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|             canvas->save();
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|             canvas->clipRect(SkRect::MakeXYWH(500.f*j, 250.f*i, 500.f, 250.f));
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|             canvas->rotate(30.f);
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|             canvas->scale(0.4f, 0.4f);  // so mipmaps sampling doesn't just use base level.
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|             // Large translation so that if U/V planes aren't repeated correctly WRT to Y plane we
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|             // accumulate a lot of error.
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|             canvas->translate(-240000.f, -240000.f);
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|             auto shader = image->makeShader(SkTileMode::kRepeat,
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|                                             SkTileMode::kRepeat,
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|                                             SkSamplingOptions(filter, mm));
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|             SkPaint paint;
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|             paint.setShader(std::move(shader));
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|             canvas->drawPaint(paint);
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|             canvas->restore();
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|             ++j;
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|         }
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|         ++i;
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|     }
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|     return skiagm::DrawResult::kOk;
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| }
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